godot/scene/3d
Rémi Verschelde ca1440fafb
Merge pull request #99759 from Mickeon/audio-stream-player-3d-seek-fix-for-real
Fix AudioStreamPlayer2D/3D's `get_playback_position` returning `0` right after calling `seek`
2024-12-02 15:51:38 +01:00
..
physics Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
audio_listener_3d.cpp
audio_listener_3d.h
audio_stream_player_3d.compat.inc
audio_stream_player_3d.cpp Merge pull request #99759 from Mickeon/audio-stream-player-3d-seek-fix-for-real 2024-12-02 15:51:38 +01:00
audio_stream_player_3d.h
bone_attachment_3d.compat.inc
bone_attachment_3d.cpp
bone_attachment_3d.h
camera_3d.cpp Merge pull request #98489 from Flarkk/fix_project_position 2024-11-27 10:47:07 -06:00
camera_3d.h
cpu_particles_3d.cpp Fix some invalid int property ranges 2024-11-23 19:17:29 +01:00
cpu_particles_3d.h
decal.cpp
decal.h
fog_volume.cpp
fog_volume.h
gpu_particles_3d.cpp Fix some invalid int property ranges 2024-11-23 19:17:29 +01:00
gpu_particles_3d.h
gpu_particles_collision_3d.cpp
gpu_particles_collision_3d.h
importer_mesh_instance_3d.cpp
importer_mesh_instance_3d.h
label_3d.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
label_3d.h
light_3d.cpp
light_3d.h
lightmap_gi.cpp Add lightmap bake cancelling 2024-11-21 21:31:02 +02:00
lightmap_gi.h Allow more flexible adjustments of VisualInstance3D Lightmap Scale 2024-11-14 17:28:05 +01:00
lightmap_probe.cpp
lightmap_probe.h
lightmapper.cpp
lightmapper.h Add lightmap bake cancelling 2024-11-21 21:31:02 +02:00
look_at_modifier_3d.cpp Merge pull request #99619 from TokageItLab/flippable 2024-11-26 13:04:48 -06:00
look_at_modifier_3d.h Make LookAtModifier3D adopt to bone name method 2024-11-25 15:47:10 +09:00
marker_3d.cpp
marker_3d.h
mesh_instance_3d.cpp Sort blend shapes in the inspector by ID instead of alphabetically 2024-11-14 05:54:32 -08:00
mesh_instance_3d.h
multimesh_instance_3d.cpp
multimesh_instance_3d.h
navigation_agent_3d.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
navigation_agent_3d.h
navigation_link_3d.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
navigation_link_3d.h
navigation_obstacle_3d.cpp Fix obstacle avoidance and 3D editor ignoring transform 2024-11-16 11:30:48 +01:00
navigation_obstacle_3d.h Fix obstacle avoidance and 3D editor ignoring transform 2024-11-16 11:30:48 +01:00
navigation_region_3d.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
navigation_region_3d.h
node_3d.cpp Add RetargetModifier3D for realtime retarget to keep original rest 2024-11-18 22:44:55 +09:00
node_3d.h
occluder_instance_3d.cpp
occluder_instance_3d.h
path_3d.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
path_3d.h
physical_bone_simulator_3d.cpp
physical_bone_simulator_3d.h
reflection_probe.cpp Fix ReflectionProbe AABB 2024-11-28 17:31:29 +01:00
reflection_probe.h
remote_transform_3d.cpp
remote_transform_3d.h
retarget_modifier_3d.cpp Add RetargetModifier3D for realtime retarget to keep original rest 2024-11-18 22:44:55 +09:00
retarget_modifier_3d.h Add RetargetModifier3D for realtime retarget to keep original rest 2024-11-18 22:44:55 +09:00
SCsub
skeleton_3d.compat.inc
skeleton_3d.cpp Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
skeleton_3d.h Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
skeleton_ik_3d.cpp
skeleton_ik_3d.h
skeleton_modifier_3d.cpp Fix Skeleton doesn't update skin after deactivating modifiers 2024-11-12 04:41:08 +09:00
skeleton_modifier_3d.h Fix Skeleton doesn't update skin after deactivating modifiers 2024-11-12 04:41:08 +09:00
soft_body_3d.compat.inc
soft_body_3d.cpp
soft_body_3d.h
sprite_3d.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
sprite_3d.h Use SceneStringName in more places 2024-12-02 14:39:16 +01:00
velocity_tracker_3d.cpp
velocity_tracker_3d.h
visible_on_screen_notifier_3d.cpp
visible_on_screen_notifier_3d.h
visual_instance_3d.cpp Allow more flexible adjustments of VisualInstance3D Lightmap Scale 2024-11-14 17:28:05 +01:00
visual_instance_3d.h Allow more flexible adjustments of VisualInstance3D Lightmap Scale 2024-11-14 17:28:05 +01:00
voxel_gi.cpp Add VoxelGI bake cancelling and progress UI improvement 2024-11-23 21:12:57 +02:00
voxel_gi.h Add VoxelGI bake cancelling and progress UI improvement 2024-11-23 21:12:57 +02:00
voxelizer.cpp Add VoxelGI bake cancelling and progress UI improvement 2024-11-23 21:12:57 +02:00
voxelizer.h Add VoxelGI bake cancelling and progress UI improvement 2024-11-23 21:12:57 +02:00
world_environment.cpp
world_environment.h
xr_body_modifier_3d.cpp
xr_body_modifier_3d.h
xr_face_modifier_3d.cpp
xr_face_modifier_3d.h
xr_hand_modifier_3d.cpp
xr_hand_modifier_3d.h
xr_nodes.cpp Use SceneStringName in more places 2024-12-02 14:39:16 +01:00
xr_nodes.h Use SceneStringName in more places 2024-12-02 14:39:16 +01:00