mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
948fd83cdd
-=-=-=-=-=- -fix duplicate function bug when creating script callback in editor -fix bug where hiding lights does not work -fix 2D audio listener bug (romulox_x reported) -fix exported properties with inheritance bug -fix timer autostart (make it not work on editor) -reactivate first camara found if viewport runs out of active camera -option to hide gizmos in viewport -changed skeleton gizmo because it sucks -Make convex shapes using CollisionShape visible (use quickhull class) -fix up menu when editing a mesh, to export collision, navmesh, convex, etc. from it. -make a menu option to show SRGB in 3D editor views by default -make option to edit default light direction in viewport settings -make option to edit default ambient light in viewport settings -make software conversion of linear->RGB if hardware support not found |
||
---|---|---|
.. | ||
config.py | ||
gd_compiler.cpp | ||
gd_compiler.h | ||
gd_editor.cpp | ||
gd_functions.cpp | ||
gd_functions.h | ||
gd_parser.cpp | ||
gd_parser.h | ||
gd_pretty_print.cpp | ||
gd_pretty_print.h | ||
gd_script.cpp | ||
gd_script.h | ||
gd_tokenizer.cpp | ||
gd_tokenizer.h | ||
register_types.cpp | ||
register_types.h | ||
SCsub |