godot/platform/android
Rémi Verschelde e91a267a7c Buildsystem: Improve detect.py readability and fix issues
Tried to organize the configure(env) calls in sections, using the same order
for all platforms whenever possible.

Apart from cosmetic changes, the following issues were fixed:
- Android: cleanup linkage, remove GLESv1_CM and GLESv2
- iPhone: Remove obsolete "ios_gles22_override" option
- OSX:
  * Fix bits detection (default to 64) and remove obsolete "force_64_bits" option
    (closes #9449)
  * Make "fat" bits argument explicit
- Server: sync with X11
- Windows: clean up old DirectX 9 stuff
- X11:
  * Do not require system OpenSSL for building (closes #9443)
  * Fix typo'ed use_leak_sanitizer option
  * Fix .llvm suffix overriding custom extra_suffix
2017-07-01 08:20:51 +02:00
..
export Use custom native-run icons for Android and HTML5 2017-06-27 21:06:26 +02:00
globals Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
java Merge pull request #8824 from volzhs/android-payment-master 2017-05-20 09:49:18 +02:00
android_native_app_glue.c
android_native_app_glue.h
AndroidManifest.xml.template
audio_driver_jandroid.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
audio_driver_jandroid.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
audio_driver_opensl.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
audio_driver_opensl.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
build.gradle.template Fix android build regression by be7ced4 2017-05-26 20:44:45 +09:00
cpu-features.c
cpu-features.h
detect.py Buildsystem: Improve detect.py readability and fix issues 2017-07-01 08:20:51 +02:00
dir_access_android.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dir_access_android.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dir_access_jandroid.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dir_access_jandroid.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
file_access_android.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
file_access_android.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
file_access_jandroid.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
file_access_jandroid.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
godot_android.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ifaddrs_android.cpp
ifaddrs_android.h
java_class_wrapper.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
java_class_wrapper.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
java_glue.cpp Fix input event related android build issues 2017-06-06 22:30:04 -05:00
java_glue.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
logo.png
os_android.cpp Fix input event related android build issues 2017-06-06 22:30:04 -05:00
os_android.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
platform_config.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
power_android.cpp Improve documentation of thirdparty code snippets 2017-05-07 11:42:37 +02:00
power_android.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
run_icon.png Use custom native-run icons for Android and HTML5 2017-06-27 21:06:26 +02:00
SCsub Android: avoiding duplicates in build.gradle 2017-04-10 08:34:40 +05:30
sign.sh
thread_jandroid.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
thread_jandroid.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00