godot/modules/mono
2022-06-03 17:32:41 +02:00
..
build_scripts
doc_classes
editor Generate typed array parameters in C# bindings 2022-06-03 05:17:53 +02:00
glue Support explicit values in flag properties, add C# flags support 2022-06-03 05:19:01 +02:00
icons
mono_gd Support explicit values in flag properties, add C# flags support 2022-06-03 05:19:01 +02:00
utils [macOS / iOS] Fix text-to-speech build with older macOS / iOS SDK. 2022-05-10 21:11:34 +03:00
__init__.py
.editorconfig
.gitignore
class_db_api_json.cpp Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
class_db_api_json.h
config.py
csharp_script.cpp Support explicit values in flag properties, add C# flags support 2022-06-03 05:19:01 +02:00
csharp_script.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
Directory.Build.props
godotsharp_defs.h
godotsharp_dirs.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
godotsharp_dirs.h
managed_callable.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
managed_callable.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
mono_gc_handle.cpp
mono_gc_handle.h
register_types.cpp Refactor module initialization 2022-05-04 17:34:51 +02:00
register_types.h Refactor module initialization 2022-05-04 17:34:51 +02:00
SCsub
SdkPackageVersions.props
signal_awaiter_utils.cpp
signal_awaiter_utils.h