godot/modules
2021-07-26 00:09:52 -04:00
..
basis_universal
bmp
bullet Ensure KinematicBodies only interact with other Bodies with matching mask. 2021-07-19 17:03:43 +01:00
camera Fix various typos with codespell 2021-07-25 11:21:51 +02:00
csg Fix CSGSphere3D mesh creation 2021-07-26 00:09:52 -04:00
cvtt
dds
denoise
enet Optimize StringName usage 2021-07-18 21:20:02 -03:00
etcpak
fbx Fix various typos with codespell 2021-07-25 11:21:51 +02:00
freetype
gdnative Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
gdscript Fix instantiate line class 2021-07-25 14:20:31 +02:00
glslang
gltf Fix GLTF crash when the material is not set. 2021-07-23 11:54:22 +02:00
gridmap Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
hdr
jpg
jsonrpc
lightmapper_rd
mbedtls
meshoptimizer
minimp3
mobile_vr
mono Merge pull request #50867 from aaronfranke/cs-array-empty 2021-07-26 04:46:35 +02:00
navigation Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
ogg
opensimplex Optimize StringName usage 2021-07-18 21:20:02 -03:00
opus
pvr
raycast
regex
squish
stb_vorbis
svg
text_server_adv Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
text_server_fb Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
tga
theora
tinyexr
upnp
vhacd
visual_script Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
vorbis
webm
webp
webrtc Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
websocket Fix various typos with codespell 2021-07-25 11:21:51 +02:00
webxr Fix various typos with codespell 2021-07-25 11:21:51 +02:00
xatlas_unwrap
modules_builders.py
register_module_types.h
SCsub