godot/servers/visual
Rémi Verschelde e0574e1d98 Fix typos with codespell
Using codespell 1.15.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF

$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-05-19 13:10:35 +02:00
..
rasterizer.cpp
rasterizer.h Merge pull request #25670 from aqnuep/bake_mode_affect_gi_prove 2019-04-30 18:33:34 +02:00
SCsub
shader_language.cpp Fix typos with codespell 2019-05-19 13:10:35 +02:00
shader_language.h
shader_types.cpp fixes bug when setting projection matrix 2019-04-30 08:36:38 -07:00
shader_types.h
visual_server_canvas.cpp Don't try to statically allocate 2x 8193 pointers 2019-04-22 15:27:10 +02:00
visual_server_canvas.h Use approximate equallity methods in many places 2019-04-25 13:20:29 -04:00
visual_server_globals.cpp
visual_server_globals.h
visual_server_light_baker.cpp
visual_server_light_baker.h
visual_server_raster.cpp
visual_server_raster.h Merge pull request #25670 from aqnuep/bake_mode_affect_gi_prove 2019-04-30 18:33:34 +02:00
visual_server_scene.cpp Change "ID" to lowercase "id" 2019-05-09 06:25:32 -04:00
visual_server_scene.h Change "ID" to lowercase "id" 2019-05-09 06:25:32 -04:00
visual_server_viewport.cpp
visual_server_viewport.h
visual_server_wrap_mt.cpp
visual_server_wrap_mt.h Merge pull request #25670 from aqnuep/bake_mode_affect_gi_prove 2019-04-30 18:33:34 +02:00