godot/editor
2024-06-04 22:06:40 +09:00
..
debugger Merge pull request #91454 from akien-mga/coverity-checks 2024-06-03 10:35:38 +02:00
export [Scene] Add SceneStringNames::id_pressed 2024-05-30 22:54:04 +02:00
gui Fix some incorrect uses of String over StringName 2024-06-03 13:42:31 +02:00
icons Update pre-commit hooks configuration to use ruff instead of black 2024-05-21 18:02:29 -05:00
import Merge pull request #91953 from AThousandShips/use_normal_sname 2024-05-31 14:16:05 +02:00
plugins Fix some incorrect uses of String over StringName 2024-06-03 13:42:31 +02:00
project_manager [Scene] Add SceneStringNames::panel 2024-05-30 22:54:50 +02:00
themes Merge pull request #91953 from AThousandShips/use_normal_sname 2024-05-31 14:16:05 +02:00
translations
action_map_editor.cpp Defer ActionMapEditor::_action_edited signal to prevent tree updates when tree is blocked. 2024-05-29 13:13:20 +03:00
action_map_editor.h Disable Clear All button when not filtering in Editor Settings 2024-05-19 19:29:48 +08:00
animation_bezier_editor.cpp [Scene] Add SceneStringNames::id_pressed 2024-05-30 22:54:04 +02:00
animation_bezier_editor.h
animation_track_editor_plugins.cpp
animation_track_editor_plugins.h
animation_track_editor.cpp Fix unstable AnimationTrackEditor snapping value 2024-06-04 22:06:40 +09:00
animation_track_editor.h Fix unstable AnimationTrackEditor snapping value 2024-06-04 22:06:40 +09:00
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp [Scene] Add SceneStringNames::id_pressed 2024-05-30 22:54:04 +02:00
code_editor.h
connections_dialog.cpp Merge pull request #92465 from Frefreak/signal-connection-dialog-enhance 2024-06-04 10:10:01 +02:00
connections_dialog.h
create_dialog.cpp Improve performance of the 'Create New Node' dialog 2024-05-15 20:50:13 +02:00
create_dialog.h Improve performance of the 'Create New Node' dialog 2024-05-15 20:50:13 +02:00
dependency_editor.cpp [Scene] Add SceneStringNames::id_pressed 2024-05-30 22:54:04 +02:00
dependency_editor.h
directory_create_dialog.cpp
directory_create_dialog.h
doc_tools.cpp Merge pull request #91557 from AThousandShips/dotnet_doc_fix 2024-05-21 11:22:40 +02:00
doc_tools.h
editor_about.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
editor_about.h
editor_asset_installer.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp Merge pull request #91953 from AThousandShips/use_normal_sname 2024-05-31 14:16:05 +02:00
editor_audio_buses.h
editor_autoload_settings.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
editor_autoload_settings.h
editor_build_profile.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
editor_build_profile.h
editor_builders.py Update pre-commit hooks configuration to use ruff instead of black 2024-05-21 18:02:29 -05:00
editor_command_palette.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
editor_command_palette.h
editor_data.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
editor_data.h
editor_dock_manager.cpp [Scene] Add SceneStringNames::id_pressed 2024-05-30 22:54:04 +02:00
editor_dock_manager.h
editor_feature_profile.cpp Use CoreStringNames::normal in more places 2024-05-30 22:57:54 +02:00
editor_feature_profile.h Editor Feature Profile: Only rebuild selected TreeItem and all children when a property is edited 2024-05-20 11:32:41 +02:00
editor_file_system.cpp Skip unnecessary updates to scene groups and scripts 2024-05-15 16:48:01 +02:00
editor_file_system.h Skip unnecessary updates to scene groups and scripts 2024-05-15 16:48:01 +02:00
editor_folding.cpp
editor_folding.h
editor_help_search.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
editor_help_search.h
editor_help.cpp Use CoreStringNames::normal in more places 2024-05-30 22:57:54 +02:00
editor_help.h Editor: Fix categories and tooltips in TileSet editor 2024-05-14 10:23:14 +03:00
editor_inspector.compat.inc Display custom data name instead of indices in TileData inspector 2024-05-25 17:21:31 +02:00
editor_inspector.cpp Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
editor_inspector.h Display custom data name instead of indices in TileData inspector 2024-05-25 17:21:31 +02:00
editor_interface.cpp
editor_interface.h
editor_layouts_dialog.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
editor_layouts_dialog.h
editor_locale_dialog.cpp
editor_locale_dialog.h
editor_log.cpp Replace .bind(...).call_deferred() with .call_deferred(...) 2024-05-27 13:29:57 +02:00
editor_log.h
editor_native_shader_source_visualizer.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
editor_native_shader_source_visualizer.h
editor_node.cpp Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
editor_node.h Merge pull request #91033 from Hilderin/keep_current_bottom_panel_on_play 2024-05-29 22:13:45 +02:00
editor_paths.cpp
editor_paths.h
editor_properties_array_dict.cpp [Scene] Add SceneStringNames::panel 2024-05-30 22:54:50 +02:00
editor_properties_array_dict.h
editor_properties_vector.cpp Add missing space around the ratio lock button 2024-06-02 14:15:39 +04:00
editor_properties_vector.h
editor_properties.cpp [Scene] Add SceneStringNames::id_pressed 2024-05-30 22:54:04 +02:00
editor_properties.h Remove unused base_hint from EditorPropertyNodePath 2024-05-29 13:18:19 +02:00
editor_property_name_processor.cpp
editor_property_name_processor.h
editor_quick_open.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
editor_quick_open.h
editor_resource_picker.cpp [Scene] Add SceneStringNames::panel 2024-05-30 22:54:50 +02:00
editor_resource_picker.h
editor_resource_preview.cpp
editor_resource_preview.h
editor_run_native.cpp [Scene] Add SceneStringNames::id_pressed 2024-05-30 22:54:04 +02:00
editor_run_native.h
editor_run.cpp
editor_run.h
editor_script.cpp
editor_script.h
editor_sectioned_inspector.cpp
editor_sectioned_inspector.h
editor_settings_dialog.cpp [Scene] Add SceneStringNames::panel 2024-05-30 22:54:50 +02:00
editor_settings_dialog.h Disable Clear All button when not filtering in Editor Settings 2024-05-19 19:29:48 +08:00
editor_settings.cpp Rename FBX2glTF binary path setting back to 4.2 name 2024-05-30 23:42:11 +02:00
editor_settings.h
editor_string_names.cpp
editor_string_names.h
editor_translation_parser.cpp
editor_translation_parser.h
editor_translation.cpp
editor_translation.h
editor_undo_redo_manager.cpp
editor_undo_redo_manager.h
editor_vcs_interface.cpp
editor_vcs_interface.h
engine_update_label.cpp
engine_update_label.h
event_listener_line_edit.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
event_listener_line_edit.h
fbx_importer_manager.cpp Rename FBX2glTF binary path setting back to 4.2 name 2024-05-30 23:42:11 +02:00
fbx_importer_manager.h
filesystem_dock.cpp Fix Huge .tscn Icon and icon in background of File System panel 2024-06-02 09:11:56 -04:00
filesystem_dock.h Fix Tree and FileSystemList edit popup double events and ESC behavior. 2024-05-17 10:03:52 +03:00
find_in_files.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
find_in_files.h
group_settings_editor.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
group_settings_editor.h
groups_editor.cpp [Scene] Add SceneStringNames::id_pressed 2024-05-30 22:54:04 +02:00
groups_editor.h
history_dock.cpp
history_dock.h
import_defaults_editor.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
import_defaults_editor.h
import_dock.cpp Use CoreStringNames::normal in more places 2024-05-30 22:57:54 +02:00
import_dock.h
input_event_configuration_dialog.cpp Merge pull request #83248 from pkowal1982/event_configuration 2024-05-29 11:19:35 +02:00
input_event_configuration_dialog.h (Un)Fold event categories by double click 2024-05-11 20:38:46 +02:00
inspector_dock.cpp [Scene] Add SceneStringNames::id_pressed 2024-05-30 22:54:04 +02:00
inspector_dock.h
localization_editor.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
localization_editor.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
node_dock.h
pot_generator.cpp
pot_generator.h
progress_dialog.cpp [Scene] Add SceneStringNames::panel 2024-05-30 22:54:50 +02:00
progress_dialog.h
project_converter_3_to_4.cpp
project_converter_3_to_4.h
project_manager.cpp Merge pull request #91953 from AThousandShips/use_normal_sname 2024-05-31 14:16:05 +02:00
project_manager.h
project_settings_editor.cpp [Scene] Add SceneStringNames::panel 2024-05-30 22:54:50 +02:00
project_settings_editor.h
property_selector.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
property_selector.h
register_editor_types.cpp
register_editor_types.h
register_exporters.h
rename_dialog.cpp Don't traslate preview in node batch rename dialog 2024-05-21 15:55:06 +08:00
rename_dialog.h
renames_map_3_to_4.cpp [Scene] Add SceneStringNames::panel 2024-05-30 22:54:50 +02:00
renames_map_3_to_4.h
reparent_dialog.cpp
reparent_dialog.h
run_instances_dialog.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
run_instances_dialog.h
scene_create_dialog.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
scene_create_dialog.h
scene_tree_dock.cpp Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
scene_tree_dock.h Create AudioStreamPlayer when dropping AudioStream 2024-05-19 20:26:04 +08:00
script_create_dialog.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
script_create_dialog.h
SCsub Update pre-commit hooks configuration to use ruff instead of black 2024-05-21 18:02:29 -05:00
shader_create_dialog.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
shader_create_dialog.h
shader_globals_editor.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
shader_globals_editor.h
surface_upgrade_tool.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
surface_upgrade_tool.h
template_builders.py
window_wrapper.cpp [Scene] Add SceneStringNames::panel 2024-05-30 22:54:50 +02:00
window_wrapper.h