godot/core/os
est31 e1d02e4831 Make the setting unix-only.
For this, put the detection into the OS class and its subclass.
2015-11-30 02:35:59 +01:00
..
copymem.cpp
copymem.h
dir_access.cpp
dir_access.h
file_access.cpp
file_access.h
input_event.cpp Added helper methods to InputEvent 2015-06-23 16:24:48 -04:00
input_event.h Added helper methods to InputEvent 2015-06-23 16:24:48 -04:00
input.cpp Added ability to set custom mouse cursors. Not hardware accelerated yet. 2015-09-24 18:06:15 -03:00
input.h Added ability to set custom mouse cursors. Not hardware accelerated yet. 2015-09-24 18:06:15 -03:00
keyboard.cpp
keyboard.h
main_loop.cpp Added ability to set custom mouse cursors. Not hardware accelerated yet. 2015-09-24 18:06:15 -03:00
main_loop.h Added ability to set custom mouse cursors. Not hardware accelerated yet. 2015-09-24 18:06:15 -03:00
memory_pool_dynamic_prealloc.cpp
memory_pool_dynamic_prealloc.h
memory_pool_dynamic_static.cpp
memory_pool_dynamic_static.h
memory_pool_dynamic.cpp
memory_pool_dynamic.h
memory_pool_static.cpp
memory_pool_static.h
memory.cpp some optimizations in godot memory handling 2015-06-12 18:27:48 -03:00
memory.h some optimizations in godot memory handling 2015-06-12 18:27:48 -03:00
mutex.cpp
mutex.h
os.cpp Display error type (error, warning, script error) in OS::print_error 2015-11-10 18:29:34 +01:00
os.h Make the setting unix-only. 2015-11-30 02:35:59 +01:00
pc_joystick_map.h
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
semaphore.cpp
semaphore.h
shell.cpp
shell.h
thread_dummy.cpp
thread_dummy.h
thread_safe.cpp
thread_safe.h
thread.cpp
thread.h