mirror of
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1380 lines
47 KiB
C++
1380 lines
47 KiB
C++
/**************************************************************************/
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/* editor_resource_picker.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "editor_resource_picker.h"
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#include "editor/audio_stream_preview.h"
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#include "editor/editor_help.h"
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#include "editor/editor_node.h"
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#include "editor/editor_resource_preview.h"
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#include "editor/editor_settings.h"
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#include "editor/editor_string_names.h"
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#include "editor/filesystem_dock.h"
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#include "editor/gui/editor_file_dialog.h"
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#include "editor/gui/editor_quick_open_dialog.h"
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#include "editor/plugins/editor_resource_conversion_plugin.h"
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#include "editor/plugins/script_editor_plugin.h"
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#include "editor/scene_tree_dock.h"
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#include "editor/themes/editor_scale.h"
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#include "scene/gui/button.h"
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#include "scene/gui/texture_rect.h"
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#include "scene/resources/gradient_texture.h"
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#include "scene/resources/image_texture.h"
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void EditorResourcePicker::_update_resource() {
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String resource_path;
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if (edited_resource.is_valid() && edited_resource->get_path().is_resource_file()) {
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resource_path = edited_resource->get_path() + "\n";
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}
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String class_name = _get_resource_type(edited_resource);
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if (preview_rect) {
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preview_rect->set_texture(Ref<Texture2D>());
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assign_button->set_custom_minimum_size(assign_button_min_size);
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if (edited_resource == Ref<Resource>()) {
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assign_button->set_button_icon(Ref<Texture2D>());
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assign_button->set_text(TTR("<empty>"));
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assign_button->set_tooltip_text("");
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} else {
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assign_button->set_button_icon(EditorNode::get_singleton()->get_object_icon(edited_resource.operator->(), SNAME("Object")));
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if (!edited_resource->get_name().is_empty()) {
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assign_button->set_text(edited_resource->get_name());
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} else if (edited_resource->get_path().is_resource_file()) {
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assign_button->set_text(edited_resource->get_path().get_file());
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} else {
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assign_button->set_text(class_name);
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}
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if (edited_resource->get_path().is_resource_file()) {
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resource_path = edited_resource->get_path() + "\n";
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}
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assign_button->set_tooltip_text(resource_path + TTR("Type:") + " " + class_name);
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// Preview will override the above, so called at the end.
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EditorResourcePreview::get_singleton()->queue_edited_resource_preview(edited_resource, this, "_update_resource_preview", edited_resource->get_instance_id());
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}
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} else if (edited_resource.is_valid()) {
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assign_button->set_tooltip_text(resource_path + TTR("Type:") + " " + edited_resource->get_class());
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}
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assign_button->set_disabled(!editable && !edited_resource.is_valid());
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}
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void EditorResourcePicker::_update_resource_preview(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, ObjectID p_obj) {
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if (!edited_resource.is_valid() || edited_resource->get_instance_id() != p_obj) {
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return;
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}
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if (preview_rect) {
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Ref<Script> scr = edited_resource;
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if (scr.is_valid()) {
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assign_button->set_text(scr->get_path().get_file());
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return;
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}
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if (p_preview.is_valid()) {
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preview_rect->set_offset(SIDE_LEFT, assign_button->get_button_icon()->get_width() + assign_button->get_theme_stylebox(CoreStringName(normal))->get_content_margin(SIDE_LEFT) + get_theme_constant(SNAME("h_separation"), SNAME("Button")));
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// Resource-specific stretching.
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if (Ref<GradientTexture1D>(edited_resource).is_valid() || Ref<Gradient>(edited_resource).is_valid()) {
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preview_rect->set_stretch_mode(TextureRect::STRETCH_SCALE);
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assign_button->set_custom_minimum_size(assign_button_min_size);
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} else {
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preview_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
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int thumbnail_size = EDITOR_GET("filesystem/file_dialog/thumbnail_size");
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thumbnail_size *= EDSCALE;
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assign_button->set_custom_minimum_size(assign_button_min_size.max(Size2(1, thumbnail_size)));
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}
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preview_rect->set_texture(p_preview);
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assign_button->set_text("");
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}
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}
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}
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void EditorResourcePicker::_resource_selected() {
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if (edited_resource.is_null()) {
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edit_button->set_pressed(true);
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_update_menu();
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return;
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}
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emit_signal(SNAME("resource_selected"), edited_resource, false);
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}
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void EditorResourcePicker::_resource_changed() {
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emit_signal(SNAME("resource_changed"), edited_resource);
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_update_resource();
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}
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void EditorResourcePicker::_file_selected(const String &p_path) {
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Ref<Resource> loaded_resource = ResourceLoader::load(p_path);
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ERR_FAIL_COND_MSG(loaded_resource.is_null(), "Cannot load resource from path '" + p_path + "'.");
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if (!base_type.is_empty()) {
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bool any_type_matches = false;
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String res_type = loaded_resource->get_class();
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Ref<Script> res_script = loaded_resource->get_script();
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bool is_global_class = false;
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if (res_script.is_valid()) {
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String script_type = EditorNode::get_editor_data().script_class_get_name(res_script->get_path());
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if (!script_type.is_empty()) {
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is_global_class = true;
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res_type = script_type;
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}
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}
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for (int i = 0; i < base_type.get_slice_count(","); i++) {
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String base = base_type.get_slice(",", i);
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any_type_matches = is_global_class ? EditorNode::get_editor_data().script_class_is_parent(res_type, base) : loaded_resource->is_class(base);
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if (any_type_matches) {
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break;
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}
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}
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if (!any_type_matches) {
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EditorNode::get_singleton()->show_warning(vformat(TTR("The selected resource (%s) does not match any type expected for this property (%s)."), res_type, base_type));
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return;
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}
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}
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edited_resource = loaded_resource;
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_resource_changed();
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}
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void EditorResourcePicker::_resource_saved(Object *p_resource) {
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if (edited_resource.is_valid() && p_resource == edited_resource.ptr()) {
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emit_signal(SNAME("resource_changed"), edited_resource);
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_update_resource();
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}
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}
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void EditorResourcePicker::_update_menu() {
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_update_menu_items();
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Rect2 gt = edit_button->get_screen_rect();
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edit_menu->reset_size();
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int ms = edit_menu->get_contents_minimum_size().width;
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Vector2 popup_pos = gt.get_end() - Vector2(ms, 0);
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edit_menu->set_position(popup_pos);
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edit_menu->popup();
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}
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void EditorResourcePicker::_update_menu_items() {
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_ensure_resource_menu();
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edit_menu->clear();
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// Add options for creating specific subtypes of the base resource type.
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if (is_editable()) {
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set_create_options(edit_menu);
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// Add an option to load a resource from a file using the QuickOpen dialog.
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edit_menu->add_icon_item(get_editor_theme_icon(SNAME("Load")), TTR("Quick Load..."), OBJ_MENU_QUICKLOAD);
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edit_menu->set_item_tooltip(-1, TTR("Opens a quick menu to select from a list of allowed Resource files."));
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// Add an option to load a resource from a file using the regular file dialog.
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edit_menu->add_icon_item(get_editor_theme_icon(SNAME("Load")), TTR("Load..."), OBJ_MENU_LOAD);
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}
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// Add options for changing existing value of the resource.
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if (edited_resource.is_valid()) {
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// Determine if the edited resource is part of another scene (foreign) which was imported
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bool is_edited_resource_foreign_import = EditorNode::get_singleton()->is_resource_read_only(edited_resource, true);
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// If the resource is determined to be foreign and imported, change the menu entry's description to 'inspect' rather than 'edit'
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// since will only be able to view its properties in read-only mode.
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if (is_edited_resource_foreign_import) {
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// The 'Search' icon is a magnifying glass, which seems appropriate, but maybe a bespoke icon is preferred here.
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edit_menu->add_icon_item(get_editor_theme_icon(SNAME("Search")), TTR("Inspect"), OBJ_MENU_INSPECT);
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} else {
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edit_menu->add_icon_item(get_editor_theme_icon(SNAME("Edit")), TTR("Edit"), OBJ_MENU_INSPECT);
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}
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if (is_editable()) {
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if (!_is_custom_type_script()) {
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edit_menu->add_icon_item(get_editor_theme_icon(SNAME("Clear")), TTR("Clear"), OBJ_MENU_CLEAR);
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}
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edit_menu->add_icon_item(get_editor_theme_icon(SNAME("Duplicate")), TTR("Make Unique"), OBJ_MENU_MAKE_UNIQUE);
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// Check whether the resource has subresources.
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List<PropertyInfo> property_list;
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edited_resource->get_property_list(&property_list);
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bool has_subresources = false;
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for (PropertyInfo &p : property_list) {
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if ((p.type == Variant::OBJECT) && (p.hint == PROPERTY_HINT_RESOURCE_TYPE) && (p.name != "script") && ((Object *)edited_resource->get(p.name) != nullptr)) {
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has_subresources = true;
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break;
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}
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}
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if (has_subresources) {
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edit_menu->add_icon_item(get_editor_theme_icon(SNAME("Duplicate")), TTR("Make Unique (Recursive)"), OBJ_MENU_MAKE_UNIQUE_RECURSIVE);
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}
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edit_menu->add_icon_item(get_editor_theme_icon(SNAME("Save")), TTR("Save"), OBJ_MENU_SAVE);
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edit_menu->add_icon_item(get_editor_theme_icon(SNAME("Save")), TTR("Save As..."), OBJ_MENU_SAVE_AS);
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}
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if (edited_resource->get_path().is_resource_file()) {
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edit_menu->add_separator();
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edit_menu->add_icon_item(get_editor_theme_icon(SNAME("ShowInFileSystem")), TTR("Show in FileSystem"), OBJ_MENU_SHOW_IN_FILE_SYSTEM);
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}
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}
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// Add options to copy/paste resource.
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Ref<Resource> cb = EditorSettings::get_singleton()->get_resource_clipboard();
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bool paste_valid = false;
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if (is_editable() && cb.is_valid()) {
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if (base_type.is_empty()) {
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paste_valid = true;
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} else {
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String res_type = _get_resource_type(cb);
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for (int i = 0; i < base_type.get_slice_count(","); i++) {
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String base = base_type.get_slice(",", i);
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paste_valid = ClassDB::is_parent_class(res_type, base) || EditorNode::get_editor_data().script_class_is_parent(res_type, base);
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if (paste_valid) {
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break;
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}
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}
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}
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}
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if (edited_resource.is_valid() || paste_valid) {
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edit_menu->add_separator();
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if (edited_resource.is_valid()) {
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edit_menu->add_item(TTR("Copy"), OBJ_MENU_COPY);
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}
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if (paste_valid) {
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edit_menu->add_item(TTR("Paste"), OBJ_MENU_PASTE);
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}
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}
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// Add options to convert existing resource to another type of resource.
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if (is_editable() && edited_resource.is_valid()) {
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Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin_for_resource(edited_resource);
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if (!conversions.is_empty()) {
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edit_menu->add_separator();
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}
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int relative_id = 0;
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for (const Ref<EditorResourceConversionPlugin> &conversion : conversions) {
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String what = conversion->converts_to();
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Ref<Texture2D> icon;
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if (has_theme_icon(what, EditorStringName(EditorIcons))) {
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icon = get_editor_theme_icon(what);
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} else {
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icon = get_editor_theme_icon(SNAME("Object"));
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}
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edit_menu->add_icon_item(icon, vformat(TTR("Convert to %s"), what), CONVERT_BASE_ID + relative_id);
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relative_id++;
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}
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}
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}
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void EditorResourcePicker::_edit_menu_cbk(int p_which) {
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switch (p_which) {
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case OBJ_MENU_LOAD: {
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List<String> extensions;
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for (int i = 0; i < base_type.get_slice_count(","); i++) {
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String base = base_type.get_slice(",", i);
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ResourceLoader::get_recognized_extensions_for_type(base, &extensions);
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if (ScriptServer::is_global_class(base)) {
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ResourceLoader::get_recognized_extensions_for_type(ScriptServer::get_global_class_native_base(base), &extensions);
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}
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}
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HashSet<String> valid_extensions;
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for (const String &E : extensions) {
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valid_extensions.insert(E);
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}
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if (!file_dialog) {
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file_dialog = memnew(EditorFileDialog);
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file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
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add_child(file_dialog);
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file_dialog->connect("file_selected", callable_mp(this, &EditorResourcePicker::_file_selected));
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}
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file_dialog->clear_filters();
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for (const String &E : valid_extensions) {
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file_dialog->add_filter("*." + E, E.to_upper());
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}
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file_dialog->popup_file_dialog();
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} break;
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case OBJ_MENU_QUICKLOAD: {
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const Vector<String> &base_types_string = base_type.split(",");
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Vector<StringName> base_types;
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for (const String &type : base_types_string) {
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base_types.push_back(type);
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}
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EditorNode::get_singleton()->get_quick_open_dialog()->popup_dialog(base_types, callable_mp(this, &EditorResourcePicker::_file_selected));
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} break;
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case OBJ_MENU_INSPECT: {
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if (edited_resource.is_valid()) {
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emit_signal(SNAME("resource_selected"), edited_resource, true);
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}
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} break;
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case OBJ_MENU_CLEAR: {
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edited_resource = Ref<Resource>();
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_resource_changed();
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} break;
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case OBJ_MENU_MAKE_UNIQUE: {
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if (edited_resource.is_null()) {
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return;
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}
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Ref<Resource> unique_resource = edited_resource->duplicate();
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ERR_FAIL_COND(unique_resource.is_null()); // duplicate() may fail.
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edited_resource = unique_resource;
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_resource_changed();
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} break;
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case OBJ_MENU_MAKE_UNIQUE_RECURSIVE: {
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if (edited_resource.is_null()) {
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return;
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}
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if (!duplicate_resources_dialog) {
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duplicate_resources_dialog = memnew(ConfirmationDialog);
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add_child(duplicate_resources_dialog);
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duplicate_resources_dialog->set_title(TTR("Make Unique (Recursive)"));
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duplicate_resources_dialog->connect(SceneStringName(confirmed), callable_mp(this, &EditorResourcePicker::_duplicate_selected_resources));
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VBoxContainer *vb = memnew(VBoxContainer);
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duplicate_resources_dialog->add_child(vb);
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Label *label = memnew(Label(TTR("Select resources to make unique:")));
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vb->add_child(label);
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duplicate_resources_tree = memnew(Tree);
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duplicate_resources_tree->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
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vb->add_child(duplicate_resources_tree);
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duplicate_resources_tree->set_columns(2);
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duplicate_resources_tree->set_v_size_flags(SIZE_EXPAND_FILL);
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}
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duplicate_resources_tree->clear();
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TreeItem *root = duplicate_resources_tree->create_item();
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_gather_resources_to_duplicate(edited_resource, root);
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duplicate_resources_dialog->reset_size();
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duplicate_resources_dialog->popup_centered(Vector2(500, 400) * EDSCALE);
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} break;
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case OBJ_MENU_SAVE: {
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if (edited_resource.is_null()) {
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return;
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}
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EditorNode::get_singleton()->save_resource(edited_resource);
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} break;
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case OBJ_MENU_SAVE_AS: {
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if (edited_resource.is_null()) {
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return;
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}
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Callable resource_saved = callable_mp(this, &EditorResourcePicker::_resource_saved);
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if (!EditorNode::get_singleton()->is_connected("resource_saved", resource_saved)) {
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EditorNode::get_singleton()->connect("resource_saved", resource_saved);
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}
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EditorNode::get_singleton()->save_resource_as(edited_resource);
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} break;
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case OBJ_MENU_COPY: {
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EditorSettings::get_singleton()->set_resource_clipboard(edited_resource);
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} break;
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case OBJ_MENU_PASTE: {
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edited_resource = EditorSettings::get_singleton()->get_resource_clipboard();
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if (edited_resource->is_built_in() && EditorNode::get_singleton()->get_edited_scene() &&
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edited_resource->get_path().get_slice("::", 0) != EditorNode::get_singleton()->get_edited_scene()->get_scene_file_path()) {
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// Automatically make resource unique if it belongs to another scene.
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_edit_menu_cbk(OBJ_MENU_MAKE_UNIQUE);
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return;
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}
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_resource_changed();
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} break;
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case OBJ_MENU_SHOW_IN_FILE_SYSTEM: {
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FileSystemDock::get_singleton()->navigate_to_path(edited_resource->get_path());
|
|
} break;
|
|
|
|
default: {
|
|
// Allow subclasses to handle their own options first, only then fallback on the default branch logic.
|
|
if (handle_menu_selected(p_which)) {
|
|
break;
|
|
}
|
|
|
|
if (p_which >= CONVERT_BASE_ID) {
|
|
int to_type = p_which - CONVERT_BASE_ID;
|
|
Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin_for_resource(edited_resource);
|
|
ERR_FAIL_INDEX(to_type, conversions.size());
|
|
|
|
edited_resource = conversions[to_type]->convert(edited_resource);
|
|
_resource_changed();
|
|
break;
|
|
}
|
|
|
|
ERR_FAIL_COND(inheritors_array.is_empty());
|
|
|
|
String intype = inheritors_array[p_which - TYPE_BASE_ID];
|
|
Variant obj;
|
|
|
|
if (ScriptServer::is_global_class(intype)) {
|
|
obj = EditorNode::get_editor_data().script_class_instance(intype);
|
|
} else {
|
|
obj = ClassDB::instantiate(intype);
|
|
}
|
|
|
|
if (!obj) {
|
|
obj = EditorNode::get_editor_data().instantiate_custom_type(intype, "Resource");
|
|
}
|
|
|
|
Resource *resp = Object::cast_to<Resource>(obj);
|
|
ERR_BREAK(!resp);
|
|
|
|
EditorNode::get_editor_data().instantiate_object_properties(obj);
|
|
|
|
// Prevent freeing of the object until the end of the update of the resource (GH-88286).
|
|
Ref<Resource> old_edited_resource = edited_resource;
|
|
edited_resource = Ref<Resource>(resp);
|
|
_resource_changed();
|
|
} break;
|
|
}
|
|
}
|
|
|
|
void EditorResourcePicker::set_create_options(Object *p_menu_node) {
|
|
_ensure_resource_menu();
|
|
// If a subclass implements this method, use it to replace all create items.
|
|
if (GDVIRTUAL_CALL(_set_create_options, p_menu_node)) {
|
|
return;
|
|
}
|
|
|
|
// By default provide generic "New ..." options.
|
|
if (!base_type.is_empty()) {
|
|
int idx = 0;
|
|
|
|
_ensure_allowed_types();
|
|
HashSet<StringName> allowed_types = allowed_types_without_convert;
|
|
|
|
for (const StringName &E : allowed_types) {
|
|
const String &t = E;
|
|
|
|
if (!ClassDB::can_instantiate(t)) {
|
|
continue;
|
|
}
|
|
|
|
inheritors_array.push_back(t);
|
|
|
|
Ref<Texture2D> icon = EditorNode::get_singleton()->get_class_icon(t, "Object");
|
|
int id = TYPE_BASE_ID + idx;
|
|
edit_menu->add_icon_item(icon, vformat(TTR("New %s"), t), id);
|
|
|
|
HashMap<String, DocData::ClassDoc>::Iterator class_doc = EditorHelp::get_doc_data()->class_list.find(t);
|
|
if (class_doc) {
|
|
edit_menu->set_item_tooltip(-1, DTR(class_doc->value.brief_description));
|
|
}
|
|
|
|
idx++;
|
|
}
|
|
|
|
if (edit_menu->get_item_count()) {
|
|
edit_menu->add_separator();
|
|
}
|
|
}
|
|
}
|
|
|
|
bool EditorResourcePicker::handle_menu_selected(int p_which) {
|
|
bool success = false;
|
|
GDVIRTUAL_CALL(_handle_menu_selected, p_which, success);
|
|
return success;
|
|
}
|
|
|
|
void EditorResourcePicker::_button_draw() {
|
|
if (dropping) {
|
|
Color color = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
|
|
assign_button->draw_rect(Rect2(Point2(), assign_button->get_size()), color, false);
|
|
}
|
|
}
|
|
|
|
void EditorResourcePicker::_button_input(const Ref<InputEvent> &p_event) {
|
|
Ref<InputEventMouseButton> mb = p_event;
|
|
|
|
if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) {
|
|
// Only attempt to update and show the menu if we have
|
|
// a valid resource or the Picker is editable, as
|
|
// there will otherwise be nothing to display.
|
|
if (edited_resource.is_valid() || is_editable()) {
|
|
_update_menu_items();
|
|
|
|
Vector2 pos = get_screen_position() + mb->get_position();
|
|
edit_menu->reset_size();
|
|
edit_menu->set_position(pos);
|
|
edit_menu->popup();
|
|
}
|
|
}
|
|
}
|
|
|
|
String EditorResourcePicker::_get_resource_type(const Ref<Resource> &p_resource) const {
|
|
if (p_resource.is_null()) {
|
|
return String();
|
|
}
|
|
String res_type = p_resource->get_class();
|
|
|
|
Ref<Script> res_script = p_resource->get_script();
|
|
if (res_script.is_null()) {
|
|
return res_type;
|
|
}
|
|
|
|
// TODO: Replace with EditorFileSystem when PR #60606 is merged to use cached resource type.
|
|
String script_type = EditorNode::get_editor_data().script_class_get_name(res_script->get_path());
|
|
if (!script_type.is_empty()) {
|
|
res_type = script_type;
|
|
}
|
|
return res_type;
|
|
}
|
|
|
|
static void _add_allowed_type(const StringName &p_type, HashSet<StringName> *p_vector) {
|
|
if (p_vector->has(p_type)) {
|
|
// Already added
|
|
return;
|
|
}
|
|
|
|
if (ClassDB::class_exists(p_type)) {
|
|
// Engine class,
|
|
|
|
if (!ClassDB::is_virtual(p_type)) {
|
|
p_vector->insert(p_type);
|
|
}
|
|
|
|
List<StringName> inheriters;
|
|
ClassDB::get_inheriters_from_class(p_type, &inheriters);
|
|
for (const StringName &S : inheriters) {
|
|
_add_allowed_type(S, p_vector);
|
|
}
|
|
} else {
|
|
// Script class.
|
|
p_vector->insert(p_type);
|
|
}
|
|
|
|
List<StringName> inheriters;
|
|
ScriptServer::get_inheriters_list(p_type, &inheriters);
|
|
for (const StringName &S : inheriters) {
|
|
_add_allowed_type(S, p_vector);
|
|
}
|
|
}
|
|
|
|
void EditorResourcePicker::_ensure_allowed_types() const {
|
|
if (!allowed_types_without_convert.is_empty()) {
|
|
return;
|
|
}
|
|
|
|
Vector<String> allowed_types = base_type.split(",");
|
|
int size = allowed_types.size();
|
|
|
|
for (int i = 0; i < size; i++) {
|
|
const String base = allowed_types[i].strip_edges();
|
|
_add_allowed_type(base, &allowed_types_without_convert);
|
|
}
|
|
|
|
allowed_types_with_convert = HashSet<StringName>(allowed_types_without_convert);
|
|
|
|
for (int i = 0; i < size; i++) {
|
|
const String base = allowed_types[i].strip_edges();
|
|
if (base == "BaseMaterial3D") {
|
|
allowed_types_with_convert.insert("Texture2D");
|
|
} else if (ClassDB::is_parent_class("ShaderMaterial", base)) {
|
|
allowed_types_with_convert.insert("Shader");
|
|
} else if (ClassDB::is_parent_class("ImageTexture", base)) {
|
|
allowed_types_with_convert.insert("Image");
|
|
}
|
|
}
|
|
}
|
|
|
|
bool EditorResourcePicker::_is_drop_valid(const Dictionary &p_drag_data) const {
|
|
{
|
|
const ObjectID source_picker = p_drag_data.get("source_picker", ObjectID());
|
|
if (source_picker == get_instance_id()) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (base_type.is_empty()) {
|
|
return true;
|
|
}
|
|
|
|
Dictionary drag_data = p_drag_data;
|
|
|
|
Ref<Resource> res;
|
|
if (drag_data.has("type") && String(drag_data["type"]) == "script_list_element") {
|
|
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(drag_data["script_list_element"]);
|
|
if (se) {
|
|
res = se->get_edited_resource();
|
|
}
|
|
} else if (drag_data.has("type") && String(drag_data["type"]) == "resource") {
|
|
res = drag_data["resource"];
|
|
} else if (drag_data.has("type") && String(drag_data["type"]) == "files") {
|
|
Vector<String> files = drag_data["files"];
|
|
|
|
// TODO: Extract the typename of the dropped filepath's resource in a more performant way, without fully loading it.
|
|
if (files.size() == 1) {
|
|
res = ResourceLoader::load(files[0]);
|
|
}
|
|
}
|
|
|
|
_ensure_allowed_types();
|
|
HashSet<StringName> allowed_types = allowed_types_with_convert;
|
|
|
|
if (res.is_valid()) {
|
|
String res_type = _get_resource_type(res);
|
|
|
|
if (_is_type_valid(res_type, allowed_types)) {
|
|
return true;
|
|
}
|
|
|
|
StringName custom_class = EditorNode::get_singleton()->get_object_custom_type_name(res.ptr());
|
|
if (_is_type_valid(custom_class, allowed_types)) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool EditorResourcePicker::_is_type_valid(const String &p_type_name, const HashSet<StringName> &p_allowed_types) const {
|
|
for (const StringName &E : p_allowed_types) {
|
|
String at = E;
|
|
if (p_type_name == at || ClassDB::is_parent_class(p_type_name, at) || EditorNode::get_editor_data().script_class_is_parent(p_type_name, at)) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool EditorResourcePicker::_is_custom_type_script() const {
|
|
Ref<Script> resource_as_script = edited_resource;
|
|
|
|
if (resource_as_script.is_valid() && resource_owner && resource_owner->has_meta(SceneStringName(_custom_type_script))) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
Variant EditorResourcePicker::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
|
|
if (edited_resource.is_valid()) {
|
|
Dictionary drag_data = EditorNode::get_singleton()->drag_resource(edited_resource, p_from);
|
|
drag_data["source_picker"] = get_instance_id();
|
|
return drag_data;
|
|
}
|
|
|
|
return Variant();
|
|
}
|
|
|
|
bool EditorResourcePicker::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
|
|
return editable && _is_drop_valid(p_data);
|
|
}
|
|
|
|
void EditorResourcePicker::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
|
|
ERR_FAIL_COND(!_is_drop_valid(p_data));
|
|
|
|
Dictionary drag_data = p_data;
|
|
|
|
Ref<Resource> dropped_resource;
|
|
if (drag_data.has("type") && String(drag_data["type"]) == "script_list_element") {
|
|
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(drag_data["script_list_element"]);
|
|
if (se) {
|
|
dropped_resource = se->get_edited_resource();
|
|
}
|
|
} else if (drag_data.has("type") && String(drag_data["type"]) == "resource") {
|
|
dropped_resource = drag_data["resource"];
|
|
}
|
|
|
|
if (!dropped_resource.is_valid() && drag_data.has("type") && String(drag_data["type"]) == "files") {
|
|
Vector<String> files = drag_data["files"];
|
|
|
|
if (files.size() == 1) {
|
|
dropped_resource = ResourceLoader::load(files[0]);
|
|
}
|
|
}
|
|
|
|
if (dropped_resource.is_valid()) {
|
|
_ensure_allowed_types();
|
|
HashSet<StringName> allowed_types = allowed_types_without_convert;
|
|
|
|
String res_type = _get_resource_type(dropped_resource);
|
|
|
|
// If the accepted dropped resource is from the extended list, it requires conversion.
|
|
if (!_is_type_valid(res_type, allowed_types)) {
|
|
for (const StringName &E : allowed_types) {
|
|
String at = E;
|
|
|
|
if (at == "BaseMaterial3D" && Ref<Texture2D>(dropped_resource).is_valid()) {
|
|
// Use existing resource if possible and only replace its data.
|
|
Ref<StandardMaterial3D> mat = edited_resource;
|
|
if (!mat.is_valid()) {
|
|
mat.instantiate();
|
|
}
|
|
mat->set_texture(StandardMaterial3D::TextureParam::TEXTURE_ALBEDO, dropped_resource);
|
|
dropped_resource = mat;
|
|
break;
|
|
}
|
|
|
|
if (at == "ShaderMaterial" && Ref<Shader>(dropped_resource).is_valid()) {
|
|
Ref<ShaderMaterial> mat = edited_resource;
|
|
if (!mat.is_valid()) {
|
|
mat.instantiate();
|
|
}
|
|
mat->set_shader(dropped_resource);
|
|
dropped_resource = mat;
|
|
break;
|
|
}
|
|
|
|
if (at == "ImageTexture" && Ref<Image>(dropped_resource).is_valid()) {
|
|
Ref<ImageTexture> texture = edited_resource;
|
|
if (!texture.is_valid()) {
|
|
texture.instantiate();
|
|
}
|
|
texture->set_image(dropped_resource);
|
|
dropped_resource = texture;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
edited_resource = dropped_resource;
|
|
_resource_changed();
|
|
}
|
|
}
|
|
|
|
void EditorResourcePicker::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("_update_resource_preview"), &EditorResourcePicker::_update_resource_preview);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_base_type", "base_type"), &EditorResourcePicker::set_base_type);
|
|
ClassDB::bind_method(D_METHOD("get_base_type"), &EditorResourcePicker::get_base_type);
|
|
ClassDB::bind_method(D_METHOD("get_allowed_types"), &EditorResourcePicker::get_allowed_types);
|
|
ClassDB::bind_method(D_METHOD("set_edited_resource", "resource"), &EditorResourcePicker::set_edited_resource);
|
|
ClassDB::bind_method(D_METHOD("get_edited_resource"), &EditorResourcePicker::get_edited_resource);
|
|
ClassDB::bind_method(D_METHOD("set_toggle_mode", "enable"), &EditorResourcePicker::set_toggle_mode);
|
|
ClassDB::bind_method(D_METHOD("is_toggle_mode"), &EditorResourcePicker::is_toggle_mode);
|
|
ClassDB::bind_method(D_METHOD("set_toggle_pressed", "pressed"), &EditorResourcePicker::set_toggle_pressed);
|
|
ClassDB::bind_method(D_METHOD("set_editable", "enable"), &EditorResourcePicker::set_editable);
|
|
ClassDB::bind_method(D_METHOD("is_editable"), &EditorResourcePicker::is_editable);
|
|
|
|
GDVIRTUAL_BIND(_set_create_options, "menu_node");
|
|
GDVIRTUAL_BIND(_handle_menu_selected, "id");
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type"), "set_base_type", "get_base_type");
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "edited_resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource", PROPERTY_USAGE_NONE), "set_edited_resource", "get_edited_resource");
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable");
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toggle_mode"), "set_toggle_mode", "is_toggle_mode");
|
|
|
|
ADD_SIGNAL(MethodInfo("resource_selected", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource"), PropertyInfo(Variant::BOOL, "inspect")));
|
|
ADD_SIGNAL(MethodInfo("resource_changed", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource")));
|
|
}
|
|
|
|
void EditorResourcePicker::_notification(int p_what) {
|
|
switch (p_what) {
|
|
case NOTIFICATION_ENTER_TREE: {
|
|
_update_resource();
|
|
[[fallthrough]];
|
|
}
|
|
case NOTIFICATION_THEME_CHANGED: {
|
|
const int icon_width = get_theme_constant(SNAME("class_icon_size"), EditorStringName(Editor));
|
|
assign_button->add_theme_constant_override("icon_max_width", icon_width);
|
|
if (edit_menu) {
|
|
edit_menu->add_theme_constant_override("icon_max_width", icon_width);
|
|
}
|
|
|
|
edit_button->set_button_icon(get_theme_icon(SNAME("select_arrow"), SNAME("Tree")));
|
|
} break;
|
|
|
|
case NOTIFICATION_DRAW: {
|
|
draw_style_box(get_theme_stylebox(SceneStringName(panel), SNAME("Tree")), Rect2(Point2(), get_size()));
|
|
} break;
|
|
|
|
case NOTIFICATION_DRAG_BEGIN: {
|
|
if (editable && _is_drop_valid(get_viewport()->gui_get_drag_data())) {
|
|
dropping = true;
|
|
assign_button->queue_redraw();
|
|
}
|
|
} break;
|
|
|
|
case NOTIFICATION_DRAG_END: {
|
|
if (dropping) {
|
|
dropping = false;
|
|
assign_button->queue_redraw();
|
|
}
|
|
} break;
|
|
|
|
case NOTIFICATION_EXIT_TREE: {
|
|
Callable resource_saved = callable_mp(this, &EditorResourcePicker::_resource_saved);
|
|
if (EditorNode::get_singleton()->is_connected("resource_saved", resource_saved)) {
|
|
EditorNode::get_singleton()->disconnect("resource_saved", resource_saved);
|
|
}
|
|
} break;
|
|
}
|
|
}
|
|
|
|
void EditorResourcePicker::set_assign_button_min_size(const Size2i &p_size) {
|
|
assign_button_min_size = p_size;
|
|
assign_button->set_custom_minimum_size(assign_button_min_size);
|
|
}
|
|
|
|
void EditorResourcePicker::set_base_type(const String &p_base_type) {
|
|
base_type = p_base_type;
|
|
|
|
// There is a possibility that the new base type is conflicting with the existing value.
|
|
// Keep the value, but warn the user that there is a potential mistake.
|
|
if (!base_type.is_empty() && edited_resource.is_valid()) {
|
|
_ensure_allowed_types();
|
|
HashSet<StringName> allowed_types = allowed_types_with_convert;
|
|
|
|
StringName custom_class;
|
|
bool is_custom = false;
|
|
if (edited_resource->get_script()) {
|
|
custom_class = EditorNode::get_singleton()->get_object_custom_type_name(edited_resource->get_script());
|
|
is_custom = _is_type_valid(custom_class, allowed_types);
|
|
}
|
|
|
|
if (!is_custom && !_is_type_valid(edited_resource->get_class(), allowed_types)) {
|
|
String class_str = (custom_class == StringName() ? edited_resource->get_class() : vformat("%s (%s)", custom_class, edited_resource->get_class()));
|
|
WARN_PRINT(vformat("Value mismatch between the new base type of this EditorResourcePicker, '%s', and the type of the value it already has, '%s'.", base_type, class_str));
|
|
}
|
|
}
|
|
}
|
|
|
|
String EditorResourcePicker::get_base_type() const {
|
|
return base_type;
|
|
}
|
|
|
|
Vector<String> EditorResourcePicker::get_allowed_types() const {
|
|
_ensure_allowed_types();
|
|
HashSet<StringName> allowed_types = allowed_types_without_convert;
|
|
|
|
Vector<String> types;
|
|
types.resize(allowed_types.size());
|
|
|
|
int i = 0;
|
|
String *w = types.ptrw();
|
|
for (const StringName &E : allowed_types) {
|
|
w[i] = E;
|
|
i++;
|
|
}
|
|
|
|
return types;
|
|
}
|
|
|
|
void EditorResourcePicker::set_edited_resource(Ref<Resource> p_resource) {
|
|
if (!p_resource.is_valid()) {
|
|
edited_resource = Ref<Resource>();
|
|
_update_resource();
|
|
return;
|
|
}
|
|
|
|
if (!base_type.is_empty()) {
|
|
_ensure_allowed_types();
|
|
HashSet<StringName> allowed_types = allowed_types_with_convert;
|
|
|
|
StringName custom_class;
|
|
bool is_custom = false;
|
|
if (p_resource->get_script()) {
|
|
custom_class = EditorNode::get_singleton()->get_object_custom_type_name(p_resource->get_script());
|
|
is_custom = _is_type_valid(custom_class, allowed_types);
|
|
}
|
|
|
|
if (!is_custom && !_is_type_valid(p_resource->get_class(), allowed_types)) {
|
|
String class_str = (custom_class == StringName() ? p_resource->get_class() : vformat("%s (%s)", custom_class, p_resource->get_class()));
|
|
ERR_FAIL_MSG(vformat("Failed to set a resource of the type '%s' because this EditorResourcePicker only accepts '%s' and its derivatives.", class_str, base_type));
|
|
}
|
|
}
|
|
set_edited_resource_no_check(p_resource);
|
|
}
|
|
|
|
void EditorResourcePicker::set_edited_resource_no_check(Ref<Resource> p_resource) {
|
|
edited_resource = p_resource;
|
|
_update_resource();
|
|
}
|
|
|
|
Ref<Resource> EditorResourcePicker::get_edited_resource() {
|
|
return edited_resource;
|
|
}
|
|
|
|
void EditorResourcePicker::set_toggle_mode(bool p_enable) {
|
|
assign_button->set_toggle_mode(p_enable);
|
|
}
|
|
|
|
bool EditorResourcePicker::is_toggle_mode() const {
|
|
return assign_button->is_toggle_mode();
|
|
}
|
|
|
|
void EditorResourcePicker::set_toggle_pressed(bool p_pressed) {
|
|
if (!is_toggle_mode()) {
|
|
return;
|
|
}
|
|
|
|
assign_button->set_pressed(p_pressed);
|
|
}
|
|
|
|
bool EditorResourcePicker::is_toggle_pressed() const {
|
|
return assign_button->is_pressed();
|
|
}
|
|
|
|
void EditorResourcePicker::set_resource_owner(Object *p_object) {
|
|
resource_owner = p_object;
|
|
}
|
|
|
|
void EditorResourcePicker::set_editable(bool p_editable) {
|
|
editable = p_editable;
|
|
assign_button->set_disabled(!editable && !edited_resource.is_valid());
|
|
edit_button->set_visible(editable);
|
|
}
|
|
|
|
bool EditorResourcePicker::is_editable() const {
|
|
return editable;
|
|
}
|
|
|
|
void EditorResourcePicker::_ensure_resource_menu() {
|
|
if (edit_menu) {
|
|
return;
|
|
}
|
|
edit_menu = memnew(PopupMenu);
|
|
edit_menu->add_theme_constant_override("icon_max_width", get_theme_constant(SNAME("class_icon_size"), EditorStringName(Editor)));
|
|
add_child(edit_menu);
|
|
edit_menu->connect(SceneStringName(id_pressed), callable_mp(this, &EditorResourcePicker::_edit_menu_cbk));
|
|
edit_menu->connect("popup_hide", callable_mp((BaseButton *)edit_button, &BaseButton::set_pressed).bind(false));
|
|
}
|
|
|
|
void EditorResourcePicker::_gather_resources_to_duplicate(const Ref<Resource> p_resource, TreeItem *p_item, const String &p_property_name) const {
|
|
p_item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
|
|
|
|
String res_name = p_resource->get_name();
|
|
if (res_name.is_empty() && !p_resource->is_built_in()) {
|
|
res_name = p_resource->get_path().get_file();
|
|
}
|
|
|
|
if (res_name.is_empty()) {
|
|
p_item->set_text(0, p_resource->get_class());
|
|
} else {
|
|
p_item->set_text(0, vformat("%s (%s)", p_resource->get_class(), res_name));
|
|
}
|
|
|
|
p_item->set_icon(0, EditorNode::get_singleton()->get_object_icon(p_resource.ptr()));
|
|
p_item->set_editable(0, true);
|
|
|
|
Array meta;
|
|
meta.append(p_resource);
|
|
p_item->set_metadata(0, meta);
|
|
|
|
if (!p_property_name.is_empty()) {
|
|
p_item->set_text(1, p_property_name);
|
|
}
|
|
|
|
static Vector<String> unique_exceptions = { "Image", "Shader", "Mesh", "FontFile" };
|
|
if (!unique_exceptions.has(p_resource->get_class())) {
|
|
// Automatically select resource, unless it's something that shouldn't be duplicated.
|
|
p_item->set_checked(0, true);
|
|
}
|
|
|
|
List<PropertyInfo> plist;
|
|
p_resource->get_property_list(&plist);
|
|
|
|
for (const PropertyInfo &E : plist) {
|
|
if (!(E.usage & PROPERTY_USAGE_STORAGE) || E.type != Variant::OBJECT || E.hint != PROPERTY_HINT_RESOURCE_TYPE) {
|
|
continue;
|
|
}
|
|
|
|
Ref<Resource> res = p_resource->get(E.name);
|
|
if (res.is_null()) {
|
|
continue;
|
|
}
|
|
|
|
TreeItem *child = p_item->create_child();
|
|
_gather_resources_to_duplicate(res, child, E.name);
|
|
|
|
meta = child->get_metadata(0);
|
|
// Remember property name.
|
|
meta.append(E.name);
|
|
|
|
if ((E.usage & PROPERTY_USAGE_NEVER_DUPLICATE)) {
|
|
// The resource can't be duplicated, but make it appear on the list anyway.
|
|
child->set_checked(0, false);
|
|
child->set_editable(0, false);
|
|
}
|
|
}
|
|
}
|
|
|
|
void EditorResourcePicker::_duplicate_selected_resources() {
|
|
for (TreeItem *item = duplicate_resources_tree->get_root(); item; item = item->get_next_in_tree()) {
|
|
if (!item->is_checked(0)) {
|
|
continue;
|
|
}
|
|
|
|
Array meta = item->get_metadata(0);
|
|
Ref<Resource> res = meta[0];
|
|
Ref<Resource> unique_resource = res->duplicate();
|
|
ERR_FAIL_COND(unique_resource.is_null()); // duplicate() may fail.
|
|
meta[0] = unique_resource;
|
|
|
|
if (meta.size() == 1) { // Root.
|
|
edited_resource = unique_resource;
|
|
_resource_changed();
|
|
} else {
|
|
Array parent_meta = item->get_parent()->get_metadata(0);
|
|
Ref<Resource> parent = parent_meta[0];
|
|
parent->set(meta[1], unique_resource);
|
|
}
|
|
}
|
|
}
|
|
|
|
EditorResourcePicker::EditorResourcePicker(bool p_hide_assign_button_controls) {
|
|
assign_button = memnew(Button);
|
|
assign_button->set_flat(true);
|
|
assign_button->set_h_size_flags(SIZE_EXPAND_FILL);
|
|
assign_button->set_expand_icon(true);
|
|
assign_button->set_clip_text(true);
|
|
assign_button->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
|
|
SET_DRAG_FORWARDING_GCD(assign_button, EditorResourcePicker);
|
|
add_child(assign_button);
|
|
assign_button->connect(SceneStringName(pressed), callable_mp(this, &EditorResourcePicker::_resource_selected));
|
|
assign_button->connect(SceneStringName(draw), callable_mp(this, &EditorResourcePicker::_button_draw));
|
|
assign_button->connect(SceneStringName(gui_input), callable_mp(this, &EditorResourcePicker::_button_input));
|
|
|
|
if (!p_hide_assign_button_controls) {
|
|
preview_rect = memnew(TextureRect);
|
|
preview_rect->set_expand_mode(TextureRect::EXPAND_IGNORE_SIZE);
|
|
preview_rect->set_anchors_and_offsets_preset(PRESET_FULL_RECT);
|
|
preview_rect->set_offset(SIDE_TOP, 1);
|
|
preview_rect->set_offset(SIDE_BOTTOM, -1);
|
|
preview_rect->set_offset(SIDE_RIGHT, -1);
|
|
preview_rect->set_texture_filter(TEXTURE_FILTER_NEAREST_WITH_MIPMAPS);
|
|
assign_button->add_child(preview_rect);
|
|
}
|
|
|
|
edit_button = memnew(Button);
|
|
edit_button->set_flat(false);
|
|
edit_button->set_toggle_mode(true);
|
|
edit_button->connect(SceneStringName(pressed), callable_mp(this, &EditorResourcePicker::_update_menu));
|
|
add_child(edit_button);
|
|
edit_button->connect(SceneStringName(gui_input), callable_mp(this, &EditorResourcePicker::_button_input));
|
|
|
|
add_theme_constant_override("separation", 0);
|
|
}
|
|
|
|
// EditorScriptPicker
|
|
|
|
void EditorScriptPicker::set_create_options(Object *p_menu_node) {
|
|
PopupMenu *menu_node = Object::cast_to<PopupMenu>(p_menu_node);
|
|
if (!menu_node) {
|
|
return;
|
|
}
|
|
|
|
if (!(script_owner && script_owner->has_meta(SceneStringName(_custom_type_script)))) {
|
|
menu_node->add_icon_item(get_editor_theme_icon(SNAME("ScriptCreate")), TTR("New Script..."), OBJ_MENU_NEW_SCRIPT);
|
|
}
|
|
|
|
if (script_owner) {
|
|
Ref<Script> scr = script_owner->get_script();
|
|
if (scr.is_valid()) {
|
|
menu_node->add_icon_item(get_editor_theme_icon(SNAME("ScriptExtend")), TTR("Extend Script..."), OBJ_MENU_EXTEND_SCRIPT);
|
|
}
|
|
}
|
|
menu_node->add_separator();
|
|
}
|
|
|
|
bool EditorScriptPicker::handle_menu_selected(int p_which) {
|
|
switch (p_which) {
|
|
case OBJ_MENU_NEW_SCRIPT: {
|
|
if (script_owner) {
|
|
SceneTreeDock::get_singleton()->open_script_dialog(script_owner, false);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
case OBJ_MENU_EXTEND_SCRIPT: {
|
|
if (script_owner) {
|
|
SceneTreeDock::get_singleton()->open_script_dialog(script_owner, true);
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void EditorScriptPicker::set_script_owner(Node *p_owner) {
|
|
script_owner = p_owner;
|
|
}
|
|
|
|
Node *EditorScriptPicker::get_script_owner() const {
|
|
return script_owner;
|
|
}
|
|
|
|
void EditorScriptPicker::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("set_script_owner", "owner_node"), &EditorScriptPicker::set_script_owner);
|
|
ClassDB::bind_method(D_METHOD("get_script_owner"), &EditorScriptPicker::get_script_owner);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "script_owner", PROPERTY_HINT_RESOURCE_TYPE, "Node", PROPERTY_USAGE_NONE), "set_script_owner", "get_script_owner");
|
|
}
|
|
|
|
EditorScriptPicker::EditorScriptPicker() {
|
|
}
|
|
|
|
// EditorShaderPicker
|
|
|
|
void EditorShaderPicker::set_create_options(Object *p_menu_node) {
|
|
PopupMenu *menu_node = Object::cast_to<PopupMenu>(p_menu_node);
|
|
if (!menu_node) {
|
|
return;
|
|
}
|
|
|
|
menu_node->add_icon_item(get_editor_theme_icon(SNAME("Shader")), TTR("New Shader..."), OBJ_MENU_NEW_SHADER);
|
|
menu_node->add_separator();
|
|
}
|
|
|
|
bool EditorShaderPicker::handle_menu_selected(int p_which) {
|
|
Ref<ShaderMaterial> ed_material = Ref<ShaderMaterial>(get_edited_material());
|
|
|
|
switch (p_which) {
|
|
case OBJ_MENU_NEW_SHADER: {
|
|
if (ed_material.is_valid()) {
|
|
SceneTreeDock::get_singleton()->open_shader_dialog(ed_material, preferred_mode);
|
|
return true;
|
|
}
|
|
} break;
|
|
default:
|
|
break;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void EditorShaderPicker::set_edited_material(ShaderMaterial *p_material) {
|
|
edited_material = p_material;
|
|
}
|
|
|
|
ShaderMaterial *EditorShaderPicker::get_edited_material() const {
|
|
return edited_material;
|
|
}
|
|
|
|
void EditorShaderPicker::set_preferred_mode(int p_mode) {
|
|
preferred_mode = p_mode;
|
|
}
|
|
|
|
EditorShaderPicker::EditorShaderPicker() {
|
|
}
|
|
|
|
//////////////
|
|
|
|
void EditorAudioStreamPicker::_notification(int p_what) {
|
|
switch (p_what) {
|
|
case NOTIFICATION_READY:
|
|
case NOTIFICATION_THEME_CHANGED: {
|
|
_update_resource();
|
|
} break;
|
|
case NOTIFICATION_INTERNAL_PROCESS: {
|
|
Ref<AudioStream> audio_stream = get_edited_resource();
|
|
if (audio_stream.is_valid()) {
|
|
if (audio_stream->get_length() > 0) {
|
|
Ref<AudioStreamPreview> preview = AudioStreamPreviewGenerator::get_singleton()->generate_preview(audio_stream);
|
|
if (preview.is_valid()) {
|
|
if (preview->get_version() != last_preview_version) {
|
|
stream_preview_rect->queue_redraw();
|
|
last_preview_version = preview->get_version();
|
|
}
|
|
}
|
|
}
|
|
|
|
uint64_t tagged_frame = audio_stream->get_tagged_frame();
|
|
uint64_t diff_frames = AudioServer::get_singleton()->get_mixed_frames() - tagged_frame;
|
|
uint64_t diff_msec = diff_frames * 1000 / AudioServer::get_singleton()->get_mix_rate();
|
|
|
|
if (diff_msec < 300) {
|
|
uint32_t count = audio_stream->get_tagged_frame_count();
|
|
|
|
bool differ = false;
|
|
|
|
if (count != tagged_frame_offset_count) {
|
|
differ = true;
|
|
}
|
|
float offsets[MAX_TAGGED_FRAMES];
|
|
|
|
for (uint32_t i = 0; i < MIN(count, uint32_t(MAX_TAGGED_FRAMES)); i++) {
|
|
offsets[i] = audio_stream->get_tagged_frame_offset(i);
|
|
if (offsets[i] != tagged_frame_offsets[i]) {
|
|
differ = true;
|
|
}
|
|
}
|
|
|
|
if (differ) {
|
|
tagged_frame_offset_count = count;
|
|
for (uint32_t i = 0; i < count; i++) {
|
|
tagged_frame_offsets[i] = offsets[i];
|
|
}
|
|
}
|
|
|
|
stream_preview_rect->queue_redraw();
|
|
} else {
|
|
if (tagged_frame_offset_count != 0) {
|
|
stream_preview_rect->queue_redraw();
|
|
}
|
|
tagged_frame_offset_count = 0;
|
|
}
|
|
}
|
|
} break;
|
|
}
|
|
}
|
|
|
|
void EditorAudioStreamPicker::_update_resource() {
|
|
EditorResourcePicker::_update_resource();
|
|
|
|
Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
|
|
int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
|
|
Ref<AudioStream> audio_stream = get_edited_resource();
|
|
if (audio_stream.is_valid() && audio_stream->get_length() > 0.0) {
|
|
set_assign_button_min_size(Size2(1, font->get_height(font_size) * 3));
|
|
} else {
|
|
set_assign_button_min_size(Size2(1, font->get_height(font_size) * 1.5));
|
|
}
|
|
|
|
stream_preview_rect->queue_redraw();
|
|
}
|
|
|
|
void EditorAudioStreamPicker::_preview_draw() {
|
|
Ref<AudioStream> audio_stream = get_edited_resource();
|
|
if (!audio_stream.is_valid()) {
|
|
get_assign_button()->set_text(TTR("<empty>"));
|
|
return;
|
|
}
|
|
|
|
int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
|
|
|
|
get_assign_button()->set_text("");
|
|
|
|
Size2i size = stream_preview_rect->get_size();
|
|
Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
|
|
|
|
Rect2 rect(Point2(), size);
|
|
|
|
if (audio_stream->get_length() > 0 && size.width > 0) {
|
|
rect.size.height *= 0.5;
|
|
|
|
Ref<AudioStreamPreview> preview = AudioStreamPreviewGenerator::get_singleton()->generate_preview(audio_stream);
|
|
float preview_len = preview->get_length();
|
|
|
|
Vector<Vector2> points;
|
|
points.resize(size.width * 2);
|
|
|
|
for (int i = 0; i < size.width; i++) {
|
|
float ofs = i * preview_len / size.width;
|
|
float ofs_n = (i + 1) * preview_len / size.width;
|
|
float max = preview->get_max(ofs, ofs_n) * 0.5 + 0.5;
|
|
float min = preview->get_min(ofs, ofs_n) * 0.5 + 0.5;
|
|
|
|
int idx = i;
|
|
points.write[idx * 2 + 0] = Vector2(i + 1, rect.position.y + min * rect.size.y);
|
|
points.write[idx * 2 + 1] = Vector2(i + 1, rect.position.y + max * rect.size.y);
|
|
}
|
|
|
|
Vector<Color> colors = { get_theme_color(SNAME("contrast_color_2"), EditorStringName(Editor)) };
|
|
|
|
RS::get_singleton()->canvas_item_add_multiline(stream_preview_rect->get_canvas_item(), points, colors);
|
|
|
|
if (tagged_frame_offset_count) {
|
|
Color accent = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
|
|
|
|
for (uint32_t i = 0; i < tagged_frame_offset_count; i++) {
|
|
int x = CLAMP(tagged_frame_offsets[i] * size.width / preview_len, 0, size.width);
|
|
if (x == 0) {
|
|
continue; // Because some may always return 0, ignore offset 0.
|
|
}
|
|
stream_preview_rect->draw_rect(Rect2i(x, 0, 2, rect.size.height), accent);
|
|
}
|
|
}
|
|
rect.position.y += rect.size.height;
|
|
}
|
|
|
|
Ref<Texture2D> icon;
|
|
Color icon_modulate(1, 1, 1, 1);
|
|
|
|
if (tagged_frame_offset_count > 0) {
|
|
icon = get_editor_theme_icon(SNAME("Play"));
|
|
if ((OS::get_singleton()->get_ticks_msec() % 500) > 250) {
|
|
icon_modulate = Color(1, 0.5, 0.5, 1); // get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
|
|
}
|
|
} else {
|
|
icon = EditorNode::get_singleton()->get_object_icon(audio_stream.operator->(), "Object");
|
|
}
|
|
String text;
|
|
if (!audio_stream->get_name().is_empty()) {
|
|
text = audio_stream->get_name();
|
|
} else if (audio_stream->get_path().is_resource_file()) {
|
|
text = audio_stream->get_path().get_file();
|
|
} else {
|
|
text = audio_stream->get_class().replace_first("AudioStream", "");
|
|
}
|
|
|
|
stream_preview_rect->draw_texture(icon, Point2i(EDSCALE * 4, rect.position.y + (rect.size.height - icon->get_height()) / 2), icon_modulate);
|
|
stream_preview_rect->draw_string(font, Point2i(EDSCALE * 4 + icon->get_width(), rect.position.y + font->get_ascent(font_size) + (rect.size.height - font->get_height(font_size)) / 2), text, HORIZONTAL_ALIGNMENT_CENTER, size.width - 4 * EDSCALE - icon->get_width(), font_size, get_theme_color(SceneStringName(font_color), EditorStringName(Editor)));
|
|
}
|
|
|
|
EditorAudioStreamPicker::EditorAudioStreamPicker() :
|
|
EditorResourcePicker(true) {
|
|
stream_preview_rect = memnew(Control);
|
|
|
|
stream_preview_rect->set_anchors_and_offsets_preset(PRESET_FULL_RECT);
|
|
stream_preview_rect->set_offset(SIDE_TOP, 1);
|
|
stream_preview_rect->set_offset(SIDE_BOTTOM, -1);
|
|
stream_preview_rect->set_offset(SIDE_RIGHT, -1);
|
|
stream_preview_rect->set_mouse_filter(MOUSE_FILTER_IGNORE);
|
|
stream_preview_rect->connect(SceneStringName(draw), callable_mp(this, &EditorAudioStreamPicker::_preview_draw));
|
|
|
|
get_assign_button()->add_child(stream_preview_rect);
|
|
get_assign_button()->move_child(stream_preview_rect, 0);
|
|
set_process_internal(true);
|
|
}
|