mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 11:24:59 +08:00
a78373ddc2
Applying #30187.
56 lines
2.6 KiB
XML
56 lines
2.6 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="CanvasItemMaterial" inherits="Material" category="Core" version="3.2">
|
|
<brief_description>
|
|
A material for [CanvasItem]s.
|
|
</brief_description>
|
|
<description>
|
|
[CanvasItemMaterial]s provide a means of modifying the textures associated with a CanvasItem. They specialize in describing blend and lighting behaviors for textures. Use a [ShaderMaterial] to more fully customize a material's interactions with a [CanvasItem].
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
</methods>
|
|
<members>
|
|
<member name="blend_mode" type="int" setter="set_blend_mode" getter="get_blend_mode" enum="CanvasItemMaterial.BlendMode" default="0">
|
|
The manner in which a material's rendering is applied to underlying textures.
|
|
</member>
|
|
<member name="light_mode" type="int" setter="set_light_mode" getter="get_light_mode" enum="CanvasItemMaterial.LightMode" default="0">
|
|
The manner in which material reacts to lighting.
|
|
</member>
|
|
<member name="particles_anim_h_frames" type="int" setter="set_particles_anim_h_frames" getter="get_particles_anim_h_frames">
|
|
</member>
|
|
<member name="particles_anim_loop" type="bool" setter="set_particles_anim_loop" getter="get_particles_anim_loop">
|
|
</member>
|
|
<member name="particles_anim_v_frames" type="int" setter="set_particles_anim_v_frames" getter="get_particles_anim_v_frames">
|
|
</member>
|
|
<member name="particles_animation" type="bool" setter="set_particles_animation" getter="get_particles_animation" default="false">
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
<constant name="BLEND_MODE_MIX" value="0" enum="BlendMode">
|
|
Mix blending mode. Colors are assumed to be independent of the alpha (opacity) value.
|
|
</constant>
|
|
<constant name="BLEND_MODE_ADD" value="1" enum="BlendMode">
|
|
Additive blending mode.
|
|
</constant>
|
|
<constant name="BLEND_MODE_SUB" value="2" enum="BlendMode">
|
|
Subtractive blending mode.
|
|
</constant>
|
|
<constant name="BLEND_MODE_MUL" value="3" enum="BlendMode">
|
|
Multiplicative blending mode.
|
|
</constant>
|
|
<constant name="BLEND_MODE_PREMULT_ALPHA" value="4" enum="BlendMode">
|
|
Mix blending mode. Colors are assumed to be premultiplied by the alpha (opacity) value.
|
|
</constant>
|
|
<constant name="LIGHT_MODE_NORMAL" value="0" enum="LightMode">
|
|
Render the material using both light and non-light sensitive material properties.
|
|
</constant>
|
|
<constant name="LIGHT_MODE_UNSHADED" value="1" enum="LightMode">
|
|
Render the material as if there were no light.
|
|
</constant>
|
|
<constant name="LIGHT_MODE_LIGHT_ONLY" value="2" enum="LightMode">
|
|
Render the material as if there were only light.
|
|
</constant>
|
|
</constants>
|
|
</class>
|