..
bind
Merge pull request #11823 from endragor/virtual-keyboard-height
2017-10-04 18:16:28 +02:00
helper
Fix files header
2017-09-01 21:07:55 +07:00
io
Fix rotated logger naming and backup deletion
2017-10-20 10:34:46 +07:00
math
Merge pull request #11409 from MarufSarker/PR-core-math-is_nan
2017-09-20 14:29:01 +02:00
os
Fix InputEventJoypadMotion::action_match for 0 axis values.
2017-10-21 16:06:24 +11:00
allocators.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
array.cpp
Array::sort, sort_custom and invert now return reference to Array to allow chaining of operations
2017-10-09 16:36:09 +02:00
array.h
Array::sort, sort_custom and invert now return reference to Array to allow chaining of operations
2017-10-09 16:36:09 +02:00
class_db.cpp
Bind some VisualServer functions
2017-10-20 00:24:49 +02:00
class_db.h
Bind some VisualServer functions
2017-10-20 00:24:49 +02:00
color_names.inc
Add missing map.h include in color defs
2017-01-15 12:51:47 +01:00
color.cpp
Merge pull request #11208 from kitsune/hex-color-shortcuts
2017-09-19 23:33:25 +02:00
color.h
Implement +,-,/, * and negate operators for Color type.
2017-09-16 13:09:49 -04:00
command_queue_mt.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
command_queue_mt.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
compressed_translation.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
compressed_translation.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
core_string_names.cpp
Massive optimization to Variant::set_named/get_named. Should give a nice boost to GDScript.
2017-09-23 21:05:35 -03:00
core_string_names.h
Massive optimization to Variant::set_named/get_named. Should give a nice boost to GDScript.
2017-09-23 21:05:35 -03:00
dictionary.cpp
Dead code tells no tales
2017-08-27 22:13:45 +02:00
dictionary.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
dvector.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
dvector.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
engine.cpp
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
engine.h
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
error_list.h
Fixed a bunch of typos, including an error code.
2017-09-21 23:58:29 -04:00
error_macros.cpp
Extract logging logic
2017-09-25 16:19:21 +07:00
error_macros.h
Implement Linux-style likely()/unlikely() macros
2017-09-21 18:28:28 +02:00
func_ref.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
func_ref.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
global_constants.cpp
Fixed a bunch of typos, including an error code.
2017-09-21 23:58:29 -04:00
global_constants.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
hash_map.h
added OAHashMap type
2017-09-19 16:48:53 +02:00
hashfuncs.h
added OAHashMap type
2017-09-19 16:48:53 +02:00
image.cpp
Fix Alpha Border bugfix
2017-10-13 20:19:33 +03:00
image.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
input_map.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
input_map.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
int_types.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
list.h
Provide NativeScript properties in definition order
2017-09-05 12:45:23 +07:00
make_binders.py
Bind some VisualServer functions
2017-10-20 00:24:49 +02:00
map.h
Refactor core/map.h to be similar to core/set.h
2017-09-20 23:57:18 +01:00
message_queue.cpp
Dead code tells no tales
2017-08-27 22:13:45 +02:00
message_queue.h
Dead code tells no tales
2017-08-27 22:13:45 +02:00
method_bind.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
method_bind.h
Fix typos 'a' and 'an'
2017-09-02 21:19:06 +07:00
method_ptrcall.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
node_path.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
node_path.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
oa_hash_map.h
added OAHashMap type
2017-09-19 16:48:53 +02:00
object.cpp
Fixed a bunch of typos, including an error code.
2017-09-21 23:58:29 -04:00
object.h
Fixed a bunch of typos, including an error code.
2017-09-21 23:58:29 -04:00
ordered_hash_map.h
Fix various assorted warnings
2017-09-08 14:57:48 +02:00
packed_data_container.cpp
Fix signed and unsigned comparisons
2017-09-01 08:13:12 +02:00
packed_data_container.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
pair.h
Merge pull request #10318 from endragor/ordered-hash-map
2017-09-01 13:09:30 +02:00
path_remap.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
path_remap.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
pool_allocator.cpp
Fix signed and unsigned comparisons
2017-09-01 08:13:12 +02:00
pool_allocator.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
print_string.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
print_string.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
project_settings.cpp
Made directory scan optional
2017-10-10 23:45:54 +11:00
project_settings.h
Made directory scan optional
2017-10-10 23:45:54 +11:00
ref_ptr.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
ref_ptr.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
reference.cpp
Construct Variants from Reference properly in GDNative
2017-09-14 19:40:36 +07:00
reference.h
Construct Variants from Reference properly in GDNative
2017-09-14 19:40:36 +07:00
register_core_types.cpp
Adds 'exposed' field to ClassInfo
2017-10-09 23:49:17 +02:00
register_core_types.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
resource.cpp
Fixes ERR_EXPLAIN being overwritten
2017-09-06 04:43:07 +02:00
resource.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
rid.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
rid.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
ring_buffer.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
safe_refcount.cpp
Build MSVC safe_refcount in a separate compilation unit
2017-09-27 00:01:02 +02:00
safe_refcount.h
Build MSVC safe_refcount in a separate compilation unit
2017-09-27 00:01:02 +02:00
script_debugger_local.cpp
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
script_debugger_local.h
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
script_debugger_remote.cpp
Fix formatting of debug log overflow
2017-10-16 22:10:11 +02:00
script_debugger_remote.h
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
script_language.cpp
Fix unused variable warnings
2017-09-08 15:03:53 +02:00
script_language.h
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
SCsub
Use BoolVariable for third-party options.
2017-09-25 14:36:30 -04:00
self_list.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
set.h
Refactor core/set.h
2017-09-20 18:52:40 +01:00
simple_type.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
sort.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
string_buffer.cpp
Add StringBuffer class
2017-09-05 11:04:11 +07:00
string_buffer.h
Add StringBuffer class
2017-09-05 11:04:11 +07:00
string_builder.cpp
added StringBuilder class
2017-09-01 19:52:32 +02:00
string_builder.h
added StringBuilder class
2017-09-01 19:52:32 +02:00
string_db.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
string_db.h
[GDnative] Add string_name api
2017-10-08 16:47:10 +02:00
translation.cpp
Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844
2017-10-05 15:34:34 -03:00
translation.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
type_info.h
Fix warnings comparing enums of different types
2017-09-07 09:03:11 +02:00
typedefs.h
Implement Linux-style likely()/unlikely() macros
2017-09-21 18:28:28 +02:00
ucaps.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
undo_redo.cpp
Expose more methods for UndoRedo
2017-09-13 12:18:51 +08:00
undo_redo.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
ustring.cpp
Fixed a bunch of typos, including an error code.
2017-09-21 23:58:29 -04:00
ustring.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
variant_call.cpp
Fixed constness of variant functions, as well as visual script sequence ports. Closes #11258
2017-09-25 17:09:27 -03:00
variant_construct_string.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
variant_op.cpp
Fix Color.r8/g8/b8/a8 being type float instead of type int
2017-10-19 12:36:06 -03:00
variant_parser.cpp
Optimize memory allocations in VariantParser::get_token
2017-09-05 11:04:33 +07:00
variant_parser.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
variant.cpp
Implement Linux-style likely()/unlikely() macros
2017-09-21 18:28:28 +02:00
variant.h
variant.h: Update comments with numeric enum values
2017-10-20 13:18:40 +02:00
vector.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
version.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
vmap.h
Fix use of unitialized variables
2017-09-02 01:59:26 +02:00
vset.h
Fix use of unitialized variables
2017-09-02 01:59:26 +02:00