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a_star_grid_2d.cpp
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Divide AStarGrid2D::default_heuristic into two different heuristics
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2022-12-24 09:31:02 +03:00 |
a_star_grid_2d.h
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Divide AStarGrid2D::default_heuristic into two different heuristics
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2022-12-24 09:31:02 +03:00 |
a_star.cpp
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a_star.h
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aabb.cpp
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Add is_finite method for checking built-in types
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2022-10-08 13:25:08 +08:00 |
aabb.h
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Add is_finite method for checking built-in types
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2022-10-08 13:25:08 +08:00 |
audio_frame.h
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Style: Misc docs and comment style and language fixes
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2022-11-02 19:01:18 +01:00 |
basis.cpp
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Static analysis: remove "break" after "return"
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2022-11-18 17:57:33 -05:00 |
basis.h
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Move EulerOrder enum to math_defs.h and global scope
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2022-11-02 13:44:13 -05:00 |
bvh_abb.h
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Remove set_all methods from Vector2/3/4
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2022-09-19 15:08:50 -05:00 |
bvh_cull.inc
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bvh_debug.inc
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bvh_integrity.inc
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bvh_logic.inc
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bvh_misc.inc
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bvh_pair.inc
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bvh_public.inc
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bvh_refit.inc
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bvh_split.inc
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Use constexpr in the conditions with template parameters and sizeof s to suppress C4127 warnings.
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2022-09-29 10:38:21 +03:00 |
bvh_structs.inc
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Fix array-bounds warning in BVH
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2022-09-22 16:06:25 +01:00 |
bvh_tree.h
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Use float literals for float calculations in Color
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2022-10-07 11:28:47 -05:00 |
bvh.h
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color_names.inc
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color.cpp
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Use float literals for float calculations in Color
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2022-10-07 11:28:47 -05:00 |
color.h
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Refactor interpolating functions in some classes to use Math class
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2022-11-24 20:31:43 +09:00 |
convex_hull.cpp
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Fix edge map capacity in convex hull computer
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2022-12-21 17:12:36 +01:00 |
convex_hull.h
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Optimize Convex Collision
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2022-10-13 19:07:53 +02:00 |
delaunay_2d.h
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delaunay_3d.h
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Use float literals for float calculations in Color
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2022-10-07 11:28:47 -05:00 |
disjoint_set.h
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dynamic_bvh.cpp
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dynamic_bvh.h
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expression.cpp
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Fix periods in editor strings and messages
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2022-11-14 19:36:36 +01:00 |
expression.h
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Add a const call mode to Object, Variant and Script.
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2022-06-27 13:33:06 -07:00 |
face3.cpp
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face3.h
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geometry_2d.cpp
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geometry_2d.h
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geometry_3d.cpp
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Optimize Convex Collision
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2022-10-13 19:07:53 +02:00 |
geometry_3d.h
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Optimize Convex Collision
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2022-10-13 19:07:53 +02:00 |
math_defs.h
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[RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables.
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2022-12-15 23:16:02 +02:00 |
math_fieldwise.cpp
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Rename Projection matrix to columns
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2022-10-04 12:34:19 -05:00 |
math_fieldwise.h
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math_funcs.cpp
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math_funcs.h
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Optimize wrapf function a bit
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2023-01-01 23:17:29 +03:00 |
plane.cpp
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Add is_finite method for checking built-in types
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2022-10-08 13:25:08 +08:00 |
plane.h
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Add is_finite method for checking built-in types
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2022-10-08 13:25:08 +08:00 |
projection.cpp
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Fix "p_zfar" to "p_znear" in Projection.create_orthogonal
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2022-12-15 19:03:33 +02:00 |
projection.h
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Enhancements to includes in core data structures
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2022-10-05 23:11:02 -05:00 |
quaternion.cpp
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Allow getting Quaternion rotation in different Euler orders
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2022-11-02 19:20:10 -05:00 |
quaternion.h
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Allow getting Quaternion rotation in different Euler orders
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2022-11-02 19:20:10 -05:00 |
quick_hull.cpp
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Optimize Convex Collision
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2022-10-13 19:07:53 +02:00 |
quick_hull.h
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random_number_generator.cpp
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random_number_generator.h
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Randomize RandomNumberGenerator instances' default seed
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2022-10-08 12:26:26 +05:30 |
random_pcg.cpp
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random_pcg.h
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rect2.cpp
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Add is_finite method for checking built-in types
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2022-10-08 13:25:08 +08:00 |
rect2.h
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Add is_finite method for checking built-in types
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2022-10-08 13:25:08 +08:00 |
rect2i.cpp
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rect2i.h
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Use float literals for float calculations in Color
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2022-10-07 11:28:47 -05:00 |
SCsub
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static_raycaster.cpp
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static_raycaster.h
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transform_2d.cpp
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Add is_finite method for checking built-in types
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2022-10-08 13:25:08 +08:00 |
transform_2d.h
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Add is_finite method for checking built-in types
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2022-10-08 13:25:08 +08:00 |
transform_3d.cpp
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Add is_finite method for checking built-in types
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2022-10-08 13:25:08 +08:00 |
transform_3d.h
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Add is_finite method for checking built-in types
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2022-10-08 13:25:08 +08:00 |
triangle_mesh.cpp
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Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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2022-10-07 11:32:33 +03:00 |
triangle_mesh.h
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triangulate.cpp
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triangulate.h
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vector2.cpp
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Add is_finite method for checking built-in types
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2022-10-08 13:25:08 +08:00 |
vector2.h
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Refactor interpolating functions in some classes to use Math class
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2022-11-24 20:31:43 +09:00 |
vector2i.cpp
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Implement snappedi, snappedf, and Vector[2/3/4]i.snapped
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2022-11-19 06:18:55 +01:00 |
vector2i.h
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Implement snappedi, snappedf, and Vector[2/3/4]i.snapped
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2022-11-19 06:18:55 +01:00 |
vector3.cpp
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Add is_finite method for checking built-in types
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2022-10-08 13:25:08 +08:00 |
vector3.h
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Refactor interpolating functions in some classes to use Math class
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2022-11-24 20:31:43 +09:00 |
vector3i.cpp
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Implement snappedi, snappedf, and Vector[2/3/4]i.snapped
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2022-11-19 06:18:55 +01:00 |
vector3i.h
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Implement snappedi, snappedf, and Vector[2/3/4]i.snapped
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2022-11-19 06:18:55 +01:00 |
vector4.cpp
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Refactor interpolating functions in some classes to use Math class
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2022-11-24 20:31:43 +09:00 |
vector4.h
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Add is_finite method for checking built-in types
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2022-10-08 13:25:08 +08:00 |
vector4i.cpp
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Implement snappedi, snappedf, and Vector[2/3/4]i.snapped
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2022-11-19 06:18:55 +01:00 |
vector4i.h
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Implement snappedi, snappedf, and Vector[2/3/4]i.snapped
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2022-11-19 06:18:55 +01:00 |