godot/platform
Marcin Zawiejski b1e0da455b Fix Windows handles leak
Fixes thread and process handles leak when running and killing project
from editor (caused by a missing CloseHandle call) plus a potential leak
when calling OS_Windows::execute with p_blocking and !r_pipe.

The leak could be easily observed with a Handles counter in Task Manager
(or Performance Monitor) for the Godot editor process.
2018-07-30 13:41:46 +02:00
..
android Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
haiku Fix some more build issues after c69de2ba4 2018-07-20 11:56:18 +02:00
iphone Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
javascript Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
osx Running builder (content generator) functions in subprocesses on Windows 2018-07-27 21:37:55 +02:00
server Fix some more build issues after c69de2ba4 2018-07-20 11:56:18 +02:00
uwp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
windows Fix Windows handles leak 2018-07-30 13:41:46 +02:00
x11 Running builder (content generator) functions in subprocesses on Windows 2018-07-27 21:37:55 +02:00
register_platform_apis.h
SCsub Running builder (content generator) functions in subprocesses on Windows 2018-07-27 21:37:55 +02:00