Go to file
Rémi Verschelde b6ac91c0e6 Removed unused variables (first pass)
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07 23:15:03 +02:00
bin Removed unused variables (first pass) 2016-07-07 23:15:03 +02:00
core Make sure builtin types' constants remain in order 2016-07-05 17:09:16 -03:00
doc Update String.capitalize() documentation 2016-07-06 10:33:27 +02:00
drivers Removed unused variables (first pass) 2016-07-07 23:15:03 +02:00
main Removed unused variables (first pass) 2016-07-07 23:15:03 +02:00
modules Removed unused variables (first pass) 2016-07-07 23:15:03 +02:00
platform Removed unused variables (first pass) 2016-07-07 23:15:03 +02:00
scene Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422 2016-07-06 23:46:04 -03:00
servers Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 2016-06-22 23:13:41 -03:00
tools SceneTreeDock: Fix wrong argument in _has_visible_children 2016-07-07 08:37:38 +02:00
.editorconfig
.gitattributes GH linguist: properly detect .inc files as C++ 2016-07-03 15:17:25 +02:00
.gitignore
.travis.yml
CONTRIBUTING.md
icon.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
icon.svg
ISSUE_TEMPLATE
LICENSE.md
LOGO_LICENSE.md
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
logo.svg
methods.py
README.md
SConstruct Change method of storing folding, solves problems with inheritance, closes #3395 2016-06-28 13:10:15 -03:00
version.py

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

https://godotengine.org

Compiling from Source

See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

Build Status Code Triagers Badge