godot/core
Rémi Verschelde 3dea5fd631 Remove incomplete battery status/power API
It was initially implemented in #5871 for Godot 3.0, but never really
completed or thoroughly tested for most platforms. It then stayed in
limbo and nobody seems really keen to finish it, so it's better to
remove it in 4.0, and re-add eventually (possibly with a different API)
if there's demand and an implementation confirmed working on all
platforms.

Closes #8770.
2020-02-14 13:43:32 +01:00
..
bind Remove incomplete battery status/power API 2020-02-14 13:43:32 +01:00
crypto
io Remove more deprecated methods and code 2020-02-13 12:37:45 +01:00
math Remove more deprecated methods and code 2020-02-13 12:37:45 +01:00
os Remove incomplete battery status/power API 2020-02-14 13:43:32 +01:00
array.cpp
array.h
class_db.cpp GIProbes working. 2020-02-11 12:03:20 +01:00
class_db.h GIProbes working. 2020-02-11 12:03:20 +01:00
color_names.inc doc: Document named color constants 2020-01-26 12:08:16 +01:00
color.cpp Remove deprecated Color::gray 2020-02-12 11:22:33 +01:00
color.h Remove deprecated Color::gray 2020-02-12 11:22:33 +01:00
command_queue_mt.cpp Added a spinlock template as well as a thread work pool class. 2020-02-11 11:53:29 +01:00
command_queue_mt.h Added a spinlock template as well as a thread work pool class. 2020-02-11 11:53:29 +01:00
compressed_translation.cpp
compressed_translation.h
core_builders.py SCons: Generate header with info on which modules are enabled 2020-02-07 11:31:37 +01:00
core_string_names.cpp
core_string_names.h
cowdata.h
dictionary.cpp
dictionary.h
engine.cpp More GIProbe work and fixes 2020-02-11 12:03:49 +01:00
engine.h More GIProbe work and fixes 2020-02-11 12:03:49 +01:00
error_list.h
error_macros.cpp Improve and document error macros 2020-01-24 17:19:57 +01:00
error_macros.h Remove do{ } while(0) wrapper around error macros. 2020-02-08 11:21:46 +01:00
func_ref.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
func_ref.h
global_constants.cpp
global_constants.h
hash_map.h
hashfuncs.h ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
image.cpp Remove deprecated Color::gray 2020-02-12 11:22:33 +01:00
image.h Added normalmap guided roughness mipmap generator, and a global roughness limiter. 2020-02-11 12:16:01 +01:00
input_map.cpp
input_map.h
int_types.h
list.h Refactor List operator[] to prevent compiler warnings. 2020-02-11 10:29:01 +01:00
make_binders.py A lot of progress with canvas rendering, still far from working. 2020-02-11 11:53:27 +01:00
map.h
message_queue.cpp Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
message_queue.h
method_bind.cpp
method_bind.h
method_ptrcall.h ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
node_path.cpp
node_path.h
oa_hash_map.h Initial work on Vulkan: 2020-02-11 11:53:26 +01:00
object_id.h ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
object.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
object.h ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
ordered_hash_map.h
packed_data_container.cpp
packed_data_container.h
pair.h
path_remap.cpp
path_remap.h
pool_allocator.cpp
pool_allocator.h
pool_vector.cpp
pool_vector.h
print_string.cpp
print_string.h
project_settings.cpp Remove duplicate WARN_PRINT macro. 2020-02-05 11:13:24 +01:00
project_settings.h
ref_ptr.cpp
ref_ptr.h
reference.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
reference.h
register_core_types.cpp
register_core_types.h
resource.cpp
resource.h
rid_owner.cpp Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
rid_owner.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
rid.h Modify RenderingDevice to use RIDs, now that they are O(1) 2020-02-11 11:53:26 +01:00
ring_buffer.h
safe_refcount.cpp
safe_refcount.h
script_debugger_local.cpp
script_debugger_local.h
script_language.cpp Optmized data sent during RPC and RSet calls. 2020-02-12 13:36:47 +01:00
script_language.h Optmized data sent during RPC and RSet calls. 2020-02-12 13:36:47 +01:00
SCsub
self_list.h
set.h
simple_type.h
sort_array.h
spin_lock.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
string_buffer.h
string_builder.cpp
string_builder.h
string_name.cpp
string_name.h
thread_work_pool.cpp Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
thread_work_pool.h Fixes some memory leaks 2020-02-13 09:46:13 +08:00
translation.cpp Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
translation.h
type_info.h ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
typedefs.h
ucaps.h
undo_redo.cpp Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
undo_redo.h
ustring.cpp A lot of progress with canvas rendering, still far from working. 2020-02-11 11:53:27 +01:00
ustring.h A lot of progress with canvas rendering, still far from working. 2020-02-11 11:53:27 +01:00
variant_call.cpp Remove deprecated Color::gray 2020-02-12 11:22:33 +01:00
variant_op.cpp
variant_parser.cpp Remove more deprecated methods and code 2020-02-13 12:37:45 +01:00
variant_parser.h
variant.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
variant.h ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
vector.h
version.h
vmap.h
vset.h