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81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
38 lines
1.1 KiB
XML
38 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="RDUniform" inherits="RefCounted" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Shader uniform (used by [RenderingDevice]).
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</brief_description>
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<description>
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This object is used by [RenderingDevice].
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="add_id">
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<return type="void" />
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<param index="0" name="id" type="RID" />
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<description>
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</description>
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</method>
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<method name="clear_ids">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="get_ids" qualifiers="const">
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<return type="RID[]" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="binding" type="int" setter="set_binding" getter="get_binding" default="0">
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The uniform's binding.
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</member>
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<member name="uniform_type" type="int" setter="set_uniform_type" getter="get_uniform_type" enum="RenderingDevice.UniformType" default="3">
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The uniform's data type.
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</member>
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</members>
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</class>
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