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joints
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Make Servers truly Thread Safe
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2021-02-10 13:21:46 -03:00 |
area_3d_sw.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
area_3d_sw.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
area_pair_3d_sw.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
area_pair_3d_sw.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
body_3d_sw.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
body_3d_sw.h
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Use real_t in physics code
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2021-01-28 18:15:42 -05:00 |
body_pair_3d_sw.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
body_pair_3d_sw.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
broad_phase_3d_basic.cpp
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2021-01-01 20:19:21 +01:00 |
broad_phase_3d_basic.h
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2021-01-01 20:19:21 +01:00 |
broad_phase_3d_sw.cpp
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2021-01-01 20:19:21 +01:00 |
broad_phase_3d_sw.h
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2021-01-01 20:19:21 +01:00 |
broad_phase_octree.cpp
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2021-01-01 20:19:21 +01:00 |
broad_phase_octree.h
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2021-01-01 20:19:21 +01:00 |
collision_object_3d_sw.cpp
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Make Servers truly Thread Safe
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2021-02-10 13:21:46 -03:00 |
collision_object_3d_sw.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
collision_solver_3d_sat.cpp
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Change CapsuleShape3D's collision detection axis to vertical
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2021-03-02 08:33:44 +01:00 |
collision_solver_3d_sat.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
collision_solver_3d_sw.cpp
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Cylinder support in Godot Physics 3D
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2021-02-10 10:00:53 -07:00 |
collision_solver_3d_sw.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
constraint_3d_sw.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
gjk_epa.cpp
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Cylinder support in Godot Physics 3D
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2021-02-10 10:00:53 -07:00 |
gjk_epa.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
joints_3d_sw.h
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Move removal of the constraints from bodies to Joint3DSW destructor
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2021-02-27 20:52:01 +01:00 |
physics_server_3d_sw.cpp
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Move removal of the constraints from bodies to Joint3DSW destructor
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2021-02-27 20:52:01 +01:00 |
physics_server_3d_sw.h
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Make Servers truly Thread Safe
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2021-02-10 13:21:46 -03:00 |
physics_server_3d_wrap_mt.cpp
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Make Servers truly Thread Safe
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2021-02-10 13:21:46 -03:00 |
physics_server_3d_wrap_mt.h
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Make Servers truly Thread Safe
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2021-02-10 13:21:46 -03:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
shape_3d_sw.cpp
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Change CapsuleShape3D's collision detection axis to vertical
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2021-03-02 08:33:44 +01:00 |
shape_3d_sw.h
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Cylinder support in Godot Physics 3D
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2021-02-10 10:00:53 -07:00 |
space_3d_sw.cpp
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Apply infinite inertia checks to Godot physics 3D
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2021-03-06 11:01:42 +00:00 |
space_3d_sw.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
step_3d_sw.cpp
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2021-01-01 20:19:21 +01:00 |
step_3d_sw.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |