godot/servers/rendering
clayjohn b2b89d7294 Properly remap roughness when reading from radiance map
This ensures that we consistently use perceptual roughness which matches the behaviour of most other PBR renderers like Blender, Ue4 and Godot 3
2022-12-02 15:39:20 -08:00
..
dummy RenderDummy::TextureStorage::texture_replace add missing null check 2022-11-18 22:03:46 -08:00
environment
renderer_rd Properly remap roughness when reading from radiance map 2022-12-02 15:39:20 -08:00
storage Add GPUParticles to the OpenGL3 renderer. 2022-11-14 23:28:25 -08:00
renderer_canvas_cull.cpp
renderer_canvas_cull.h
renderer_canvas_render.cpp Fix drawing of 2D skeletons in the RD renderer. 2022-11-18 23:36:40 -08:00
renderer_canvas_render.h
renderer_compositor.cpp
renderer_compositor.h
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp Finish implementing Canvas Background mode 2022-11-17 12:51:26 -08:00
renderer_scene_cull.h
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp Finish implementing Canvas Background mode 2022-11-17 12:51:26 -08:00
renderer_viewport.h
rendering_device_binds.cpp
rendering_device_binds.h Changed RenderingDevice::TextureUsageBits type to enum flags 2022-11-26 13:08:07 +03:00
rendering_device.cpp Changed RenderingDevice::TextureUsageBits type to enum flags 2022-11-26 13:08:07 +03:00
rendering_device.h Changed RenderingDevice::TextureUsageBits type to enum flags 2022-11-26 13:08:07 +03:00
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp
rendering_server_default.h
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp Mark shader built-ins as used when passed to functions as out parameter 2022-11-15 22:06:16 +03:00
shader_compiler.h
shader_language.cpp Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources 2022-11-24 14:06:00 +01:00
shader_language.h Mark shader built-ins as used when passed to functions as out parameter 2022-11-15 22:06:16 +03:00
shader_preprocessor.cpp
shader_preprocessor.h
shader_types.cpp
shader_types.h
shader_warnings.cpp
shader_warnings.h