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area.cpp
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Fix enums bindings
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2017-09-13 20:57:07 +03:00 |
area.h
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arvr_nodes.cpp
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Made a few tweaks to the interface
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2017-10-06 20:35:55 +11:00 |
arvr_nodes.h
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Made a few tweaks to the interface
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2017-10-06 20:35:55 +11:00 |
audio_stream_player_3d.cpp
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
audio_stream_player_3d.h
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
bone_attachment.cpp
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Remove assignment and declarations in if statements
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2017-09-08 14:59:15 +02:00 |
bone_attachment.h
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camera.cpp
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
camera.h
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Made a few tweaks to the interface
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2017-10-06 20:35:55 +11:00 |
collision_object.cpp
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Fix: CollisionObject shape owner indexing is inconsistent
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2017-09-24 15:55:45 +07:00 |
collision_object.h
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collision_polygon.cpp
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collision_polygon.h
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collision_shape.cpp
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Remove assignment and declarations in if statements
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2017-09-08 14:59:15 +02:00 |
collision_shape.h
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gi_probe.cpp
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Restored normal bias as default bias in GIProbe
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2017-10-04 09:32:16 -03:00 |
gi_probe.h
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immediate_geometry.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
immediate_geometry.h
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Fixed typo: 'texure' to 'texture'
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2017-09-29 04:40:01 +07:00 |
interpolated_camera.cpp
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
interpolated_camera.h
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light.cpp
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In editor, instance DirectionalLight with an initial sun-like orientation
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2017-09-25 23:17:23 +02:00 |
light.h
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Renamed function arguments to keep them consistent between declaration and implementation
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2017-09-14 13:49:15 -04:00 |
listener.cpp
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listener.h
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mesh_instance.cpp
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mesh_instance.h
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multimesh_instance.cpp
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multimesh_instance.h
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navigation_mesh.cpp
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navigation_mesh.h
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navigation.cpp
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Fix LINK/UNLINK console spam with navmeshes
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2017-10-06 13:36:15 +02:00 |
navigation.h
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particles.cpp
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particles.h
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path.cpp
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Remove assignment and declarations in if statements
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2017-09-08 14:59:15 +02:00 |
path.h
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physics_body.cpp
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
physics_body.h
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physics_joint.cpp
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physics_joint.h
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portal.cpp
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portal.h
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position_3d.cpp
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position_3d.h
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proximity_group.cpp
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proximity_group.h
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ray_cast.cpp
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
ray_cast.h
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reflection_probe.cpp
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reflection_probe.h
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remote_transform.cpp
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remote_transform.h
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room_instance.cpp
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room_instance.h
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scenario_fx.cpp
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scenario_fx.h
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SCsub
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Use BoolVariable in target/component/advanced options.
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2017-09-25 14:36:02 -04:00 |
skeleton.cpp
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skeleton.h
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spatial_velocity_tracker.cpp
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
spatial_velocity_tracker.h
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
spatial.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
spatial.h
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
sprite_3d.cpp
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sprite_3d.h
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vehicle_body.cpp
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Added VehicleWheel::get_skidinfo().
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2017-09-30 03:02:16 +02:00 |
vehicle_body.h
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Added VehicleWheel::get_skidinfo().
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2017-09-30 03:02:16 +02:00 |
visibility_notifier.cpp
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visibility_notifier.h
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visual_instance.cpp
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Fix enums bindings
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2017-09-13 20:57:07 +03:00 |
visual_instance.h
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