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b4eeeb315a
godot
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servers
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rendering
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mennomax
b4eeeb315a
Swap args of Plane(point, normal) constructor
...
Now (normal, point)
2021-10-15 20:49:42 -05:00
..
renderer_rd
Swap args of Plane(point, normal) constructor
2021-10-15 20:49:42 -05:00
rasterizer_dummy.h
renderer_canvas_cull.cpp
renderer_canvas_cull.h
renderer_canvas_render.cpp
renderer_canvas_render.h
renderer_compositor.cpp
renderer_compositor.h
renderer_scene_cull.cpp
Swap args of Plane(point, normal) constructor
2021-10-15 20:49:42 -05:00
renderer_scene_cull.h
Merge pull request
#53523
from Calinou/remove-occlusion-color
2021-10-07 22:26:10 +02:00
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
Swap args of Plane(point, normal) constructor
2021-10-15 20:49:42 -05:00
renderer_scene_render.h
renderer_scene.cpp
renderer_scene.h
renderer_storage.cpp
renderer_storage.h
renderer_thread_pool.cpp
renderer_thread_pool.h
renderer_viewport.cpp
Allow any floating-point value as a 3D rendering scale option
2021-10-08 18:22:10 +02:00
renderer_viewport.h
Allow any floating-point value as a 3D rendering scale option
2021-10-08 18:22:10 +02:00
rendering_device_binds.cpp
rendering_device_binds.h
rendering_device.cpp
Fix missing argument names in bindings
2021-10-09 00:20:10 +02:00
rendering_device.h
rendering_server_default.cpp
rendering_server_default.h
Allow any floating-point value as a 3D rendering scale option
2021-10-08 18:22:10 +02:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_language.cpp
Added few more built-ins to shader language
2021-10-13 20:27:36 +03:00
shader_language.h
Added few more built-ins to shader language
2021-10-13 20:27:36 +03:00
shader_types.cpp
shader_types.h
shader_warnings.cpp
shader_warnings.h