..
a_star.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
a_star.h
Initialize class/struct variables with default values in core/ and drivers/
2020-11-23 17:38:46 +01:00
aabb.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
aabb.h
Refactored variant setters/getters
2020-11-07 15:16:15 -03:00
audio_frame.h
Ensure assignment operators return by reference to avoid unnecessary copies.
2020-09-04 09:18:19 +01:00
basis.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
basis.h
Remove redundant is_equal_approx_ratio method
2020-09-23 00:28:49 -04:00
camera_matrix.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
camera_matrix.h
Added volumetric fog effect.
2020-08-13 11:28:45 -03:00
color_names.inc
Variant: Sync docs with new constructors, fixups after #43403
2020-11-09 23:39:53 +01:00
color.cpp
Color: Fix -Wtype-limits GCC warning after refactoring
2020-11-09 14:11:21 +01:00
color.h
Variant: Sync docs with new constructors, fixups after #43403
2020-11-09 23:39:53 +01:00
delaunay_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
delaunay_3d.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
disjoint_set.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
expression.cpp
Refactor variant built-in methods yet again.
2020-11-11 16:36:36 -03:00
expression.h
Initialize class/struct variables with default values in core/ and drivers/
2020-11-23 17:38:46 +01:00
face3.cpp
Split Geometry
singleton into Geometry2D
and Geometry3D
2020-05-27 14:28:34 +03:00
face3.h
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
geometry_2d.cpp
Style: Fix copyright headers
2020-06-25 16:33:44 +02:00
geometry_2d.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
geometry_3d.cpp
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
geometry_3d.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
math_defs.h
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
2020-11-26 14:25:48 +02:00
math_fieldwise.cpp
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
math_fieldwise.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
math_funcs.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
math_funcs.h
Exposed randi_range to global funcs + renamed rand_range to randf_range
2020-11-06 17:06:26 +03:00
octree.h
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
plane.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
plane.h
Refactored binding system for core types
2020-10-14 15:24:30 +02:00
quat.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
quat.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
quick_hull.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
quick_hull.h
Initialize class/struct variables with default values in core/ and drivers/
2020-11-23 17:38:46 +01:00
random_number_generator.cpp
Add ability to restore RandomNumberGenerator
state
2020-12-07 13:50:46 +02:00
random_number_generator.h
Add ability to restore RandomNumberGenerator
state
2020-12-07 13:50:46 +02:00
random_pcg.cpp
Exposed randi_range to global funcs + renamed rand_range to randf_range
2020-11-06 17:06:26 +03:00
random_pcg.h
Add ability to restore RandomNumberGenerator
state
2020-12-07 13:50:46 +02:00
rect2.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
rect2.h
Refactored variant setters/getters
2020-11-07 15:16:15 -03:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
transform_2d.cpp
Minor clamp and float fixes
2020-11-10 14:30:07 -05:00
transform_2d.h
Refactored variant constructor logic
2020-11-09 08:54:43 -03:00
transform.cpp
Variant: Sync docs with new constructors, fixups after #43403
2020-11-09 23:39:53 +01:00
transform.h
Variant: Sync docs with new constructors, fixups after #43403
2020-11-09 23:39:53 +01:00
triangle_mesh.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
triangle_mesh.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
triangulate.cpp
Style: Remove unnecessary semicolons from core
2020-05-19 15:57:56 +02:00
triangulate.h
Style: Harmonize header guards to style guide [Core]
2020-03-25 11:22:19 +01:00
vector2.cpp
Refactored Variant Operators.
2020-11-06 12:45:50 -03:00
vector2.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
vector3.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
vector3.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
vector3i.cpp
Style: Enforce separation line between function definitions
2020-05-14 16:54:55 +02:00
vector3i.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00