godot/platform/android/java
Fredia Huya-Kouadio b2cd6a8a95 Add setting to control the window used to run the project for the Android editor
The follow options were added to the (new) `run/window_placement/android_window` editor setting:

- `Same as Editor`: run the project in the same window as the editor
- `Side-by-side with Editor`: run the project in an adjacent window to the editor
- `Auto`: choose how to run the project based on the device screen size
2023-06-07 18:32:52 -07:00
..
app Update the format for the app version code and name 2023-05-24 14:36:56 -07:00
editor Add setting to control the window used to run the project for the Android editor 2023-06-07 18:32:52 -07:00
gradle/wrapper Bump the target SDK version to 33 (Android 13) 2023-03-21 19:24:09 -07:00
lib Fix issue causing the Android editor to crash when creating a new AudioStreamMicrophone 2023-05-31 00:58:27 -07:00
nativeSrcsConfigs Updating the minimum Android target api for proper Vulkan support 2022-11-30 11:16:59 -08:00
scripts
build.gradle Update the gradle build tasks to generate play store builds. 2023-04-27 22:08:55 -07:00
gradle.properties Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process. 2023-02-02 07:17:31 -08:00
gradlew
gradlew.bat
settings.gradle