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animation_player_editor_plugin.cpp
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Revert "fixed loading old theme styleboxes"
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2017-08-07 16:00:34 -03:00 |
animation_player_editor_plugin.h
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animation_tree_editor_plugin.cpp
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Replace GUI anchor type by a float between 0 and 1
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2017-08-13 21:20:13 +02:00 |
animation_tree_editor_plugin.h
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baked_light_baker_cmpxchg.cpp
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baked_light_baker.cpp
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baked_light_baker.h
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baked_light_editor_plugin.cpp
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baked_light_editor_plugin.h
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camera_editor_plugin.cpp
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Replace GUI anchor type by a float between 0 and 1
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2017-08-13 21:20:13 +02:00 |
camera_editor_plugin.h
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canvas_item_editor_plugin.cpp
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Displays percentages when dragging anchors
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2017-08-13 21:20:13 +02:00 |
canvas_item_editor_plugin.h
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Displays percentages when dragging anchors
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2017-08-13 21:20:13 +02:00 |
collision_polygon_2d_editor_plugin.cpp
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Fixed bug that prevented creating polygons.
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2017-07-17 22:17:39 +02:00 |
collision_polygon_2d_editor_plugin.h
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collision_polygon_editor_plugin.cpp
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
collision_polygon_editor_plugin.h
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
collision_shape_2d_editor_plugin.cpp
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collision_shape_2d_editor_plugin.h
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cube_grid_theme_editor_plugin.cpp
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cube_grid_theme_editor_plugin.h
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curve_editor_plugin.cpp
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[#9292] Renamed Image.put_pixel() to set_pixel().
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2017-07-07 19:05:45 +02:00 |
curve_editor_plugin.h
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Added Curve preview thumbnail
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2017-07-02 01:52:47 +02:00 |
editor_preview_plugins.cpp
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
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2017-07-19 17:06:03 -03:00 |
editor_preview_plugins.h
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gi_probe_editor_plugin.cpp
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gi_probe_editor_plugin.h
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gradient_editor_plugin.cpp
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gradient_editor_plugin.h
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item_list_editor_plugin.cpp
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ItemList: expose methods, in-editor items editing support
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2017-07-04 20:12:33 +07:00 |
item_list_editor_plugin.h
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
light_occluder_2d_editor_plugin.cpp
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Refactor 'treshold' to 'threshold'
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2017-07-08 22:24:56 +07:00 |
light_occluder_2d_editor_plugin.h
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line_2d_editor_plugin.cpp
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Refactor 'treshold' to 'threshold'
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2017-07-08 22:24:56 +07:00 |
line_2d_editor_plugin.h
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material_editor_plugin.cpp
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material_editor_plugin.h
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mesh_editor_plugin.cpp
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-Ability to set default import presets for type
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2017-07-23 18:50:25 -03:00 |
mesh_editor_plugin.h
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-Ability to set default import presets for type
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2017-07-23 18:50:25 -03:00 |
mesh_instance_editor_plugin.cpp
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
mesh_instance_editor_plugin.h
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multimesh_editor_plugin.cpp
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Replace GUI anchor type by a float between 0 and 1
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2017-08-13 21:20:13 +02:00 |
multimesh_editor_plugin.h
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navigation_polygon_editor_plugin.cpp
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Refactor 'treshold' to 'threshold'
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2017-07-08 22:24:56 +07:00 |
navigation_polygon_editor_plugin.h
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particles_2d_editor_plugin.cpp
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particles_2d_editor_plugin.h
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particles_editor_plugin.cpp
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particles_editor_plugin.h
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path_2d_editor_plugin.cpp
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Some more typo fixes for "threshold"
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2017-07-15 12:01:46 +02:00 |
path_2d_editor_plugin.h
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path_editor_plugin.cpp
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Add object type hint for docs
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2017-07-19 02:03:34 +07:00 |
path_editor_plugin.h
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polygon_2d_editor_plugin.cpp
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Refactor 'treshold' to 'threshold'
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2017-07-08 22:24:56 +07:00 |
polygon_2d_editor_plugin.h
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resource_preloader_editor_plugin.cpp
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Revert "fixed loading old theme styleboxes"
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2017-08-07 16:00:34 -03:00 |
resource_preloader_editor_plugin.h
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rich_text_editor_plugin.cpp
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rich_text_editor_plugin.h
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sample_editor_plugin.cpp
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Replace GUI anchor type by a float between 0 and 1
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2017-08-13 21:20:13 +02:00 |
sample_editor_plugin.h
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sample_library_editor_plugin.cpp
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Replace GUI anchor type by a float between 0 and 1
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2017-08-13 21:20:13 +02:00 |
sample_library_editor_plugin.h
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sample_player_editor_plugin.cpp
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Replace GUI anchor type by a float between 0 and 1
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2017-08-13 21:20:13 +02:00 |
sample_player_editor_plugin.h
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script_editor_plugin.cpp
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Merge pull request #9878 from toger5/theme_border_settings_change
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2017-08-07 14:07:57 +02:00 |
script_editor_plugin.h
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EditorPlugin methods and signals rename
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2017-07-20 19:16:34 +02:00 |
script_text_editor.cpp
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Fixed undo when converting indent with no changes, issue 9841
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2017-08-10 19:23:45 +01:00 |
script_text_editor.h
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-Many fixes to VisualScript, fixed property names, etc.
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2017-06-30 21:35:05 -03:00 |
SCsub
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shader_editor_plugin.cpp
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shader_editor_plugin.h
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shader_graph_editor_plugin.cpp
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[#9292] Renamed Image.put_pixel() to set_pixel().
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2017-07-07 19:05:45 +02:00 |
shader_graph_editor_plugin.h
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spatial_editor_plugin.cpp
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Replace GUI anchor type by a float between 0 and 1
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2017-08-13 21:20:13 +02:00 |
spatial_editor_plugin.h
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Added proper local transform snapping, closes #4985
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2017-08-08 07:55:21 -03:00 |
sprite_frames_editor_plugin.cpp
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Revert "fixed loading old theme styleboxes"
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2017-08-07 16:00:34 -03:00 |
sprite_frames_editor_plugin.h
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stream_editor_plugin.cpp
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stream_editor_plugin.h
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style_box_editor_plugin.cpp
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style_box_editor_plugin.h
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texture_editor_plugin.cpp
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Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-Sync
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2017-08-01 00:15:37 +02:00 |
texture_editor_plugin.h
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Texture region now updates when changing an Atlas
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2017-06-29 10:49:24 -04:00 |
texture_region_editor_plugin.cpp
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Texture region now updates when changing an Atlas
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2017-06-29 10:49:24 -04:00 |
texture_region_editor_plugin.h
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theme_editor_plugin.cpp
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
theme_editor_plugin.h
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ThemeEditor: fix broken dialog
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2017-07-27 14:17:02 +07:00 |
tile_map_editor_plugin.cpp
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Hide tilemap menu when no tilemap is selected
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2017-08-10 14:48:48 -05:00 |
tile_map_editor_plugin.h
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tile_set_editor_plugin.cpp
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Readd tilemap's shape_transform and bugfixes
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2017-07-01 20:56:51 +03:00 |
tile_set_editor_plugin.h
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