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b33660228b
godot
/
servers
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audio
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effects
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Aaron Franke
5dc3bfb80e
Use suffixes for units in nodes and resources
2022-05-19 14:34:27 -05:00
..
audio_effect_amplify.cpp
Use suffixes for units in nodes and resources
2022-05-19 14:34:27 -05:00
audio_effect_amplify.h
audio_effect_capture.cpp
audio_effect_capture.h
audio_effect_chorus.cpp
audio_effect_chorus.h
audio_effect_compressor.cpp
audio_effect_compressor.h
audio_effect_delay.cpp
audio_effect_delay.h
audio_effect_distortion.cpp
audio_effect_distortion.h
audio_effect_eq.cpp
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
audio_effect_eq.h
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
audio_effect_filter.cpp
audio_effect_filter.h
audio_effect_limiter.cpp
audio_effect_limiter.h
audio_effect_panner.cpp
audio_effect_panner.h
audio_effect_phaser.cpp
audio_effect_phaser.h
audio_effect_pitch_shift.cpp
audio_effect_pitch_shift.h
audio_effect_record.cpp
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
audio_effect_record.h
audio_effect_reverb.cpp
audio_effect_reverb.h
audio_effect_spectrum_analyzer.cpp
audio_effect_spectrum_analyzer.h
audio_effect_stereo_enhance.cpp
Style: Partially apply clang-tidy's
cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
audio_effect_stereo_enhance.h
Style: Partially apply clang-tidy's
cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
audio_stream_generator.cpp
audio_stream_generator.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
eq.cpp
eq.h
reverb.cpp
Style: Partially apply clang-tidy's
cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
reverb.h
Style: Partially apply clang-tidy's
cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
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