mirror of
https://github.com/godotengine/godot.git
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cd0b82fd56
This way they no longer appear in the documentation, and the related setters and getters do.
58 lines
1.4 KiB
XML
58 lines
1.4 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AnimatedTexture" inherits="Texture" category="Core" version="3.1">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="get_frame_delay" qualifiers="const">
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<return type="float">
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</return>
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<argument index="0" name="frame" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_frame_texture" qualifiers="const">
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<return type="Texture">
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</return>
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<argument index="0" name="frame" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_frame_delay">
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<return type="void">
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</return>
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<argument index="0" name="frame" type="int">
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</argument>
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<argument index="1" name="delay" type="float">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_frame_texture">
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<return type="void">
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</return>
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<argument index="0" name="frame" type="int">
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</argument>
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<argument index="1" name="texture" type="Texture">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="fps" type="float" setter="set_fps" getter="get_fps">
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</member>
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<member name="frames" type="int" setter="set_frames" getter="get_frames">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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