godot/core/math
Rémi Verschelde b863c40356
Merge pull request #62468 from V-Sekai/core-const-expressions
Add a const call mode to Object, Variant and Script.
2022-06-28 01:08:24 +02:00
..
a_star.cpp Make AStar to use 64-bit logic 2022-06-16 16:43:41 +03:00
a_star.h Remove redundand header from a_star.h 2022-06-16 17:23:08 +03:00
aabb.cpp
aabb.h
audio_frame.h Ensure AudioFrame variables l and r are always initialised 2022-06-17 17:36:11 +01:00
basis.cpp Fix VECTOR/LOCAL transitions in Node3D 2022-06-27 13:45:35 +02:00
basis.h Fix VECTOR/LOCAL transitions in Node3D 2022-06-27 13:45:35 +02:00
bvh_abb.h
bvh_cull.inc
bvh_debug.inc
bvh_integrity.inc
bvh_logic.inc
bvh_misc.inc
bvh_pair.inc
bvh_public.inc
bvh_refit.inc
bvh_split.inc
bvh_structs.inc
bvh_tree.h
bvh.h
camera_matrix.cpp Initial TAA implementation 2022-06-07 13:14:44 +02:00
camera_matrix.h Initial TAA implementation 2022-06-07 13:14:44 +02:00
color_names.inc
color.cpp Allow picking similar colours using OKHSL. 2022-06-07 05:53:27 -07:00
color.h Allow picking similar colours using OKHSL. 2022-06-07 05:53:27 -07:00
convex_hull.cpp
convex_hull.h
delaunay_2d.h
delaunay_3d.h Clean up Hash Functions 2022-06-20 12:54:19 +02:00
disjoint_set.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
dynamic_bvh.cpp
dynamic_bvh.h
expression.cpp Add a const call mode to Object, Variant and Script. 2022-06-27 13:33:06 -07:00
expression.h Add a const call mode to Object, Variant and Script. 2022-06-27 13:33:06 -07:00
face3.cpp
face3.h
geometry_2d.cpp
geometry_2d.h
geometry_3d.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
geometry_3d.h
math_defs.h
math_fieldwise.cpp
math_fieldwise.h
math_funcs.cpp
math_funcs.h Refactor bezier interpolation functions 2022-06-27 19:42:43 +02:00
octree.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
plane.cpp
plane.h
quaternion.cpp
quaternion.h
quick_hull.cpp Add a new HashSet template 2022-05-20 22:40:38 +02:00
quick_hull.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
random_number_generator.cpp
random_number_generator.h
random_pcg.cpp
random_pcg.h
rect2.cpp
rect2.h
rect2i.cpp
rect2i.h
SCsub
static_raycaster.cpp
static_raycaster.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
transform_2d.cpp Core: Rename math 'phi' arguments to 'angle' 2022-05-05 14:17:39 +02:00
transform_2d.h Core: Rename math 'phi' arguments to 'angle' 2022-05-05 14:17:39 +02:00
transform_3d.cpp Core: Rename math 'phi' arguments to 'angle' 2022-05-05 14:17:39 +02:00
transform_3d.h Core: Rename math 'phi' arguments to 'angle' 2022-05-05 14:17:39 +02:00
triangle_mesh.cpp Add surface indices to TriangleMesh 2022-06-22 21:48:23 +02:00
triangle_mesh.h Add surface indices to TriangleMesh 2022-06-22 21:48:23 +02:00
triangulate.cpp
triangulate.h
vector2.cpp Refactor bezier interpolation functions 2022-06-27 19:42:43 +02:00
vector2.h Refactor bezier interpolation functions 2022-06-27 19:42:43 +02:00
vector2i.cpp
vector2i.h
vector3.cpp Refactor bezier interpolation functions 2022-06-27 19:42:43 +02:00
vector3.h Refactor bezier interpolation functions 2022-06-27 19:42:43 +02:00
vector3i.cpp
vector3i.h