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504 lines
15 KiB
C++
504 lines
15 KiB
C++
/// \file mingw.shared_mutex.h
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/// \brief Standard-compliant shared_mutex for MinGW
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///
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/// (c) 2017 by Nathaniel J. McClatchey, Athens OH, United States
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/// \author Nathaniel J. McClatchey
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///
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/// \copyright Simplified (2-clause) BSD License.
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///
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/// \note This file may become part of the mingw-w64 runtime package. If/when
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/// this happens, the appropriate license will be added, i.e. this code will
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/// become dual-licensed, and the current BSD 2-clause license will stay.
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/// \note Target Windows version is determined by WINVER, which is determined in
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/// <windows.h> from _WIN32_WINNT, which can itself be set by the user.
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// Notes on the namespaces:
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// - The implementation can be accessed directly in the namespace
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// mingw_stdthread.
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// - Objects will be brought into namespace std by a using directive. This
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// will cause objects declared in std (such as MinGW's implementation) to
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// hide this implementation's definitions.
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// - To avoid poluting the namespace with implementation details, all objects
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// to be pushed into std will be placed in mingw_stdthread::visible.
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// The end result is that if MinGW supplies an object, it is automatically
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// used. If MinGW does not supply an object, this implementation's version will
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// instead be used.
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#ifndef MINGW_SHARED_MUTEX_H_
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#define MINGW_SHARED_MUTEX_H_
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#if !defined(__cplusplus) || (__cplusplus < 201103L)
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#error A C++11 compiler is required!
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#endif
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#include <cassert>
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// For descriptive errors.
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#include <system_error>
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// Implementing a shared_mutex without OS support will require atomic read-
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// modify-write capacity.
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#include <atomic>
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// For timing in shared_lock and shared_timed_mutex.
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#include <chrono>
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#include <limits>
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// Use MinGW's shared_lock class template, if it's available. Requires C++14.
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// If unavailable (eg. because this library is being used in C++11), then an
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// implementation of shared_lock is provided by this header.
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#if (__cplusplus >= 201402L)
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#include <shared_mutex>
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#endif
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// For defer_lock_t, adopt_lock_t, and try_to_lock_t
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#include "mingw.mutex.h"
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// For this_thread::yield.
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//#include "mingw.thread.h"
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// Might be able to use native Slim Reader-Writer (SRW) locks.
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#ifdef _WIN32
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#include <sdkddkver.h> // Detect Windows version.
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#if (defined(__MINGW32__) && !defined(__MINGW64_VERSION_MAJOR))
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#pragma message "The Windows API that MinGW-w32 provides is not fully compatible\
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with Microsoft's API. We'll try to work around this, but we can make no\
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guarantees. This problem does not exist in MinGW-w64."
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#include <windows.h> // No further granularity can be expected.
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#else
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#include <synchapi.h>
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#endif
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#endif
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namespace mingw_stdthread
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{
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// Define a portable atomics-based shared_mutex
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namespace portable
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{
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class shared_mutex
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{
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typedef uint_fast16_t counter_type;
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std::atomic<counter_type> mCounter {0};
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static constexpr counter_type kWriteBit = 1 << (std::numeric_limits<counter_type>::digits - 1);
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#if STDMUTEX_RECURSION_CHECKS
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// Runtime checker for verifying owner threads. Note: Exclusive mode only.
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_OwnerThread mOwnerThread {};
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#endif
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public:
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typedef shared_mutex * native_handle_type;
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shared_mutex () = default;
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// No form of copying or moving should be allowed.
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shared_mutex (const shared_mutex&) = delete;
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shared_mutex & operator= (const shared_mutex&) = delete;
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~shared_mutex ()
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{
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// Terminate if someone tries to destroy an owned mutex.
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assert(mCounter.load(std::memory_order_relaxed) == 0);
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}
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void lock_shared (void)
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{
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counter_type expected = mCounter.load(std::memory_order_relaxed);
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do
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{
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// Delay if writing or if too many readers are attempting to read.
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if (expected >= kWriteBit - 1)
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{
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using namespace std;
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expected = mCounter.load(std::memory_order_relaxed);
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continue;
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}
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if (mCounter.compare_exchange_weak(expected,
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static_cast<counter_type>(expected + 1),
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std::memory_order_acquire,
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std::memory_order_relaxed))
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break;
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}
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while (true);
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}
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bool try_lock_shared (void)
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{
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counter_type expected = mCounter.load(std::memory_order_relaxed) & static_cast<counter_type>(~kWriteBit);
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if (expected + 1 == kWriteBit)
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return false;
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else
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return mCounter.compare_exchange_strong( expected,
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static_cast<counter_type>(expected + 1),
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std::memory_order_acquire,
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std::memory_order_relaxed);
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}
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void unlock_shared (void)
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{
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using namespace std;
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#ifndef NDEBUG
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if (!(mCounter.fetch_sub(1, memory_order_release) & static_cast<counter_type>(~kWriteBit)))
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__builtin_trap();
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#else
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mCounter.fetch_sub(1, memory_order_release);
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#endif
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}
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// Behavior is undefined if a lock was previously acquired.
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void lock (void)
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{
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#if STDMUTEX_RECURSION_CHECKS
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DWORD self = mOwnerThread.checkOwnerBeforeLock();
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#endif
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using namespace std;
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// Might be able to use relaxed memory order...
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// Wait for the write-lock to be unlocked, then claim the write slot.
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counter_type current;
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while ((current = mCounter.fetch_or(kWriteBit, std::memory_order_acquire)) & kWriteBit);
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//this_thread::yield();
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// Wait for readers to finish up.
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while (current != kWriteBit)
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{
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//this_thread::yield();
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current = mCounter.load(std::memory_order_acquire);
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}
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#if STDMUTEX_RECURSION_CHECKS
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mOwnerThread.setOwnerAfterLock(self);
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#endif
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}
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bool try_lock (void)
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{
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#if STDMUTEX_RECURSION_CHECKS
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DWORD self = mOwnerThread.checkOwnerBeforeLock();
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#endif
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counter_type expected = 0;
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bool ret = mCounter.compare_exchange_strong(expected, kWriteBit,
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std::memory_order_acquire,
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std::memory_order_relaxed);
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#if STDMUTEX_RECURSION_CHECKS
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if (ret)
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mOwnerThread.setOwnerAfterLock(self);
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#endif
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return ret;
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}
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void unlock (void)
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{
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#if STDMUTEX_RECURSION_CHECKS
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mOwnerThread.checkSetOwnerBeforeUnlock();
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#endif
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using namespace std;
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#ifndef NDEBUG
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if (mCounter.load(memory_order_relaxed) != kWriteBit)
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__builtin_trap();
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#endif
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mCounter.store(0, memory_order_release);
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}
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native_handle_type native_handle (void)
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{
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return this;
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}
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};
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} // Namespace portable
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// The native shared_mutex implementation primarily uses features of Windows
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// Vista, but the features used for try_lock and try_lock_shared were not
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// introduced until Windows 7. To allow limited use while compiling for Vista,
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// I define the class without try_* functions in that case.
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// Only fully-featured implementations will be placed into namespace std.
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#if defined(_WIN32) && (WINVER >= _WIN32_WINNT_VISTA)
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namespace vista
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{
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class condition_variable_any;
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}
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namespace windows7
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{
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// We already #include "mingw.mutex.h". May as well reduce redundancy.
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class shared_mutex : windows7::mutex
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{
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// Allow condition_variable_any (and only condition_variable_any) to treat a
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// shared_mutex as its base class.
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friend class vista::condition_variable_any;
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public:
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using windows7::mutex::native_handle_type;
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using windows7::mutex::lock;
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using windows7::mutex::unlock;
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using windows7::mutex::native_handle;
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void lock_shared (void)
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{
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AcquireSRWLockShared(native_handle());
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}
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void unlock_shared (void)
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{
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ReleaseSRWLockShared(native_handle());
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}
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// TryAcquireSRW functions are a Windows 7 feature.
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#if (WINVER >= _WIN32_WINNT_WIN7)
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bool try_lock_shared (void)
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{
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return TryAcquireSRWLockShared(native_handle()) != 0;
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}
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using windows7::mutex::try_lock;
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#endif
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};
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} // Namespace windows7
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#endif // Compiling for Vista
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#if (defined(_WIN32) && (WINVER >= _WIN32_WINNT_WIN7))
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using windows7::shared_mutex;
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#else
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using portable::shared_mutex;
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#endif
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class shared_timed_mutex : shared_mutex
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{
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typedef shared_mutex Base;
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public:
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using Base::lock;
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using Base::try_lock;
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using Base::unlock;
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using Base::lock_shared;
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using Base::try_lock_shared;
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using Base::unlock_shared;
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template< class Clock, class Duration >
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bool try_lock_until ( const std::chrono::time_point<Clock,Duration>& cutoff )
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{
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do
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{
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if (try_lock())
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return true;
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}
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while (std::chrono::steady_clock::now() < cutoff);
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return false;
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}
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template< class Rep, class Period >
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bool try_lock_for (const std::chrono::duration<Rep,Period>& rel_time)
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{
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return try_lock_until(std::chrono::steady_clock::now() + rel_time);
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}
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template< class Clock, class Duration >
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bool try_lock_shared_until ( const std::chrono::time_point<Clock,Duration>& cutoff )
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{
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do
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{
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if (try_lock_shared())
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return true;
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}
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while (std::chrono::steady_clock::now() < cutoff);
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return false;
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}
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template< class Rep, class Period >
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bool try_lock_shared_for (const std::chrono::duration<Rep,Period>& rel_time)
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{
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return try_lock_shared_until(std::chrono::steady_clock::now() + rel_time);
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}
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};
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#if __cplusplus >= 201402L
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using std::shared_lock;
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#else
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// If not supplied by shared_mutex (eg. because C++14 is not supported), I
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// supply the various helper classes that the header should have defined.
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template<class Mutex>
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class shared_lock
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{
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Mutex * mMutex;
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bool mOwns;
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// Reduce code redundancy
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void verify_lockable (void)
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{
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using namespace std;
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if (mMutex == nullptr)
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__builtin_trap();
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if (mOwns)
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__builtin_trap();
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}
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public:
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typedef Mutex mutex_type;
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shared_lock (void) noexcept
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: mMutex(nullptr), mOwns(false)
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{
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}
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shared_lock (shared_lock<Mutex> && other) noexcept
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: mMutex(other.mutex_), mOwns(other.owns_)
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{
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other.mMutex = nullptr;
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other.mOwns = false;
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}
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explicit shared_lock (mutex_type & m)
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: mMutex(&m), mOwns(true)
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{
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mMutex->lock_shared();
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}
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shared_lock (mutex_type & m, defer_lock_t) noexcept
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: mMutex(&m), mOwns(false)
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{
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}
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shared_lock (mutex_type & m, adopt_lock_t)
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: mMutex(&m), mOwns(true)
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{
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}
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shared_lock (mutex_type & m, try_to_lock_t)
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: mMutex(&m), mOwns(m.try_lock_shared())
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{
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}
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template< class Rep, class Period >
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shared_lock( mutex_type& m, const std::chrono::duration<Rep,Period>& timeout_duration )
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: mMutex(&m), mOwns(m.try_lock_shared_for(timeout_duration))
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{
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}
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template< class Clock, class Duration >
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shared_lock( mutex_type& m, const std::chrono::time_point<Clock,Duration>& timeout_time )
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: mMutex(&m), mOwns(m.try_lock_shared_until(timeout_time))
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{
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}
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shared_lock& operator= (shared_lock<Mutex> && other) noexcept
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{
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if (&other != this)
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{
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if (mOwns)
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mMutex->unlock_shared();
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mMutex = other.mMutex;
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mOwns = other.mOwns;
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other.mMutex = nullptr;
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other.mOwns = false;
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}
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return *this;
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}
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~shared_lock (void)
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{
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if (mOwns)
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mMutex->unlock_shared();
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}
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shared_lock (const shared_lock<Mutex> &) = delete;
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shared_lock& operator= (const shared_lock<Mutex> &) = delete;
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// Shared locking
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void lock (void)
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{
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verify_lockable();
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mMutex->lock_shared();
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mOwns = true;
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}
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bool try_lock (void)
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{
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verify_lockable();
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mOwns = mMutex->try_lock_shared();
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return mOwns;
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}
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template< class Clock, class Duration >
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bool try_lock_until( const std::chrono::time_point<Clock,Duration>& cutoff )
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{
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verify_lockable();
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do
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{
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mOwns = mMutex->try_lock_shared();
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if (mOwns)
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return mOwns;
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}
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while (std::chrono::steady_clock::now() < cutoff);
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return false;
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}
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template< class Rep, class Period >
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bool try_lock_for (const std::chrono::duration<Rep,Period>& rel_time)
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{
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return try_lock_until(std::chrono::steady_clock::now() + rel_time);
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}
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void unlock (void)
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{
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using namespace std;
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if (!mOwns)
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__builtin_trap();
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mMutex->unlock_shared();
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mOwns = false;
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}
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// Modifiers
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void swap (shared_lock<Mutex> & other) noexcept
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{
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using namespace std;
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swap(mMutex, other.mMutex);
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swap(mOwns, other.mOwns);
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}
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mutex_type * release (void) noexcept
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{
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mutex_type * ptr = mMutex;
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mMutex = nullptr;
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mOwns = false;
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return ptr;
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}
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// Observers
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mutex_type * mutex (void) const noexcept
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{
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return mMutex;
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}
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bool owns_lock (void) const noexcept
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{
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return mOwns;
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}
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explicit operator bool () const noexcept
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{
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return owns_lock();
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}
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};
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template< class Mutex >
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void swap( shared_lock<Mutex>& lhs, shared_lock<Mutex>& rhs ) noexcept
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{
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lhs.swap(rhs);
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}
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#endif // C++11
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} // Namespace mingw_stdthread
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namespace std
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{
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// Because of quirks of the compiler, the common "using namespace std;"
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// directive would flatten the namespaces and introduce ambiguity where there
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// was none. Direct specification (std::), however, would be unaffected.
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// Take the safe option, and include only in the presence of MinGW's win32
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// implementation.
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#if (__cplusplus < 201703L) || (defined(__MINGW32__ ) && !defined(_GLIBCXX_HAS_GTHREADS) && !defined(__clang__))
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using mingw_stdthread::shared_mutex;
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#endif
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#if (__cplusplus < 201402L) || (defined(__MINGW32__ ) && !defined(_GLIBCXX_HAS_GTHREADS) && !defined(__clang__))
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using mingw_stdthread::shared_timed_mutex;
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using mingw_stdthread::shared_lock;
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#elif !defined(MINGW_STDTHREAD_REDUNDANCY_WARNING) // Skip repetition
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#define MINGW_STDTHREAD_REDUNDANCY_WARNING
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#pragma message "This version of MinGW seems to include a win32 port of\
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pthreads, and probably already has C++ std threading classes implemented,\
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based on pthreads. These classes, found in namespace std, are not overridden\
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by the mingw-std-thread library. If you would still like to use this\
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implementation (as it is more lightweight), use the classes provided in\
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namespace mingw_stdthread."
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#endif
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} // Namespace std
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#endif // MINGW_SHARED_MUTEX_H_
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