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Wayland in particular sets surface_capabilities.currentExtent.width to the special value 0xFFFFFFFF, which is valid per spec. Fixes #98779 It may also fix misc issues when resizing on all platforms. Superseedes PR #98780 , thanks to user tdaven for the original patch. PR #98780 would break Android support as it did not account that width and height might need to be swapped. Replaced manual swap by Godot's SWAP(), which indicates intention much easier. |
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alsa | ||
alsamidi | ||
backtrace | ||
coreaudio | ||
coremidi | ||
d3d12 | ||
egl | ||
gl_context | ||
gles3 | ||
metal | ||
png | ||
pulseaudio | ||
unix | ||
vulkan | ||
wasapi | ||
windows | ||
winmidi | ||
xaudio2 | ||
register_driver_types.cpp | ||
register_driver_types.h | ||
SCsub |