mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 03:18:37 +08:00
b19c1a2e4f
Adds a OfflineMultiplayerPeer class which behaves like a server with no connected peers. Use OfflineMultiplayerPeer as default for SceneMultiplayer. This means that the SceneTree will act as the multiplayer authority by default. Calls to is_server will return true, and calls to get_unique_id will return TARGET_PEER_SERVER. |
||
---|---|---|
.. | ||
classes | ||
tools | ||
translations | ||
class.xsd | ||
Doxyfile | ||
Makefile |