.. |
@GlobalScope.xml
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Rename or_lesser range property hint to or_less
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2022-09-02 19:08:20 +02:00 |
AABB.xml
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AcceptDialog.xml
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Add dumb and manual theme caching systems to Window
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2022-09-01 16:05:02 +03:00 |
AESContext.xml
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AnimatableBody2D.xml
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AnimatableBody3D.xml
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AnimatedSprite2D.xml
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AnimatedSprite3D.xml
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Merge pull request #64157 from Mickeon/remove-mysterious-is-playing
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2022-09-01 17:40:32 +02:00 |
AnimatedTexture.xml
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Animation.xml
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Add linear/cubic angle interpolation to Animation interpolation type
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2022-08-27 07:58:22 +09:00 |
AnimationLibrary.xml
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Improve documentation for get_animation()
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2022-08-29 14:54:57 +08:00 |
AnimationNode.xml
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AnimationNodeAdd2.xml
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AnimationNodeAdd3.xml
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AnimationNodeAnimation.xml
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AnimationNodeBlend2.xml
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AnimationNodeBlend3.xml
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AnimationNodeBlendSpace1D.xml
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AnimationNodeBlendSpace2D.xml
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AnimationNodeBlendTree.xml
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AnimationNodeOneShot.xml
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AnimationNodeOutput.xml
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AnimationNodeStateMachine.xml
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AnimationNodeStateMachinePlayback.xml
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AnimationNodeStateMachineTransition.xml
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AnimationNodeSync.xml
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AnimationNodeTimeScale.xml
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AnimationNodeTimeSeek.xml
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AnimationNodeTransition.xml
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enhancement: Rename declared property AnimationNodeTransition::input_count to AnimationNodeTransition::enabled_inputs
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2022-08-31 10:34:03 +02:00 |
AnimationPlayer.xml
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Improve documentation for get_animation()
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2022-08-29 14:54:57 +08:00 |
AnimationRootNode.xml
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AnimationTrackEditPlugin.xml
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AnimationTree.xml
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Area2D.xml
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Area3D.xml
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Array.xml
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ArrayMesh.xml
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Revert usage of typed array in add_surface_from_arrays parameters
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2022-09-02 18:08:43 +03:00 |
ArrayOccluder3D.xml
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AspectRatioContainer.xml
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AStar2D.xml
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AStar3D.xml
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AStarGrid2D.xml
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Implement AStarGrid2D class with jump-point pathfinding
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2022-08-30 17:29:23 +03:00 |
AtlasTexture.xml
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AudioBusLayout.xml
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AudioEffect.xml
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AudioEffectAmplify.xml
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AudioEffectBandLimitFilter.xml
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AudioEffectBandPassFilter.xml
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AudioEffectCapture.xml
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Improve documentation related to audio input permissions
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2022-09-02 19:22:34 +02:00 |
AudioEffectChorus.xml
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AudioEffectCompressor.xml
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AudioEffectDelay.xml
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AudioEffectDistortion.xml
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AudioEffectEQ6.xml
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AudioEffectEQ10.xml
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AudioEffectEQ21.xml
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AudioEffectEQ.xml
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AudioEffectFilter.xml
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AudioEffectHighPassFilter.xml
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AudioEffectHighShelfFilter.xml
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AudioEffectInstance.xml
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AudioEffectLimiter.xml
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AudioEffectLowPassFilter.xml
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AudioEffectLowShelfFilter.xml
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AudioEffectNotchFilter.xml
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AudioEffectPanner.xml
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AudioEffectPhaser.xml
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AudioEffectPitchShift.xml
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AudioEffectRecord.xml
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AudioEffectReverb.xml
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AudioEffectSpectrumAnalyzer.xml
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AudioEffectSpectrumAnalyzerInstance.xml
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AudioEffectStereoEnhance.xml
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AudioListener2D.xml
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AudioListener3D.xml
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AudioServer.xml
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Improve documentation related to audio input permissions
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2022-09-02 19:22:34 +02:00 |
AudioStream.xml
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AudioStreamGenerator.xml
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AudioStreamGeneratorPlayback.xml
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AudioStreamMicrophone.xml
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Improve documentation related to audio input permissions
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2022-09-02 19:22:34 +02:00 |
AudioStreamPlayback.xml
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AudioStreamPlaybackResampled.xml
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AudioStreamPlayer2D.xml
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AudioStreamPlayer3D.xml
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AudioStreamPlayer.xml
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AudioStreamRandomizer.xml
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AudioStreamWAV.xml
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BackBufferCopy.xml
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BaseButton.xml
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BaseMaterial3D.xml
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Implement Physical Light Units as an optional setting.
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2022-08-31 12:14:46 -07:00 |
Basis.xml
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BitMap.xml
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Refactor BitMap and add tests
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2022-09-01 18:39:17 +02:00 |
Bone2D.xml
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BoneAttachment3D.xml
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BoneMap.xml
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bool.xml
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BoxContainer.xml
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Rework oriented containers
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2022-09-01 22:13:46 +02:00 |
BoxMesh.xml
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BoxOccluder3D.xml
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BoxShape3D.xml
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Button.xml
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ButtonGroup.xml
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Callable.xml
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Mention that grab_focus is more reliable deferred
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2022-08-30 14:20:43 +02:00 |
CallbackTweener.xml
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Camera2D.xml
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Camera3D.xml
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Implement Physical Light Units as an optional setting.
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2022-08-31 12:14:46 -07:00 |
CameraAttributes.xml
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Implement Physical Light Units as an optional setting.
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2022-08-31 12:14:46 -07:00 |
CameraAttributesPhysical.xml
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Implement Physical Light Units as an optional setting.
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2022-08-31 12:14:46 -07:00 |
CameraAttributesPractical.xml
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Implement Physical Light Units as an optional setting.
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2022-08-31 12:14:46 -07:00 |
CameraFeed.xml
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CameraServer.xml
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CameraTexture.xml
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CanvasGroup.xml
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CanvasItem.xml
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Rename CanvasItem.update() to queue_redraw()
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2022-08-29 14:59:47 +02:00 |
CanvasItemMaterial.xml
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CanvasLayer.xml
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CanvasModulate.xml
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CanvasTexture.xml
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CapsuleMesh.xml
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CapsuleShape2D.xml
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CapsuleShape3D.xml
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CenterContainer.xml
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CharacterBody2D.xml
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CharacterBody3D.xml
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CharFXTransform.xml
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CheckBox.xml
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CheckButton.xml
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CircleShape2D.xml
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ClassDB.xml
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CodeEdit.xml
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CodeHighlighter.xml
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CollisionObject2D.xml
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Expose input interaction virtual functions in CollisionObject
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2022-08-29 14:04:52 +02:00 |
CollisionObject3D.xml
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Expose input interaction virtual functions in CollisionObject
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2022-08-29 14:04:52 +02:00 |
CollisionPolygon2D.xml
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CollisionPolygon3D.xml
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CollisionShape2D.xml
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CollisionShape3D.xml
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Color.xml
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ColorPicker.xml
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Rework oriented containers
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2022-09-01 22:13:46 +02:00 |
ColorPickerButton.xml
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ColorRect.xml
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CompressedCubemap.xml
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CompressedCubemapArray.xml
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CompressedTexture2D.xml
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CompressedTexture2DArray.xml
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CompressedTexture3D.xml
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CompressedTextureLayered.xml
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ConcavePolygonShape2D.xml
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ConcavePolygonShape3D.xml
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ConeTwistJoint3D.xml
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ConfigFile.xml
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Add support for scene/resource customization in export plugins
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2022-09-01 11:16:00 +02:00 |
ConfirmationDialog.xml
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Container.xml
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Control.xml
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Mention that grab_focus is more reliable deferred
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2022-08-30 14:20:43 +02:00 |
ConvexPolygonShape2D.xml
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ConvexPolygonShape3D.xml
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CPUParticles2D.xml
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CPUParticles3D.xml
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Document 3D particle color properties requiring vertex color as albedo
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2022-08-29 16:20:26 +02:00 |
Crypto.xml
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CryptoKey.xml
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Cubemap.xml
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CubemapArray.xml
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Curve2D.xml
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Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample()
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2022-08-30 22:08:38 +02:00 |
Curve3D.xml
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Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample()
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2022-08-30 22:08:38 +02:00 |
Curve.xml
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Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample()
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2022-08-30 22:08:38 +02:00 |
CurveTexture.xml
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CurveXYZTexture.xml
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CylinderMesh.xml
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CylinderShape3D.xml
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DampedSpringJoint2D.xml
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Decal.xml
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Dictionary.xml
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DirectionalLight2D.xml
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DirectionalLight3D.xml
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Directory.xml
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DisplayServer.xml
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Add support for system dark mode (Linux)
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2022-09-02 16:49:21 +02:00 |
DTLSServer.xml
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EditorCommandPalette.xml
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EditorDebuggerPlugin.xml
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EditorExportPlatform.xml
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Add support for scene/resource customization in export plugins
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2022-09-01 11:16:00 +02:00 |
EditorExportPlugin.xml
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Add support for scene/resource customization in export plugins
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2022-09-01 11:16:00 +02:00 |
EditorFeatureProfile.xml
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EditorFileDialog.xml
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EditorFileSystem.xml
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EditorFileSystemDirectory.xml
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EditorFileSystemImportFormatSupportQuery.xml
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EditorImportPlugin.xml
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Change Array arguments to TypedArray
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2022-09-01 13:13:19 +02:00 |
EditorInspector.xml
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EditorInspectorPlugin.xml
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EditorInterface.xml
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Change Array arguments to TypedArray
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2022-09-01 13:13:19 +02:00 |
EditorNode3DGizmo.xml
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EditorNode3DGizmoPlugin.xml
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EditorPaths.xml
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EditorPlugin.xml
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EditorProperty.xml
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Add missing parameters for signal in docs
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2022-08-29 20:13:01 -04:00 |
EditorResourceConversionPlugin.xml
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EditorResourcePicker.xml
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EditorResourcePreview.xml
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EditorResourcePreviewGenerator.xml
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EditorSceneFormatImporter.xml
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EditorScenePostImport.xml
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EditorScenePostImportPlugin.xml
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EditorScript.xml
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EditorScriptPicker.xml
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EditorSelection.xml
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EditorSettings.xml
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Change Array arguments to TypedArray
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2022-09-01 13:13:19 +02:00 |
EditorSpinSlider.xml
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EditorSyntaxHighlighter.xml
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EditorTranslationParserPlugin.xml
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Change Array arguments to TypedArray
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2022-09-01 13:13:19 +02:00 |
EditorUndoRedoManager.xml
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EditorVCSInterface.xml
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Change Array arguments to TypedArray
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2022-09-01 13:13:19 +02:00 |
EncodedObjectAsID.xml
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Engine.xml
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EngineDebugger.xml
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EngineProfiler.xml
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Environment.xml
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Merge pull request #60185 from Calinou/environment-fog-and-sky-affect
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2022-09-01 23:52:34 +02:00 |
Expression.xml
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File.xml
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FileDialog.xml
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[Web] Rename JavaScript platform to Web.
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2022-08-29 11:52:00 +02:00 |
FileSystemDock.xml
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float.xml
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FlowContainer.xml
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Rework oriented containers
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2022-09-01 22:13:46 +02:00 |
FogMaterial.xml
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FogVolume.xml
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Font.xml
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FontFile.xml
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FontVariation.xml
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Generic6DOFJoint3D.xml
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Geometry2D.xml
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Geometry3D.xml
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GeometryInstance3D.xml
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Rename uniform to parameter across the engine
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2022-09-01 11:42:57 +03:00 |
GPUParticles2D.xml
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GPUParticles3D.xml
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GPUParticlesAttractor3D.xml
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GPUParticlesAttractorBox3D.xml
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GPUParticlesAttractorSphere3D.xml
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GPUParticlesAttractorVectorField3D.xml
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GPUParticlesCollision3D.xml
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GPUParticlesCollisionBox3D.xml
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GPUParticlesCollisionHeightField3D.xml
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GPUParticlesCollisionSDF3D.xml
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GPUParticlesCollisionSphere3D.xml
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Gradient.xml
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Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample()
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2022-08-30 22:08:38 +02:00 |
GradientTexture1D.xml
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GradientTexture2D.xml
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GraphEdit.xml
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GraphNode.xml
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Add GraphNode 'selected' and 'deselected' signals, simplify GraphEdit
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2022-09-05 02:32:06 -04:00 |
GridContainer.xml
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GrooveJoint2D.xml
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HashingContext.xml
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HBoxContainer.xml
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HeightMapShape3D.xml
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HFlowContainer.xml
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HingeJoint3D.xml
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HMACContext.xml
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HScrollBar.xml
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HSeparator.xml
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HSlider.xml
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HSplitContainer.xml
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HTTPClient.xml
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[Web] Rename JavaScript platform to Web.
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2022-08-29 11:52:00 +02:00 |
HTTPRequest.xml
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Image.xml
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ImageTexture3D.xml
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ImageTexture.xml
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ImageTextureLayered.xml
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Change Array arguments to TypedArray
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2022-09-01 13:13:19 +02:00 |
ImmediateMesh.xml
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ImporterMesh.xml
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Change Array arguments to TypedArray
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2022-09-01 13:13:19 +02:00 |
ImporterMeshInstance3D.xml
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Input.xml
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[Web] Rename JavaScript platform to Web.
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2022-08-29 11:52:00 +02:00 |
InputEvent.xml
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InputEventAction.xml
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InputEventFromWindow.xml
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InputEventGesture.xml
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InputEventJoypadButton.xml
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InputEventJoypadMotion.xml
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InputEventKey.xml
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InputEventMagnifyGesture.xml
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InputEventMIDI.xml
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InputEventMouse.xml
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InputEventMouseButton.xml
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InputEventMouseMotion.xml
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InputEventPanGesture.xml
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InputEventScreenDrag.xml
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InputEventScreenTouch.xml
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InputEventShortcut.xml
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InputEventWithModifiers.xml
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InputEventWithModifiers: Improve docs of 'command' and 'meta'
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2022-08-29 12:42:19 +02:00 |
InputMap.xml
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InstancePlaceholder.xml
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int.xml
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IntervalTweener.xml
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IP.xml
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ItemList.xml
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JavaClass.xml
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JavaClassWrapper.xml
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JavaScript.xml
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[Web] Rename JavaScript platform to Web.
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2022-08-29 11:52:00 +02:00 |
JavaScriptObject.xml
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[Web] Rename JavaScript platform to Web.
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2022-08-29 11:52:00 +02:00 |
JNISingleton.xml
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Joint2D.xml
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Joint3D.xml
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JSON.xml
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JSONRPC.xml
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KinematicCollision2D.xml
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KinematicCollision3D.xml
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Label3D.xml
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Label.xml
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Rename hint_tooltip to tooltip_text & setget
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2022-08-27 01:35:01 +02:00 |
LabelSettings.xml
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Light2D.xml
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Light3D.xml
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Implement Physical Light Units as an optional setting.
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2022-08-31 12:14:46 -07:00 |
LightmapGI.xml
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Implement Physical Light Units as an optional setting.
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2022-08-31 12:14:46 -07:00 |
LightmapGIData.xml
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Lightmapper.xml
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LightmapperRD.xml
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LightmapProbe.xml
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LightOccluder2D.xml
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Line2D.xml
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LineEdit.xml
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[Web] Rename JavaScript platform to Web.
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2022-08-29 11:52:00 +02:00 |
LinkButton.xml
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MainLoop.xml
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MarginContainer.xml
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Marker2D.xml
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Marker3D.xml
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Marshalls.xml
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Material.xml
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MenuBar.xml
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MenuButton.xml
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Mesh.xml
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MeshDataTool.xml
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MeshInstance2D.xml
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MeshInstance3D.xml
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MeshLibrary.xml
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MeshTexture.xml
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MethodTweener.xml
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MissingNode.xml
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MissingResource.xml
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MovieWriter.xml
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MultiMesh.xml
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MultiMeshInstance2D.xml
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MultiMeshInstance3D.xml
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MultiplayerAPI.xml
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MultiplayerAPIExtension.xml
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MultiplayerPeer.xml
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MultiplayerPeerExtension.xml
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Simplify network GDExtension bindings using EXBIND macros.
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2022-09-01 19:10:22 +02:00 |
Mutex.xml
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NativeExtension.xml
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NativeExtensionManager.xml
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NavigationAgent2D.xml
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doc: Clarifying NavigationAgent and NavigationAgent2D velocity_computed requires avoidance_enabled to be true to emit
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2022-09-01 12:32:29 -05:00 |
NavigationAgent3D.xml
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doc: Clarifying NavigationAgent and NavigationAgent2D velocity_computed requires avoidance_enabled to be true to emit
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2022-09-01 12:32:29 -05:00 |
NavigationLink2D.xml
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Added node for Navigation links
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2022-08-26 22:05:15 -07:00 |
NavigationLink3D.xml
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Added node for Navigation links
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2022-08-26 22:05:15 -07:00 |
NavigationMesh.xml
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NavigationMeshGenerator.xml
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NavigationObstacle2D.xml
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NavigationObstacle3D.xml
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NavigationPolygon.xml
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NavigationRegion2D.xml
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NavigationRegion3D.xml
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[Web] Rename JavaScript platform to Web.
|
2022-08-29 11:52:00 +02:00 |
NavigationServer2D.xml
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Added node for Navigation links
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2022-08-26 22:05:15 -07:00 |
NavigationServer3D.xml
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Added node for Navigation links
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2022-08-26 22:05:15 -07:00 |
NinePatchRect.xml
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Node2D.xml
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Node3D.xml
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Node3DGizmo.xml
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Node.xml
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Merge pull request #64410 from MewPurPur/rename-notification-instanced
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2022-08-30 12:01:58 +02:00 |
NodePath.xml
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Object.xml
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Occluder3D.xml
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OccluderInstance3D.xml
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OccluderPolygon2D.xml
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OmniLight3D.xml
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OptimizedTranslation.xml
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OptionButton.xml
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ORMMaterial3D.xml
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OS.xml
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Merge pull request #65031 from akien-mga/os-drop-obsolete-resource-debugging
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2022-08-29 15:04:17 +02:00 |
PackedByteArray.xml
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PackedColorArray.xml
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PackedDataContainer.xml
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PackedDataContainerRef.xml
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PackedFloat32Array.xml
|
|
|
PackedFloat64Array.xml
|
|
|
PackedInt32Array.xml
|
|
|
PackedInt64Array.xml
|
|
|
PackedScene.xml
|
Merge pull request #64410 from MewPurPur/rename-notification-instanced
|
2022-08-30 12:01:58 +02:00 |
PackedStringArray.xml
|
|
|
PackedVector2Array.xml
|
|
|
PackedVector3Array.xml
|
|
|
PacketPeer.xml
|
|
|
PacketPeerDTLS.xml
|
|
|
PacketPeerExtension.xml
|
Simplify network GDExtension bindings using EXBIND macros.
|
2022-09-01 19:10:22 +02:00 |
PacketPeerStream.xml
|
|
|
PacketPeerUDP.xml
|
|
|
Panel.xml
|
|
|
PanelContainer.xml
|
|
|
PanoramaSkyMaterial.xml
|
|
|
ParallaxBackground.xml
|
|
|
ParallaxLayer.xml
|
|
|
ParticleProcessMaterial.xml
|
Document 3D particle color properties requiring vertex color as albedo
|
2022-08-29 16:20:26 +02:00 |
Path2D.xml
|
|
|
Path3D.xml
|
|
|
PathFollow2D.xml
|
|
|
PathFollow3D.xml
|
|
|
PCKPacker.xml
|
|
|
Performance.xml
|
|
|
PhysicalBone2D.xml
|
|
|
PhysicalBone3D.xml
|
|
|
PhysicalSkyMaterial.xml
|
Implement Physical Light Units as an optional setting.
|
2022-08-31 12:14:46 -07:00 |
PhysicsBody2D.xml
|
|
|
PhysicsBody3D.xml
|
|
|
PhysicsDirectBodyState2D.xml
|
|
|
PhysicsDirectBodyState3D.xml
|
|
|
PhysicsDirectBodyState3DExtension.xml
|
|
|
PhysicsDirectSpaceState2D.xml
|
|
|
PhysicsDirectSpaceState3D.xml
|
|
|
PhysicsDirectSpaceState3DExtension.xml
|
|
|
PhysicsMaterial.xml
|
|
|
PhysicsPointQueryParameters2D.xml
|
Change Array arguments to TypedArray
|
2022-09-01 13:13:19 +02:00 |
PhysicsPointQueryParameters3D.xml
|
|
|
PhysicsRayQueryParameters2D.xml
|
Change Array arguments to TypedArray
|
2022-09-01 13:13:19 +02:00 |
PhysicsRayQueryParameters3D.xml
|
|
|
PhysicsServer2D.xml
|
|
|
PhysicsServer3D.xml
|
|
|
PhysicsServer3DExtension.xml
|
|
|
PhysicsServer3DRenderingServerHandler.xml
|
|
|
PhysicsShapeQueryParameters2D.xml
|
Change Array arguments to TypedArray
|
2022-09-01 13:13:19 +02:00 |
PhysicsShapeQueryParameters3D.xml
|
|
|
PhysicsTestMotionParameters2D.xml
|
Change Array arguments to TypedArray
|
2022-09-01 13:13:19 +02:00 |
PhysicsTestMotionParameters3D.xml
|
|
|
PhysicsTestMotionResult2D.xml
|
|
|
PhysicsTestMotionResult3D.xml
|
|
|
PinJoint2D.xml
|
|
|
PinJoint3D.xml
|
|
|
PlaceholderCubemap.xml
|
|
|
PlaceholderCubemapArray.xml
|
|
|
PlaceholderMaterial.xml
|
|
|
PlaceholderMesh.xml
|
|
|
PlaceholderTexture2D.xml
|
|
|
PlaceholderTexture2DArray.xml
|
|
|
PlaceholderTexture3D.xml
|
|
|
PlaceholderTextureLayered.xml
|
|
|
Plane.xml
|
|
|
PlaneMesh.xml
|
|
|
PointLight2D.xml
|
|
|
PointMesh.xml
|
|
|
Polygon2D.xml
|
|
|
PolygonOccluder3D.xml
|
|
|
PolygonPathFinder.xml
|
|
|
Popup.xml
|
|
|
PopupMenu.xml
|
Fix some corner cases in the Menu/OptionButton item auto-highlight
|
2022-08-28 01:15:03 -03:00 |
PopupPanel.xml
|
|
|
PortableCompressedTexture2D.xml
|
|
|
PrimitiveMesh.xml
|
|
|
PrismMesh.xml
|
|
|
ProceduralSkyMaterial.xml
|
Implement Physical Light Units as an optional setting.
|
2022-08-31 12:14:46 -07:00 |
ProgressBar.xml
|
|
|
Projection.xml
|
|
|
ProjectSettings.xml
|
Re-enable per-pixel transparency support on Linux, macOS, and Windows (for Vulkan and OpenGL rendering drivers).
|
2022-09-03 19:16:03 +03:00 |
PropertyTweener.xml
|
|
|
QuadOccluder3D.xml
|
|
|
Quaternion.xml
|
|
|
RandomNumberGenerator.xml
|
|
|
Range.xml
|
|
|
RayCast2D.xml
|
|
|
RayCast3D.xml
|
|
|
RDAttachmentFormat.xml
|
|
|
RDFramebufferPass.xml
|
|
|
RDPipelineColorBlendState.xml
|
|
|
RDPipelineColorBlendStateAttachment.xml
|
|
|
RDPipelineDepthStencilState.xml
|
|
|
RDPipelineMultisampleState.xml
|
|
|
RDPipelineRasterizationState.xml
|
|
|
RDPipelineSpecializationConstant.xml
|
|
|
RDSamplerState.xml
|
|
|
RDShaderFile.xml
|
|
|
RDShaderSource.xml
|
|
|
RDShaderSPIRV.xml
|
|
|
RDTextureFormat.xml
|
|
|
RDTextureView.xml
|
|
|
RDUniform.xml
|
|
|
RDVertexAttribute.xml
|
|
|
Rect2.xml
|
|
|
Rect2i.xml
|
|
|
RectangleShape2D.xml
|
|
|
RefCounted.xml
|
|
|
ReferenceRect.xml
|
|
|
ReflectionProbe.xml
|
|
|
RemoteTransform2D.xml
|
|
|
RemoteTransform3D.xml
|
|
|
RenderingDevice.xml
|
Change Array arguments to TypedArray
|
2022-09-01 13:13:19 +02:00 |
RenderingServer.xml
|
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
|
2022-09-02 13:57:02 +02:00 |
Resource.xml
|
|
|
ResourceFormatLoader.xml
|
|
|
ResourceFormatSaver.xml
|
|
|
ResourceImporter.xml
|
|
|
ResourceLoader.xml
|
|
|
ResourcePreloader.xml
|
|
|
ResourceSaver.xml
|
|
|
ResourceUID.xml
|
|
|
RibbonTrailMesh.xml
|
|
|
RichTextEffect.xml
|
|
|
RichTextLabel.xml
|
|
|
RID.xml
|
|
|
RigidBody2D.xml
|
|
|
RigidBody3D.xml
|
|
|
RootMotionView.xml
|
|
|
SceneState.xml
|
|
|
SceneTree.xml
|
Some improvements to the SceneTreeTimer
|
2022-09-03 11:44:11 +02:00 |
SceneTreeTimer.xml
|
|
|
Script.xml
|
|
|
ScriptCreateDialog.xml
|
|
|
ScriptEditor.xml
|
|
|
ScriptEditorBase.xml
|
|
|
ScriptExtension.xml
|
|
|
ScriptLanguage.xml
|
|
|
ScriptLanguageExtension.xml
|
|
|
ScrollBar.xml
|
|
|
ScrollContainer.xml
|
|
|
SegmentShape2D.xml
|
|
|
Semaphore.xml
|
|
|
SeparationRayShape2D.xml
|
|
|
SeparationRayShape3D.xml
|
|
|
Separator.xml
|
|
|
Shader.xml
|
Rename uniform to parameter across the engine
|
2022-09-01 11:42:57 +03:00 |
ShaderGlobalsOverride.xml
|
|
|
ShaderInclude.xml
|
|
|
ShaderMaterial.xml
|
Rename uniform to parameter across the engine
|
2022-09-01 11:42:57 +03:00 |
Shape2D.xml
|
|
|
Shape3D.xml
|
|
|
ShapeCast2D.xml
|
|
|
ShapeCast3D.xml
|
|
|
Shortcut.xml
|
|
|
Signal.xml
|
|
|
Skeleton2D.xml
|
|
|
Skeleton3D.xml
|
Clean-up/change some Skeleton3D API
|
2022-08-30 23:03:12 +09:00 |
SkeletonIK3D.xml
|
|
|
SkeletonModification2D.xml
|
|
|
SkeletonModification2DCCDIK.xml
|
|
|
SkeletonModification2DFABRIK.xml
|
|
|
SkeletonModification2DJiggle.xml
|
|
|
SkeletonModification2DLookAt.xml
|
|
|
SkeletonModification2DPhysicalBones.xml
|
|
|
SkeletonModification2DStackHolder.xml
|
|
|
SkeletonModification2DTwoBoneIK.xml
|
|
|
SkeletonModification3D.xml
|
|
|
SkeletonModification3DCCDIK.xml
|
|
|
SkeletonModification3DFABRIK.xml
|
|
|
SkeletonModification3DJiggle.xml
|
|
|
SkeletonModification3DLookAt.xml
|
|
|
SkeletonModification3DStackHolder.xml
|
|
|
SkeletonModification3DTwoBoneIK.xml
|
|
|
SkeletonModificationStack2D.xml
|
|
|
SkeletonModificationStack3D.xml
|
|
|
SkeletonProfile.xml
|
|
|
SkeletonProfileHumanoid.xml
|
|
|
Skin.xml
|
|
|
SkinReference.xml
|
|
|
Sky.xml
|
|
|
Slider.xml
|
|
|
SliderJoint3D.xml
|
|
|
SoftBody3D.xml
|
|
|
SphereMesh.xml
|
|
|
SphereOccluder3D.xml
|
|
|
SphereShape3D.xml
|
|
|
SpinBox.xml
|
|
|
SplitContainer.xml
|
Rework oriented containers
|
2022-09-01 22:13:46 +02:00 |
SpotLight3D.xml
|
|
|
SpringArm3D.xml
|
|
|
Sprite2D.xml
|
|
|
Sprite3D.xml
|
|
|
SpriteBase3D.xml
|
|
|
SpriteFrames.xml
|
|
|
StandardMaterial3D.xml
|
|
|
StaticBody2D.xml
|
|
|
StaticBody3D.xml
|
|
|
StreamPeer.xml
|
|
|
StreamPeerBuffer.xml
|
|
|
StreamPeerExtension.xml
|
Simplify network GDExtension bindings using EXBIND macros.
|
2022-09-01 19:10:22 +02:00 |
StreamPeerSSL.xml
|
[Web] Rename JavaScript platform to Web.
|
2022-08-29 11:52:00 +02:00 |
StreamPeerTCP.xml
|
|
|
String.xml
|
Add String.to_{camel,pascal,snake}_case methods
|
2022-08-30 12:36:24 +03:00 |
StringName.xml
|
|
|
StyleBox.xml
|
|
|
StyleBoxEmpty.xml
|
|
|
StyleBoxFlat.xml
|
|
|
StyleBoxLine.xml
|
|
|
StyleBoxTexture.xml
|
|
|
SubViewport.xml
|
|
|
SubViewportContainer.xml
|
|
|
SurfaceTool.xml
|
|
|
SyntaxHighlighter.xml
|
|
|
SystemFont.xml
|
|
|
TabBar.xml
|
|
|
TabContainer.xml
|
Add background to TabContainer's tabbar and editor docks
|
2022-08-29 23:43:32 +03:00 |
TCPServer.xml
|
|
|
TextEdit.xml
|
|
|
TextLine.xml
|
|
|
TextMesh.xml
|
|
|
TextParagraph.xml
|
|
|
TextServer.xml
|
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
|
2022-09-02 13:57:02 +02:00 |
TextServerDummy.xml
|
|
|
TextServerExtension.xml
|
Change Array arguments to TypedArray
|
2022-09-01 13:13:19 +02:00 |
TextServerManager.xml
|
|
|
Texture2D.xml
|
|
|
Texture2DArray.xml
|
|
|
Texture3D.xml
|
|
|
Texture.xml
|
|
|
TextureButton.xml
|
|
|
TextureLayered.xml
|
|
|
TextureProgressBar.xml
|
|
|
TextureRect.xml
|
|
|
Theme.xml
|
Add ThemeDB, expose previously static Theme methods
|
2022-08-26 19:23:05 +03:00 |
ThemeDB.xml
|
Add ThemeDB, expose previously static Theme methods
|
2022-08-26 19:23:05 +03:00 |
Thread.xml
|
|
|
TileData.xml
|
|
|
TileMap.xml
|
|
|
TileMapPattern.xml
|
|
|
TileSet.xml
|
|
|
TileSetAtlasSource.xml
|
|
|
TileSetScenesCollectionSource.xml
|
|
|
TileSetSource.xml
|
|
|
Time.xml
|
|
|
Timer.xml
|
|
|
TorusMesh.xml
|
|
|
TouchScreenButton.xml
|
|
|
Transform2D.xml
|
|
|
Transform3D.xml
|
Discontinued spherical_interpolate_with in Transform3D
|
2022-08-31 16:35:38 +09:00 |
Translation.xml
|
|
|
TranslationServer.xml
|
|
|
Tree.xml
|
|
|
TreeItem.xml
|
Rename TreeItem's set_tooltip to set_tooltip_text
|
2022-08-30 11:16:23 +02:00 |
TriangleMesh.xml
|
|
|
TubeTrailMesh.xml
|
|
|
Tween.xml
|
|
|
Tweener.xml
|
|
|
UDPServer.xml
|
|
|
UndoRedo.xml
|
|
|
Variant.xml
|
|
|
VBoxContainer.xml
|
|
|
Vector2.xml
|
Add is_zero_approx methods to Vector2 , 3 , and 4
|
2022-09-02 00:29:50 -04:00 |
Vector2i.xml
|
|
|
Vector3.xml
|
Add is_zero_approx methods to Vector2 , 3 , and 4
|
2022-09-02 00:29:50 -04:00 |
Vector3i.xml
|
|
|
Vector4.xml
|
Document Vector4i
|
2022-09-03 17:06:36 +02:00 |
Vector4i.xml
|
Document Vector4i
|
2022-09-03 17:06:36 +02:00 |
VehicleBody3D.xml
|
|
|
VehicleWheel3D.xml
|
|
|
VFlowContainer.xml
|
|
|
VideoStream.xml
|
|
|
VideoStreamPlayer.xml
|
[Web] Rename JavaScript platform to Web.
|
2022-08-29 11:52:00 +02:00 |
Viewport.xml
|
Merge pull request #63003 from Geometror/msaa-2d
|
2022-08-30 14:54:20 +02:00 |
ViewportTexture.xml
|
|
|
VisibleOnScreenEnabler2D.xml
|
|
|
VisibleOnScreenEnabler3D.xml
|
|
|
VisibleOnScreenNotifier2D.xml
|
|
|
VisibleOnScreenNotifier3D.xml
|
|
|
VisualInstance3D.xml
|
|
|
VisualShader.xml
|
|
|
VisualShaderNode.xml
|
|
|
VisualShaderNodeBillboard.xml
|
|
|
VisualShaderNodeBooleanConstant.xml
|
|
|
VisualShaderNodeBooleanParameter.xml
|
Rename uniform to parameter across the engine
|
2022-09-01 11:42:57 +03:00 |
VisualShaderNodeClamp.xml
|
|
|
VisualShaderNodeColorConstant.xml
|
|
|
VisualShaderNodeColorFunc.xml
|
|
|
VisualShaderNodeColorOp.xml
|
|
|
VisualShaderNodeColorParameter.xml
|
Rename uniform to parameter across the engine
|
2022-09-01 11:42:57 +03:00 |
VisualShaderNodeComment.xml
|
|
|
VisualShaderNodeCompare.xml
|
|
|
VisualShaderNodeConstant.xml
|
|
|
VisualShaderNodeCubemap.xml
|
|
|
VisualShaderNodeCubemapParameter.xml
|
Rename uniform to parameter across the engine
|
2022-09-01 11:42:57 +03:00 |
VisualShaderNodeCurveTexture.xml
|
|
|
VisualShaderNodeCurveXYZTexture.xml
|
|
|
VisualShaderNodeCustom.xml
|
|
|
VisualShaderNodeDerivativeFunc.xml
|
|
|
VisualShaderNodeDeterminant.xml
|
|
|
VisualShaderNodeDistanceFade.xml
|
Implement custom non-trivial shader functions
|
2022-08-27 22:59:12 +02:00 |
VisualShaderNodeDotProduct.xml
|
|
|
VisualShaderNodeExpression.xml
|
|
|
VisualShaderNodeFaceForward.xml
|
|
|
VisualShaderNodeFloatConstant.xml
|
|
|
VisualShaderNodeFloatFunc.xml
|
|
|
VisualShaderNodeFloatOp.xml
|
|
|
VisualShaderNodeFloatParameter.xml
|
Rename uniform to parameter across the engine
|
2022-09-01 11:42:57 +03:00 |
VisualShaderNodeFresnel.xml
|
|
|
VisualShaderNodeGlobalExpression.xml
|
|
|
VisualShaderNodeGroupBase.xml
|
|
|
VisualShaderNodeIf.xml
|
|
|
VisualShaderNodeInput.xml
|
|
|
VisualShaderNodeIntConstant.xml
|
|
|
VisualShaderNodeIntFunc.xml
|
|
|
VisualShaderNodeIntOp.xml
|
|
|
VisualShaderNodeIntParameter.xml
|
Rename uniform to parameter across the engine
|
2022-09-01 11:42:57 +03:00 |
VisualShaderNodeIs.xml
|
|
|
VisualShaderNodeLinearSceneDepth.xml
|
Implement custom non-trivial shader functions
|
2022-08-27 22:59:12 +02:00 |
VisualShaderNodeMix.xml
|
|
|
VisualShaderNodeMultiplyAdd.xml
|
|
|
VisualShaderNodeOuterProduct.xml
|
|
|
VisualShaderNodeOutput.xml
|
|
|
VisualShaderNodeParameter.xml
|
Rename uniform to parameter across the engine
|
2022-09-01 11:42:57 +03:00 |
VisualShaderNodeParameterRef.xml
|
Rename uniform to parameter across the engine
|
2022-09-01 11:42:57 +03:00 |
VisualShaderNodeParticleAccelerator.xml
|
|
|
VisualShaderNodeParticleBoxEmitter.xml
|
|
|
VisualShaderNodeParticleConeVelocity.xml
|
|
|
VisualShaderNodeParticleEmit.xml
|
|
|
VisualShaderNodeParticleEmitter.xml
|
|
|
VisualShaderNodeParticleMeshEmitter.xml
|
|
|
VisualShaderNodeParticleMultiplyByAxisAngle.xml
|
|
|
VisualShaderNodeParticleOutput.xml
|
|
|
VisualShaderNodeParticleRandomness.xml
|
|
|
VisualShaderNodeParticleRingEmitter.xml
|
|
|
VisualShaderNodeParticleSphereEmitter.xml
|
|
|
VisualShaderNodeProximityFade.xml
|
Implement custom non-trivial shader functions
|
2022-08-27 22:59:12 +02:00 |
VisualShaderNodeRandomRange.xml
|
Implement custom non-trivial shader functions
|
2022-08-27 22:59:12 +02:00 |
VisualShaderNodeRemap.xml
|
Implement custom non-trivial shader functions
|
2022-08-27 22:59:12 +02:00 |
VisualShaderNodeResizableBase.xml
|
|
|
VisualShaderNodeSample3D.xml
|
|
|
VisualShaderNodeScreenUVToSDF.xml
|
|
|
VisualShaderNodeSDFRaymarch.xml
|
|
|
VisualShaderNodeSDFToScreenUV.xml
|
|
|
VisualShaderNodeSmoothStep.xml
|
|
|
VisualShaderNodeStep.xml
|
|
|
VisualShaderNodeSwitch.xml
|
|
|
VisualShaderNodeTexture2DArray.xml
|
|
|
VisualShaderNodeTexture2DArrayParameter.xml
|
Rename uniform to parameter across the engine
|
2022-09-01 11:42:57 +03:00 |
VisualShaderNodeTexture2DParameter.xml
|
Rename uniform to parameter across the engine
|
2022-09-01 11:42:57 +03:00 |
VisualShaderNodeTexture3D.xml
|
|
|
VisualShaderNodeTexture3DParameter.xml
|
Rename uniform to parameter across the engine
|
2022-09-01 11:42:57 +03:00 |
VisualShaderNodeTexture.xml
|
|
|
VisualShaderNodeTextureParameter.xml
|
Rename uniform to parameter across the engine
|
2022-09-01 11:42:57 +03:00 |
VisualShaderNodeTextureParameterTriplanar.xml
|
Rename uniform to parameter across the engine
|
2022-09-01 11:42:57 +03:00 |
VisualShaderNodeTextureSDF.xml
|
|
|
VisualShaderNodeTextureSDFNormal.xml
|
|
|
VisualShaderNodeTransformCompose.xml
|
|
|
VisualShaderNodeTransformConstant.xml
|
|
|
VisualShaderNodeTransformDecompose.xml
|
|
|
VisualShaderNodeTransformFunc.xml
|
|
|
VisualShaderNodeTransformOp.xml
|
|
|
VisualShaderNodeTransformParameter.xml
|
Rename uniform to parameter across the engine
|
2022-09-01 11:42:57 +03:00 |
VisualShaderNodeTransformVecMult.xml
|
|
|
VisualShaderNodeUVFunc.xml
|
|
|
VisualShaderNodeUVPolarCoord.xml
|
Implement custom non-trivial shader functions
|
2022-08-27 22:59:12 +02:00 |
VisualShaderNodeVarying.xml
|
|
|
VisualShaderNodeVaryingGetter.xml
|
|
|
VisualShaderNodeVaryingSetter.xml
|
|
|
VisualShaderNodeVec2Constant.xml
|
|
|
VisualShaderNodeVec2Parameter.xml
|
Rename uniform to parameter across the engine
|
2022-09-01 11:42:57 +03:00 |
VisualShaderNodeVec3Constant.xml
|
|
|
VisualShaderNodeVec3Parameter.xml
|
Rename uniform to parameter across the engine
|
2022-09-01 11:42:57 +03:00 |
VisualShaderNodeVec4Constant.xml
|
Rename uniform to parameter across the engine
|
2022-09-01 11:42:57 +03:00 |
VisualShaderNodeVec4Parameter.xml
|
Rename uniform to parameter across the engine
|
2022-09-01 11:42:57 +03:00 |
VisualShaderNodeVectorBase.xml
|
|
|
VisualShaderNodeVectorCompose.xml
|
|
|
VisualShaderNodeVectorDecompose.xml
|
|
|
VisualShaderNodeVectorDistance.xml
|
|
|
VisualShaderNodeVectorFunc.xml
|
|
|
VisualShaderNodeVectorLen.xml
|
|
|
VisualShaderNodeVectorOp.xml
|
|
|
VisualShaderNodeVectorRefract.xml
|
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VoxelGI.xml
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Implement Physical Light Units as an optional setting.
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2022-08-31 12:14:46 -07:00 |
VoxelGIData.xml
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VScrollBar.xml
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VSeparator.xml
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VSlider.xml
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VSplitContainer.xml
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WeakRef.xml
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Window.xml
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WorkerThreadPool.xml
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World2D.xml
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World3D.xml
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Implement Physical Light Units as an optional setting.
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2022-08-31 12:14:46 -07:00 |
WorldBoundaryShape2D.xml
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WorldBoundaryShape3D.xml
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WorldEnvironment.xml
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Implement Physical Light Units as an optional setting.
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2022-08-31 12:14:46 -07:00 |
X509Certificate.xml
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XMLParser.xml
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XRAnchor3D.xml
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XRCamera3D.xml
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XRController3D.xml
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XRInterface.xml
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XRInterfaceExtension.xml
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XRNode3D.xml
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XROrigin3D.xml
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XRPose.xml
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XRPositionalTracker.xml
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XRServer.xml
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