godot/core
xutaxkamay bcdfa89ca5 Fix (again) loading binary resources with float=64
I had an error while importing my GLB file from 32-bit precision
floating point,
I guess this was forgotten while implementing 64-bit precision floating
point.
I'm not sure if there's any other left to do though.
2022-06-08 15:02:12 +02:00
..
config Add GLOBAL_DEF_INTERNAL to hide specific settings 2022-06-07 14:14:03 +02:00
crypto Remove RES and REF typedefs in favor of spelled out Ref<> 2022-05-03 01:43:50 +02:00
debugger Add a new HashSet template 2022-05-20 22:40:38 +02:00
error
extension [GDExtension] Expose Variant, NodePath and StringName hash functions. 2022-06-06 12:19:56 +03:00
input Merge pull request #61669 from fire-forge/input 2022-06-04 15:52:34 +02:00
io Fix (again) loading binary resources with float=64 2022-06-08 15:02:12 +02:00
math i18n: Misc fixes translation strings 2022-06-08 12:57:54 +02:00
multiplayer finish renaming AUTH to AUTHORITY 2022-05-25 14:31:46 -05:00
object Add callable_mp_static 2022-05-22 15:36:34 +02:00
os Improve architectures in OS::has_feature and make them work on MSVC 2022-06-06 10:11:00 -05:00
string Fix String.uri_encode on Windows 2022-06-03 13:58:57 +08:00
templates use ERR_FAIL_INDEX when preferred 2022-05-25 13:36:45 -05:00
variant Merge pull request #59786 from V-Sekai/ok_color 2022-06-07 20:52:32 +02:00
core_bind.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
core_bind.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
core_builders.py
core_constants.cpp Bind vararg method flag in core constants 2022-06-07 17:06:34 +02:00
core_constants.h
core_string_names.cpp Cleanup metadata usage 2022-05-06 00:27:10 +02:00
core_string_names.h Cleanup metadata usage 2022-05-06 00:27:10 +02:00
doc_data.cpp
doc_data.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
register_core_types.cpp Implement missing Node & Resource placeholders 2022-05-03 17:08:09 +02:00
register_core_types.h
SCsub
typedefs.h
version.h