godot/core
Rémi Verschelde b4f579b5ba
Merge pull request #20583 from neikeq/issue-15371
Fix case where exported properties value is lost
2018-08-14 21:08:56 +02:00
..
bind fix #20390 :get_unix_time_from_datetime and get_date_time_from_unix_time can handle time before year 1970 now 2018-08-13 15:37:27 +08:00
helper
io Fix ResourceLoader::exists() false negative and readd deprecated has() 2018-08-12 12:44:38 +02:00
math Fix clang compile error 2018-08-09 08:50:06 -03:00
os Revert "added get_creation_time function for gdscript" 2018-08-10 13:29:49 -03:00
allocators.h
array.cpp Fix SortArray crashing with bad comparison functions 2018-08-04 14:08:34 +02:00
array.h
class_db.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
class_db.h -Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios 2018-07-02 15:08:35 -03:00
color_names.inc Style: Apply clang-format (5.0) to some missed files 2018-05-31 09:00:37 +02:00
color.cpp [Core] 64-bit int Color methods 2018-07-25 15:34:24 -05:00
color.h [Core] 64-bit int Color methods 2018-07-25 15:34:24 -05:00
command_queue_mt.cpp
command_queue_mt.h Added ability for SSAO to affect AO textures too 2018-07-02 16:50:52 -03:00
compressed_translation.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
compressed_translation.h
core_builders.py Running builder (content generator) functions in subprocesses on Windows 2018-07-27 21:37:55 +02:00
core_string_names.cpp
core_string_names.h
cowdata.h Fix nested Vectors 2018-07-29 17:03:35 +02:00
dictionary.cpp Add Dictionary::erase_checked(key) method 2018-07-18 23:07:31 +02:00
dictionary.h Add Dictionary::erase_checked(key) method 2018-07-18 23:07:31 +02:00
dvector.cpp
dvector.h Style: Format code with clang-format 6.0.1 2018-07-18 16:27:03 +02:00
engine.cpp GDScript access to copyright, license, author and donor information. 2018-05-19 00:40:16 +01:00
engine.h GDScript access to copyright, license, author and donor information. 2018-05-19 00:40:16 +01:00
error_list.h
error_macros.cpp
error_macros.h Make sure warn deprecated uses a volatile bool (for multithreading) 2018-08-07 12:25:48 -03:00
func_ref.cpp
func_ref.h
global_constants.cpp Added a new MIDIDriver class 2018-07-21 09:09:42 -03:00
global_constants.h
hash_map.h
hashfuncs.h -Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios 2018-07-02 15:08:35 -03:00
image.cpp Added proper import support for 3D and Array textures 2018-08-06 14:56:06 -03:00
image.h Added proper import support for 3D and Array textures 2018-08-06 14:56:06 -03:00
input_map.cpp
input_map.h
int_types.h
list.h
make_binders.py fix windows build using python 3.7 2018-07-28 18:13:48 +02:00
map.h
message_queue.cpp -Project/Editor settings now use new inspector 2018-07-19 19:02:04 -03:00
message_queue.h
method_bind.cpp
method_bind.h Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
method_ptrcall.h Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
node_path.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
node_path.h -Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios 2018-07-02 15:08:35 -03:00
oa_hash_map.h
object.cpp Merge pull request #20583 from neikeq/issue-15371 2018-08-14 21:08:56 +02:00
object.h -Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios 2018-07-02 15:08:35 -03:00
ordered_hash_map.h
packed_data_container.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
packed_data_container.h
pair.h
path_remap.cpp
path_remap.h
pool_allocator.cpp Fix PoolAllocator::resize for too large p_new_size 2018-05-17 00:35:47 +02:00
pool_allocator.h
print_string.cpp
print_string.h
project_settings.cpp Fix main scene file filter 2018-07-26 11:48:12 +02:00
project_settings.h Fix build issues and typos after c69de2ba4 2018-07-20 08:37:10 +02:00
ref_ptr.cpp
ref_ptr.h
reference.cpp
reference.h
register_core_types.cpp -Add Expression class, used to evaluate expressions 2018-08-08 17:35:23 -03:00
register_core_types.h
resource.cpp -Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios 2018-07-02 15:08:35 -03:00
resource.h
rid.cpp
rid.h
ring_buffer.h Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
safe_refcount.cpp reduce clang warning spam 2018-07-24 12:13:05 +02:00
safe_refcount.h reduce clang warning spam 2018-07-24 12:13:05 +02:00
script_debugger_local.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
script_debugger_local.h Local debugger fixes and extensions 2018-05-07 23:17:06 -04:00
script_debugger_remote.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
script_debugger_remote.h Fix debugger focus stealing 2018-05-28 21:49:48 +02:00
script_language.cpp Fix case where exported properties value is lost 2018-07-29 22:40:12 +02:00
script_language.h Merge pull request #20583 from neikeq/issue-15371 2018-08-14 21:08:56 +02:00
SCsub Running builder (content generator) functions in subprocesses on Windows 2018-07-27 21:37:55 +02:00
self_list.h
set.h
simple_type.h
sort.h Fix SortArray crashing with bad comparison functions 2018-08-04 14:08:34 +02:00
string_buffer.h Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
string_builder.cpp
string_builder.h
string_db.cpp
string_db.h -Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios 2018-07-02 15:08:35 -03:00
translation.cpp Removed unnecessary assignments 2018-07-24 09:51:03 +02:00
translation.h
type_info.h State machine animation node 2018-06-25 16:22:41 -03:00
typedefs.h Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
ucaps.h
undo_redo.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
undo_redo.h Add a message when there is nothing to Undo or Redo 2018-05-27 12:53:52 -03:00
ustring.cpp Merge pull request #20443 from AlexHolly/add-string-format-no-index 2018-08-14 16:13:34 +02:00
ustring.h fix out of buffer read when copying non-null terminated strings 2018-08-06 23:51:07 +02:00
variant_call.cpp Fix int(String) != int(int) conversion 2018-08-14 10:56:10 +03:00
variant_construct_string.cpp
variant_op.cpp Hacked around duplication bug. I think duplicate needs to be even smarter, maybe pass two bools? (containers and/or resources) 2018-07-03 08:34:06 -03:00
variant_parser.cpp
variant_parser.h
variant.cpp Merge pull request #20856 from KoBeWi/pretty-dictionary-print 2018-08-14 20:51:42 +02:00
variant.h Allow some non-integer built-in constants in gdscript 2018-07-31 17:56:48 +02:00
vector.h Fix nested Vectors 2018-07-29 17:03:35 +02:00
version.h
vmap.h Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
vset.h Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00