mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
346f1ab86b
Keep on waitin'
26 lines
1005 B
XML
26 lines
1005 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="CompressedTextureLayered" inherits="TextureLayered" version="4.2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
Base class for texture arrays that can optionally be compressed.
|
|
</brief_description>
|
|
<description>
|
|
Base class for [CompressedTexture2DArray] and [CompressedTexture3D]. Cannot be used directly, but contains all the functions necessary for accessing the derived resource types. See also [TextureLayered].
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="load">
|
|
<return type="int" enum="Error" />
|
|
<param index="0" name="path" type="String" />
|
|
<description>
|
|
Loads the texture at [param path].
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="load_path" type="String" setter="load" getter="get_load_path" default="""">
|
|
The path the texture should be loaded from.
|
|
</member>
|
|
</members>
|
|
</class>
|