.. |
effects
|
Use Gaussian approximation for backbuffer mipmaps in GL Compatibility renderer
|
2023-06-12 21:51:23 -07:00 |
environment
|
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
|
2023-01-31 20:04:11 +01:00 |
shaders
|
Merge pull request #81315 from conorlawton/z-billboard-y-velocity-no-scale
|
2023-09-08 23:14:27 +02:00 |
storage
|
Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog
|
2023-09-05 18:15:02 +02:00 |
rasterizer_canvas_gles3.cpp
|
Fix clear color's alpha value will affects 2D editor in Compatibility mode
|
2023-09-07 12:56:34 +08:00 |
rasterizer_canvas_gles3.h
|
fix GLES3 changing 2d shadow atlas size is broken
|
2023-08-16 15:58:23 +00:00 |
rasterizer_gles3.cpp
|
UWP: Remove platform port, needs to be redone from scratch for 4.x
|
2023-09-07 15:01:59 +02:00 |
rasterizer_gles3.h
|
Forbid passing multiview sampler to the custom function in shaders
|
2023-02-21 11:23:17 +03:00 |
rasterizer_scene_gles3.cpp
|
Merge pull request #80070 from clayjohn/GLES3-depth-prepass
|
2023-08-01 17:26:00 +02:00 |
rasterizer_scene_gles3.h
|
Add RENDERING_INFO parameters to GL Compatibility renderer
|
2023-06-16 09:10:00 +02:00 |
SCsub
|
|
|
shader_gles3.cpp
|
Fix integer value for GL_MAX_UNIFORM_BLOCK_SIZE overflowing
|
2023-08-25 10:19:25 -04:00 |
shader_gles3.h
|
Fix integer value for GL_MAX_UNIFORM_BLOCK_SIZE overflowing
|
2023-08-25 10:19:25 -04:00 |