mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 11:24:59 +08:00
c83718624f
Update links to outdated asset library demos Co-authored-by: Max Hilbrunner <m.hilbrunner@gmail.com>
28 lines
2.0 KiB
XML
28 lines
2.0 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="WorldEnvironment" inherits="Node" keywords="background, sky" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
Default environment properties for the entire scene (post-processing effects, lighting and background settings).
|
|
</brief_description>
|
|
<description>
|
|
The [WorldEnvironment] node is used to configure the default [Environment] for the scene.
|
|
The parameters defined in the [WorldEnvironment] can be overridden by an [Environment] node set on the current [Camera3D]. Additionally, only one [WorldEnvironment] may be instantiated in a given scene at a time.
|
|
The [WorldEnvironment] allows the user to specify default lighting parameters (e.g. ambient lighting), various post-processing effects (e.g. SSAO, DOF, Tonemapping), and how to draw the background (e.g. solid color, skybox). Usually, these are added in order to improve the realism/color balance of the scene.
|
|
</description>
|
|
<tutorials>
|
|
<link title="Environment and post-processing">$DOCS_URL/tutorials/3d/environment_and_post_processing.html</link>
|
|
<link title="3D Material Testers Demo">https://godotengine.org/asset-library/asset/2742</link>
|
|
<link title="Third Person Shooter (TPS) Demo">https://godotengine.org/asset-library/asset/2710</link>
|
|
</tutorials>
|
|
<members>
|
|
<member name="camera_attributes" type="CameraAttributes" setter="set_camera_attributes" getter="get_camera_attributes">
|
|
The default [CameraAttributes] resource to use if none set on the [Camera3D].
|
|
</member>
|
|
<member name="compositor" type="Compositor" setter="set_compositor" getter="get_compositor">
|
|
The default [Compositor] resource to use if none set on the [Camera3D].
|
|
</member>
|
|
<member name="environment" type="Environment" setter="set_environment" getter="get_environment">
|
|
The [Environment] resource used by this [WorldEnvironment], defining the default properties.
|
|
</member>
|
|
</members>
|
|
</class>
|