godot/doc/classes
Rémi Verschelde b5c053321c Merge pull request #64840 from maximkulkin/graph-edit-node-selection
Add GraphNode 'selected' and 'deselected' signals, simplify GraphEdit
2022-09-05 08:36:10 +02:00
..
@GlobalScope.xml Rename or_lesser range property hint to or_less 2022-09-02 19:08:20 +02:00
AABB.xml
AcceptDialog.xml Add dumb and manual theme caching systems to Window 2022-09-01 16:05:02 +03:00
AESContext.xml
AnimatableBody2D.xml
AnimatableBody3D.xml
AnimatedSprite2D.xml
AnimatedSprite3D.xml Merge pull request #64157 from Mickeon/remove-mysterious-is-playing 2022-09-01 17:40:32 +02:00
AnimatedTexture.xml
Animation.xml Add linear/cubic angle interpolation to Animation interpolation type 2022-08-27 07:58:22 +09:00
AnimationLibrary.xml Improve documentation for get_animation() 2022-08-29 14:54:57 +08:00
AnimationNode.xml
AnimationNodeAdd2.xml
AnimationNodeAdd3.xml
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml
AnimationNodeBlend3.xml
AnimationNodeBlendSpace1D.xml
AnimationNodeBlendSpace2D.xml
AnimationNodeBlendTree.xml
AnimationNodeOneShot.xml
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml
AnimationNodeStateMachinePlayback.xml
AnimationNodeStateMachineTransition.xml
AnimationNodeSync.xml
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml
AnimationNodeTransition.xml enhancement: Rename declared property AnimationNodeTransition::input_count to AnimationNodeTransition::enabled_inputs 2022-08-31 10:34:03 +02:00
AnimationPlayer.xml Improve documentation for get_animation() 2022-08-29 14:54:57 +08:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml
Area2D.xml
Area3D.xml
Array.xml
ArrayMesh.xml Revert usage of typed array in add_surface_from_arrays parameters 2022-09-02 18:08:43 +03:00
ArrayOccluder3D.xml
AspectRatioContainer.xml
AStar2D.xml
AStar3D.xml
AStarGrid2D.xml Implement AStarGrid2D class with jump-point pathfinding 2022-08-30 17:29:23 +03:00
AtlasTexture.xml
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioEffectChorus.xml
AudioEffectCompressor.xml
AudioEffectDelay.xml
AudioEffectDistortion.xml
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectEQ.xml
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml
AudioEffectInstance.xml
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml
AudioEffectRecord.xml
AudioEffectReverb.xml
AudioEffectSpectrumAnalyzer.xml
AudioEffectSpectrumAnalyzerInstance.xml
AudioEffectStereoEnhance.xml
AudioListener2D.xml
AudioListener3D.xml
AudioServer.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioStream.xml
AudioStreamGenerator.xml
AudioStreamGeneratorPlayback.xml
AudioStreamMicrophone.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioStreamPlayback.xml
AudioStreamPlaybackResampled.xml
AudioStreamPlayer2D.xml
AudioStreamPlayer3D.xml
AudioStreamPlayer.xml
AudioStreamRandomizer.xml
AudioStreamWAV.xml
BackBufferCopy.xml
BaseButton.xml
BaseMaterial3D.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
Basis.xml
BitMap.xml Refactor BitMap and add tests 2022-09-01 18:39:17 +02:00
Bone2D.xml
BoneAttachment3D.xml
BoneMap.xml
bool.xml
BoxContainer.xml Rework oriented containers 2022-09-01 22:13:46 +02:00
BoxMesh.xml
BoxOccluder3D.xml
BoxShape3D.xml
Button.xml
ButtonGroup.xml
Callable.xml Mention that grab_focus is more reliable deferred 2022-08-30 14:20:43 +02:00
CallbackTweener.xml
Camera2D.xml
Camera3D.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraAttributes.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraAttributesPhysical.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraAttributesPractical.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraFeed.xml
CameraServer.xml
CameraTexture.xml
CanvasGroup.xml
CanvasItem.xml Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
CanvasItemMaterial.xml
CanvasLayer.xml
CanvasModulate.xml
CanvasTexture.xml
CapsuleMesh.xml
CapsuleShape2D.xml
CapsuleShape3D.xml
CenterContainer.xml
CharacterBody2D.xml
CharacterBody3D.xml
CharFXTransform.xml
CheckBox.xml
CheckButton.xml
CircleShape2D.xml
ClassDB.xml
CodeEdit.xml
CodeHighlighter.xml
CollisionObject2D.xml Expose input interaction virtual functions in CollisionObject 2022-08-29 14:04:52 +02:00
CollisionObject3D.xml Expose input interaction virtual functions in CollisionObject 2022-08-29 14:04:52 +02:00
CollisionPolygon2D.xml
CollisionPolygon3D.xml
CollisionShape2D.xml
CollisionShape3D.xml
Color.xml
ColorPicker.xml Rework oriented containers 2022-09-01 22:13:46 +02:00
ColorPickerButton.xml
ColorRect.xml
CompressedCubemap.xml
CompressedCubemapArray.xml
CompressedTexture2D.xml
CompressedTexture2DArray.xml
CompressedTexture3D.xml
CompressedTextureLayered.xml
ConcavePolygonShape2D.xml
ConcavePolygonShape3D.xml
ConeTwistJoint3D.xml
ConfigFile.xml Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
ConfirmationDialog.xml
Container.xml
Control.xml Mention that grab_focus is more reliable deferred 2022-08-30 14:20:43 +02:00
ConvexPolygonShape2D.xml
ConvexPolygonShape3D.xml
CPUParticles2D.xml
CPUParticles3D.xml Document 3D particle color properties requiring vertex color as albedo 2022-08-29 16:20:26 +02:00
Crypto.xml
CryptoKey.xml
Cubemap.xml
CubemapArray.xml
Curve2D.xml Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample() 2022-08-30 22:08:38 +02:00
Curve3D.xml Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample() 2022-08-30 22:08:38 +02:00
Curve.xml Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample() 2022-08-30 22:08:38 +02:00
CurveTexture.xml
CurveXYZTexture.xml
CylinderMesh.xml
CylinderShape3D.xml
DampedSpringJoint2D.xml
Decal.xml
Dictionary.xml
DirectionalLight2D.xml
DirectionalLight3D.xml
Directory.xml
DisplayServer.xml Add support for system dark mode (Linux) 2022-09-02 16:49:21 +02:00
DTLSServer.xml
EditorCommandPalette.xml
EditorDebuggerPlugin.xml
EditorExportPlatform.xml Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
EditorExportPlugin.xml Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
EditorFeatureProfile.xml
EditorFileDialog.xml
EditorFileSystem.xml
EditorFileSystemDirectory.xml
EditorFileSystemImportFormatSupportQuery.xml
EditorImportPlugin.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
EditorInspector.xml
EditorInspectorPlugin.xml
EditorInterface.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
EditorNode3DGizmo.xml
EditorNode3DGizmoPlugin.xml
EditorPaths.xml
EditorPlugin.xml
EditorProperty.xml Add missing parameters for signal in docs 2022-08-29 20:13:01 -04:00
EditorResourceConversionPlugin.xml
EditorResourcePicker.xml
EditorResourcePreview.xml
EditorResourcePreviewGenerator.xml
EditorSceneFormatImporter.xml
EditorScenePostImport.xml
EditorScenePostImportPlugin.xml
EditorScript.xml
EditorScriptPicker.xml
EditorSelection.xml
EditorSettings.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
EditorSpinSlider.xml
EditorSyntaxHighlighter.xml
EditorTranslationParserPlugin.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
EditorUndoRedoManager.xml
EditorVCSInterface.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
EncodedObjectAsID.xml
Engine.xml
EngineDebugger.xml
EngineProfiler.xml
Environment.xml Merge pull request #60185 from Calinou/environment-fog-and-sky-affect 2022-09-01 23:52:34 +02:00
Expression.xml
File.xml
FileDialog.xml [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
FileSystemDock.xml
float.xml
FlowContainer.xml Rework oriented containers 2022-09-01 22:13:46 +02:00
FogMaterial.xml
FogVolume.xml
Font.xml
FontFile.xml
FontVariation.xml
Generic6DOFJoint3D.xml
Geometry2D.xml
Geometry3D.xml
GeometryInstance3D.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
GPUParticles2D.xml
GPUParticles3D.xml
GPUParticlesAttractor3D.xml
GPUParticlesAttractorBox3D.xml
GPUParticlesAttractorSphere3D.xml
GPUParticlesAttractorVectorField3D.xml
GPUParticlesCollision3D.xml
GPUParticlesCollisionBox3D.xml
GPUParticlesCollisionHeightField3D.xml
GPUParticlesCollisionSDF3D.xml
GPUParticlesCollisionSphere3D.xml
Gradient.xml Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample() 2022-08-30 22:08:38 +02:00
GradientTexture1D.xml
GradientTexture2D.xml
GraphEdit.xml
GraphNode.xml Add GraphNode 'selected' and 'deselected' signals, simplify GraphEdit 2022-09-05 02:32:06 -04:00
GridContainer.xml
GrooveJoint2D.xml
HashingContext.xml
HBoxContainer.xml
HeightMapShape3D.xml
HFlowContainer.xml
HingeJoint3D.xml
HMACContext.xml
HScrollBar.xml
HSeparator.xml
HSlider.xml
HSplitContainer.xml
HTTPClient.xml [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
HTTPRequest.xml
Image.xml
ImageTexture3D.xml
ImageTexture.xml
ImageTextureLayered.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
ImmediateMesh.xml
ImporterMesh.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
ImporterMeshInstance3D.xml
Input.xml [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
InputEvent.xml
InputEventAction.xml
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml
InputEventJoypadMotion.xml
InputEventKey.xml
InputEventMagnifyGesture.xml
InputEventMIDI.xml
InputEventMouse.xml
InputEventMouseButton.xml
InputEventMouseMotion.xml
InputEventPanGesture.xml
InputEventScreenDrag.xml
InputEventScreenTouch.xml
InputEventShortcut.xml
InputEventWithModifiers.xml InputEventWithModifiers: Improve docs of 'command' and 'meta' 2022-08-29 12:42:19 +02:00
InputMap.xml
InstancePlaceholder.xml
int.xml
IntervalTweener.xml
IP.xml
ItemList.xml
JavaClass.xml
JavaClassWrapper.xml
JavaScript.xml [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
JavaScriptObject.xml [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
JNISingleton.xml
Joint2D.xml
Joint3D.xml
JSON.xml
JSONRPC.xml
KinematicCollision2D.xml
KinematicCollision3D.xml
Label3D.xml
Label.xml Rename hint_tooltip to tooltip_text & setget 2022-08-27 01:35:01 +02:00
LabelSettings.xml
Light2D.xml
Light3D.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
LightmapGI.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
LightmapGIData.xml
Lightmapper.xml
LightmapperRD.xml
LightmapProbe.xml
LightOccluder2D.xml
Line2D.xml
LineEdit.xml [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
LinkButton.xml
MainLoop.xml
MarginContainer.xml
Marker2D.xml
Marker3D.xml
Marshalls.xml
Material.xml
MenuBar.xml
MenuButton.xml
Mesh.xml
MeshDataTool.xml
MeshInstance2D.xml
MeshInstance3D.xml
MeshLibrary.xml
MeshTexture.xml
MethodTweener.xml
MissingNode.xml
MissingResource.xml
MovieWriter.xml
MultiMesh.xml
MultiMeshInstance2D.xml
MultiMeshInstance3D.xml
MultiplayerAPI.xml
MultiplayerAPIExtension.xml
MultiplayerPeer.xml
MultiplayerPeerExtension.xml Simplify network GDExtension bindings using EXBIND macros. 2022-09-01 19:10:22 +02:00
Mutex.xml
NativeExtension.xml
NativeExtensionManager.xml
NavigationAgent2D.xml doc: Clarifying NavigationAgent and NavigationAgent2D velocity_computed requires avoidance_enabled to be true to emit 2022-09-01 12:32:29 -05:00
NavigationAgent3D.xml doc: Clarifying NavigationAgent and NavigationAgent2D velocity_computed requires avoidance_enabled to be true to emit 2022-09-01 12:32:29 -05:00
NavigationLink2D.xml Added node for Navigation links 2022-08-26 22:05:15 -07:00
NavigationLink3D.xml Added node for Navigation links 2022-08-26 22:05:15 -07:00
NavigationMesh.xml
NavigationMeshGenerator.xml
NavigationObstacle2D.xml
NavigationObstacle3D.xml
NavigationPolygon.xml
NavigationRegion2D.xml
NavigationRegion3D.xml [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
NavigationServer2D.xml Added node for Navigation links 2022-08-26 22:05:15 -07:00
NavigationServer3D.xml Added node for Navigation links 2022-08-26 22:05:15 -07:00
NinePatchRect.xml
Node2D.xml
Node3D.xml
Node3DGizmo.xml
Node.xml Merge pull request #64410 from MewPurPur/rename-notification-instanced 2022-08-30 12:01:58 +02:00
NodePath.xml
Object.xml
Occluder3D.xml
OccluderInstance3D.xml
OccluderPolygon2D.xml
OmniLight3D.xml
OptimizedTranslation.xml
OptionButton.xml
ORMMaterial3D.xml
OS.xml Merge pull request #65031 from akien-mga/os-drop-obsolete-resource-debugging 2022-08-29 15:04:17 +02:00
PackedByteArray.xml
PackedColorArray.xml
PackedDataContainer.xml
PackedDataContainerRef.xml
PackedFloat32Array.xml
PackedFloat64Array.xml
PackedInt32Array.xml
PackedInt64Array.xml
PackedScene.xml Merge pull request #64410 from MewPurPur/rename-notification-instanced 2022-08-30 12:01:58 +02:00
PackedStringArray.xml
PackedVector2Array.xml
PackedVector3Array.xml
PacketPeer.xml
PacketPeerDTLS.xml
PacketPeerExtension.xml Simplify network GDExtension bindings using EXBIND macros. 2022-09-01 19:10:22 +02:00
PacketPeerStream.xml
PacketPeerUDP.xml
Panel.xml
PanelContainer.xml
PanoramaSkyMaterial.xml
ParallaxBackground.xml
ParallaxLayer.xml
ParticleProcessMaterial.xml Document 3D particle color properties requiring vertex color as albedo 2022-08-29 16:20:26 +02:00
Path2D.xml
Path3D.xml
PathFollow2D.xml
PathFollow3D.xml
PCKPacker.xml
Performance.xml
PhysicalBone2D.xml
PhysicalBone3D.xml
PhysicalSkyMaterial.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
PhysicsBody2D.xml
PhysicsBody3D.xml
PhysicsDirectBodyState2D.xml
PhysicsDirectBodyState3D.xml
PhysicsDirectBodyState3DExtension.xml
PhysicsDirectSpaceState2D.xml
PhysicsDirectSpaceState3D.xml
PhysicsDirectSpaceState3DExtension.xml
PhysicsMaterial.xml
PhysicsPointQueryParameters2D.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
PhysicsPointQueryParameters3D.xml
PhysicsRayQueryParameters2D.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
PhysicsRayQueryParameters3D.xml
PhysicsServer2D.xml
PhysicsServer3D.xml
PhysicsServer3DExtension.xml
PhysicsServer3DRenderingServerHandler.xml
PhysicsShapeQueryParameters2D.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
PhysicsShapeQueryParameters3D.xml
PhysicsTestMotionParameters2D.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
PhysicsTestMotionParameters3D.xml
PhysicsTestMotionResult2D.xml
PhysicsTestMotionResult3D.xml
PinJoint2D.xml
PinJoint3D.xml
PlaceholderCubemap.xml
PlaceholderCubemapArray.xml
PlaceholderMaterial.xml
PlaceholderMesh.xml
PlaceholderTexture2D.xml
PlaceholderTexture2DArray.xml
PlaceholderTexture3D.xml
PlaceholderTextureLayered.xml
Plane.xml
PlaneMesh.xml
PointLight2D.xml
PointMesh.xml
Polygon2D.xml
PolygonOccluder3D.xml
PolygonPathFinder.xml
Popup.xml
PopupMenu.xml Fix some corner cases in the Menu/OptionButton item auto-highlight 2022-08-28 01:15:03 -03:00
PopupPanel.xml
PortableCompressedTexture2D.xml
PrimitiveMesh.xml
PrismMesh.xml
ProceduralSkyMaterial.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
ProgressBar.xml
Projection.xml
ProjectSettings.xml Re-enable per-pixel transparency support on Linux, macOS, and Windows (for Vulkan and OpenGL rendering drivers). 2022-09-03 19:16:03 +03:00
PropertyTweener.xml
QuadOccluder3D.xml
Quaternion.xml
RandomNumberGenerator.xml
Range.xml
RayCast2D.xml
RayCast3D.xml
RDAttachmentFormat.xml
RDFramebufferPass.xml
RDPipelineColorBlendState.xml
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml
RDPipelineSpecializationConstant.xml
RDSamplerState.xml
RDShaderFile.xml
RDShaderSource.xml
RDShaderSPIRV.xml
RDTextureFormat.xml
RDTextureView.xml
RDUniform.xml
RDVertexAttribute.xml
Rect2.xml
Rect2i.xml
RectangleShape2D.xml
RefCounted.xml
ReferenceRect.xml
ReflectionProbe.xml
RemoteTransform2D.xml
RemoteTransform3D.xml
RenderingDevice.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
RenderingServer.xml Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray 2022-09-02 13:57:02 +02:00
Resource.xml
ResourceFormatLoader.xml
ResourceFormatSaver.xml
ResourceImporter.xml
ResourceLoader.xml
ResourcePreloader.xml
ResourceSaver.xml
ResourceUID.xml
RibbonTrailMesh.xml
RichTextEffect.xml
RichTextLabel.xml
RID.xml
RigidBody2D.xml
RigidBody3D.xml
RootMotionView.xml
SceneState.xml
SceneTree.xml Some improvements to the SceneTreeTimer 2022-09-03 11:44:11 +02:00
SceneTreeTimer.xml
Script.xml
ScriptCreateDialog.xml
ScriptEditor.xml
ScriptEditorBase.xml
ScriptExtension.xml
ScriptLanguage.xml
ScriptLanguageExtension.xml
ScrollBar.xml
ScrollContainer.xml
SegmentShape2D.xml
Semaphore.xml
SeparationRayShape2D.xml
SeparationRayShape3D.xml
Separator.xml
Shader.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
ShaderGlobalsOverride.xml
ShaderInclude.xml
ShaderMaterial.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
Shape2D.xml
Shape3D.xml
ShapeCast2D.xml
ShapeCast3D.xml
Shortcut.xml
Signal.xml
Skeleton2D.xml
Skeleton3D.xml Clean-up/change some Skeleton3D API 2022-08-30 23:03:12 +09:00
SkeletonIK3D.xml
SkeletonModification2D.xml
SkeletonModification2DCCDIK.xml
SkeletonModification2DFABRIK.xml
SkeletonModification2DJiggle.xml
SkeletonModification2DLookAt.xml
SkeletonModification2DPhysicalBones.xml
SkeletonModification2DStackHolder.xml
SkeletonModification2DTwoBoneIK.xml
SkeletonModification3D.xml
SkeletonModification3DCCDIK.xml
SkeletonModification3DFABRIK.xml
SkeletonModification3DJiggle.xml
SkeletonModification3DLookAt.xml
SkeletonModification3DStackHolder.xml
SkeletonModification3DTwoBoneIK.xml
SkeletonModificationStack2D.xml
SkeletonModificationStack3D.xml
SkeletonProfile.xml
SkeletonProfileHumanoid.xml
Skin.xml
SkinReference.xml
Sky.xml
Slider.xml
SliderJoint3D.xml
SoftBody3D.xml
SphereMesh.xml
SphereOccluder3D.xml
SphereShape3D.xml
SpinBox.xml
SplitContainer.xml Rework oriented containers 2022-09-01 22:13:46 +02:00
SpotLight3D.xml
SpringArm3D.xml
Sprite2D.xml
Sprite3D.xml
SpriteBase3D.xml
SpriteFrames.xml
StandardMaterial3D.xml
StaticBody2D.xml
StaticBody3D.xml
StreamPeer.xml
StreamPeerBuffer.xml
StreamPeerExtension.xml Simplify network GDExtension bindings using EXBIND macros. 2022-09-01 19:10:22 +02:00
StreamPeerSSL.xml [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
StreamPeerTCP.xml
String.xml Add String.to_{camel,pascal,snake}_case methods 2022-08-30 12:36:24 +03:00
StringName.xml
StyleBox.xml
StyleBoxEmpty.xml
StyleBoxFlat.xml
StyleBoxLine.xml
StyleBoxTexture.xml
SubViewport.xml
SubViewportContainer.xml
SurfaceTool.xml
SyntaxHighlighter.xml
SystemFont.xml
TabBar.xml
TabContainer.xml Add background to TabContainer's tabbar and editor docks 2022-08-29 23:43:32 +03:00
TCPServer.xml
TextEdit.xml
TextLine.xml
TextMesh.xml
TextParagraph.xml
TextServer.xml Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray 2022-09-02 13:57:02 +02:00
TextServerDummy.xml
TextServerExtension.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
TextServerManager.xml
Texture2D.xml
Texture2DArray.xml
Texture3D.xml
Texture.xml
TextureButton.xml
TextureLayered.xml
TextureProgressBar.xml
TextureRect.xml
Theme.xml Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
ThemeDB.xml Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
Thread.xml
TileData.xml
TileMap.xml
TileMapPattern.xml
TileSet.xml
TileSetAtlasSource.xml
TileSetScenesCollectionSource.xml
TileSetSource.xml
Time.xml
Timer.xml
TorusMesh.xml
TouchScreenButton.xml
Transform2D.xml
Transform3D.xml Discontinued spherical_interpolate_with in Transform3D 2022-08-31 16:35:38 +09:00
Translation.xml
TranslationServer.xml
Tree.xml
TreeItem.xml Rename TreeItem's set_tooltip to set_tooltip_text 2022-08-30 11:16:23 +02:00
TriangleMesh.xml
TubeTrailMesh.xml
Tween.xml
Tweener.xml
UDPServer.xml
UndoRedo.xml
Variant.xml
VBoxContainer.xml
Vector2.xml Add is_zero_approx methods to Vector2, 3, and 4 2022-09-02 00:29:50 -04:00
Vector2i.xml
Vector3.xml Add is_zero_approx methods to Vector2, 3, and 4 2022-09-02 00:29:50 -04:00
Vector3i.xml
Vector4.xml Document Vector4i 2022-09-03 17:06:36 +02:00
Vector4i.xml Document Vector4i 2022-09-03 17:06:36 +02:00
VehicleBody3D.xml
VehicleWheel3D.xml
VFlowContainer.xml
VideoStream.xml
VideoStreamPlayer.xml [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
Viewport.xml Merge pull request #63003 from Geometror/msaa-2d 2022-08-30 14:54:20 +02:00
ViewportTexture.xml
VisibleOnScreenEnabler2D.xml
VisibleOnScreenEnabler3D.xml
VisibleOnScreenNotifier2D.xml
VisibleOnScreenNotifier3D.xml
VisualInstance3D.xml
VisualShader.xml
VisualShaderNode.xml
VisualShaderNodeBillboard.xml
VisualShaderNodeBooleanConstant.xml
VisualShaderNodeBooleanParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeClamp.xml
VisualShaderNodeColorConstant.xml
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml
VisualShaderNodeColorParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeComment.xml
VisualShaderNodeCompare.xml
VisualShaderNodeConstant.xml
VisualShaderNodeCubemap.xml
VisualShaderNodeCubemapParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeCurveTexture.xml
VisualShaderNodeCurveXYZTexture.xml
VisualShaderNodeCustom.xml
VisualShaderNodeDerivativeFunc.xml
VisualShaderNodeDeterminant.xml
VisualShaderNodeDistanceFade.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml
VisualShaderNodeFaceForward.xml
VisualShaderNodeFloatConstant.xml
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml
VisualShaderNodeIf.xml
VisualShaderNodeInput.xml
VisualShaderNodeIntConstant.xml
VisualShaderNodeIntFunc.xml
VisualShaderNodeIntOp.xml
VisualShaderNodeIntParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeIs.xml
VisualShaderNodeLinearSceneDepth.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeMix.xml
VisualShaderNodeMultiplyAdd.xml
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeParameterRef.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeParticleAccelerator.xml
VisualShaderNodeParticleBoxEmitter.xml
VisualShaderNodeParticleConeVelocity.xml
VisualShaderNodeParticleEmit.xml
VisualShaderNodeParticleEmitter.xml
VisualShaderNodeParticleMeshEmitter.xml
VisualShaderNodeParticleMultiplyByAxisAngle.xml
VisualShaderNodeParticleOutput.xml
VisualShaderNodeParticleRandomness.xml
VisualShaderNodeParticleRingEmitter.xml
VisualShaderNodeParticleSphereEmitter.xml
VisualShaderNodeProximityFade.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeRandomRange.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeRemap.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeResizableBase.xml
VisualShaderNodeSample3D.xml
VisualShaderNodeScreenUVToSDF.xml
VisualShaderNodeSDFRaymarch.xml
VisualShaderNodeSDFToScreenUV.xml
VisualShaderNodeSmoothStep.xml
VisualShaderNodeStep.xml
VisualShaderNodeSwitch.xml
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTexture2DParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTexture.xml
VisualShaderNodeTextureParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTextureParameterTriplanar.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTextureSDF.xml
VisualShaderNodeTextureSDFNormal.xml
VisualShaderNodeTransformCompose.xml
VisualShaderNodeTransformConstant.xml
VisualShaderNodeTransformDecompose.xml
VisualShaderNodeTransformFunc.xml
VisualShaderNodeTransformOp.xml
VisualShaderNodeTransformParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTransformVecMult.xml
VisualShaderNodeUVFunc.xml
VisualShaderNodeUVPolarCoord.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeVarying.xml
VisualShaderNodeVaryingGetter.xml
VisualShaderNodeVaryingSetter.xml
VisualShaderNodeVec2Constant.xml
VisualShaderNodeVec2Parameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec3Constant.xml
VisualShaderNodeVec3Parameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec4Constant.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec4Parameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVectorBase.xml
VisualShaderNodeVectorCompose.xml
VisualShaderNodeVectorDecompose.xml
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml
VisualShaderNodeVectorRefract.xml
VoxelGI.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
VoxelGIData.xml
VScrollBar.xml
VSeparator.xml
VSlider.xml
VSplitContainer.xml
WeakRef.xml
Window.xml
WorkerThreadPool.xml
World2D.xml
World3D.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
WorldBoundaryShape2D.xml
WorldBoundaryShape3D.xml
WorldEnvironment.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
X509Certificate.xml
XMLParser.xml
XRAnchor3D.xml
XRCamera3D.xml
XRController3D.xml
XRInterface.xml
XRInterfaceExtension.xml
XRNode3D.xml
XROrigin3D.xml
XRPose.xml
XRPositionalTracker.xml
XRServer.xml