godot/core/os
2021-10-19 22:19:13 +03:00
..
dir_access.cpp
dir_access.h
file_access.cpp Improve documentation and simplifies code for File::get_csv_line() 2021-08-06 11:13:43 +02:00
file_access.h
input_event.cpp Fix handling multiple "physical key" events in the single input map action. 2021-10-19 22:19:13 +03:00
input_event.h Fix InputMap.action_erase_event() failing to erase events correctly. 2021-09-17 03:08:21 +02:00
input.cpp Exposed setters for sensor values in Input class 2021-10-12 23:09:30 +03:00
input.h Exposed setters for sensor values in Input class 2021-10-12 23:09:30 +03:00
keyboard.cpp
keyboard.h
main_loop.cpp
main_loop.h
memory.cpp
memory.h
midi_driver.cpp
midi_driver.h
mutex.cpp
mutex.h
os.cpp Merge pull request #48686 from bruvzg/bundle_icon_3 2021-09-30 14:55:41 +02:00
os.h Merge pull request #48686 from bruvzg/bundle_icon_3 2021-09-30 14:55:41 +02:00
rw_lock.h
SCsub
semaphore.h
spin_lock.h
thread_safe.h
thread.cpp Fix Platform Thread Override 2021-10-04 14:37:27 +02:00
thread.h Fix Platform Thread Override 2021-10-04 14:37:27 +02:00
threaded_array_processor.h Add an editor setting to configure number of threads for lightmap baking 2021-10-05 17:35:20 +02:00