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abstract_polygon_2d_editor.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
abstract_polygon_2d_editor.h
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animation_blend_space_1d_editor.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
animation_blend_space_1d_editor.h
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animation_blend_space_2d_editor.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
animation_blend_space_2d_editor.h
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animation_blend_tree_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
animation_blend_tree_editor_plugin.h
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animation_player_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
animation_player_editor_plugin.h
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animation_state_machine_editor.cpp
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Popups have also been converted to windows
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2020-03-26 15:49:44 +01:00 |
animation_state_machine_editor.h
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Popups have also been converted to windows
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2020-03-26 15:49:44 +01:00 |
animation_tree_editor_plugin.cpp
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Refactored input, goes all via windows now.
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2020-03-26 15:49:39 +01:00 |
animation_tree_editor_plugin.h
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asset_library_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
asset_library_editor_plugin.h
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audio_stream_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
audio_stream_editor_plugin.h
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baked_lightmap_editor_plugin.cpp
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baked_lightmap_editor_plugin.h
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camera_editor_plugin.cpp
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camera_editor_plugin.h
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canvas_item_editor_plugin.cpp
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Open sub-windows as embedded if the OS does not support them
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2020-03-26 15:49:43 +01:00 |
canvas_item_editor_plugin.h
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Working multiple window support, including editor
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2020-03-26 15:49:40 +01:00 |
collision_polygon_2d_editor_plugin.cpp
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collision_polygon_2d_editor_plugin.h
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collision_polygon_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
collision_polygon_editor_plugin.h
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collision_shape_2d_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
collision_shape_2d_editor_plugin.h
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cpu_particles_2d_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
cpu_particles_2d_editor_plugin.h
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cpu_particles_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
cpu_particles_editor_plugin.h
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curve_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
curve_editor_plugin.h
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debugger_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
debugger_editor_plugin.h
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editor_preview_plugins.cpp
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editor_preview_plugins.h
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gi_probe_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
gi_probe_editor_plugin.h
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gradient_editor_plugin.cpp
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gradient_editor_plugin.h
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item_list_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
item_list_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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light_occluder_2d_editor_plugin.h
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line_2d_editor_plugin.cpp
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line_2d_editor_plugin.h
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material_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
material_editor_plugin.h
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Added a Window node, and made it the scene root.
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2020-03-26 15:49:38 +01:00 |
mesh_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
mesh_editor_plugin.h
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Added a Window node, and made it the scene root.
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2020-03-26 15:49:38 +01:00 |
mesh_instance_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
mesh_instance_editor_plugin.h
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mesh_library_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
mesh_library_editor_plugin.h
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multimesh_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
multimesh_editor_plugin.h
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navigation_polygon_editor_plugin.cpp
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navigation_polygon_editor_plugin.h
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particles_2d_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
particles_2d_editor_plugin.h
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particles_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
particles_editor_plugin.h
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path_2d_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
path_2d_editor_plugin.h
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path_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
path_editor_plugin.h
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physical_bone_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
physical_bone_plugin.h
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polygon_2d_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
polygon_2d_editor_plugin.h
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resource_preloader_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
resource_preloader_editor_plugin.h
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root_motion_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
root_motion_editor_plugin.h
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script_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
script_editor_plugin.h
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
script_text_editor.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
script_text_editor.h
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
SCsub
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shader_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
shader_editor_plugin.h
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skeleton_2d_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
skeleton_2d_editor_plugin.h
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skeleton_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
skeleton_editor_plugin.h
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skeleton_ik_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
skeleton_ik_editor_plugin.h
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spatial_editor_plugin.cpp
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Open sub-windows as embedded if the OS does not support them
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2020-03-26 15:49:43 +01:00 |
spatial_editor_plugin.h
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Added a Window node, and made it the scene root.
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2020-03-26 15:49:38 +01:00 |
sprite_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
sprite_editor_plugin.h
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Style: Set clang-format Standard to Cpp11
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2020-03-17 07:36:24 +01:00 |
sprite_frames_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
sprite_frames_editor_plugin.h
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style_box_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
style_box_editor_plugin.h
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text_editor.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
text_editor.h
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
texture_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
texture_editor_plugin.h
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texture_region_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
texture_region_editor_plugin.h
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Style: Set clang-format Standard to Cpp11
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2020-03-17 07:36:24 +01:00 |
theme_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
theme_editor_plugin.h
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tile_map_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
tile_map_editor_plugin.h
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tile_set_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
tile_set_editor_plugin.h
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Style: Set clang-format Standard to Cpp11
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2020-03-17 07:36:24 +01:00 |
version_control_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
version_control_editor_plugin.h
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visual_shader_editor_plugin.cpp
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Popups are now windows also (broken!)
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2020-03-26 15:49:42 +01:00 |
visual_shader_editor_plugin.h
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Style: Set clang-format Standard to Cpp11
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2020-03-17 07:36:24 +01:00 |