godot/scene
Rémi Verschelde b27e9f0b3b
Merge pull request #95059 from Geometror/fix-graphedit-port-snapping-again
Fix GraphEdit port snapping in certain edge cases
2024-08-06 12:31:17 +02:00
..
2d Merge pull request #94147 from MovaUA/fixes/node-configuration-warning-dialog-text 2024-07-11 00:27:39 +02:00
3d Fix newly baked lightmap can't override previously baked at same path 2024-07-23 12:38:20 +08:00
animation Snap current position to the edge on animation finished 2024-08-01 23:57:47 +09:00
audio Fix audio samples not being able to be "finished" 2024-07-17 10:45:38 -04:00
debugger Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
gui Fix GraphEdit port snapping in certain edge cases 2024-08-02 12:38:53 +02:00
main Fix update mouse cursor state wrong mouse position 2024-07-31 14:10:40 -04:00
resources Merge pull request #94682 from zeux/lod-uv-mirror 2024-07-24 09:59:45 +02:00
theme Style: Optimize .svg files with svgo 2024-06-23 08:15:19 -05:00
property_list_helper.cpp Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_list_helper.h Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_utils.cpp Fix storing of Node Array properties 2024-06-21 15:49:48 +02:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
register_scene_types.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
register_scene_types.h
scene_string_names.cpp [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
scene_string_names.h [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
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