godot/editor/import
Lyuma b0ce274a52 Apply "Remove Immutable Tracks" after post-import.
Reimplements "Remove Immutable" by comparing to the skeleton rest.
It is necessary to delay removing animation tracks until after the correct rest pose is calculated in rest-fixer.
Preserves the original implementation in the GLTFDocument / FBXDocument API for compatibility.
2024-03-30 23:45:22 -07:00
..
3d Apply "Remove Immutable Tracks" after post-import. 2024-03-30 23:45:22 -07:00
atlas_import_failed.xpm
audio_stream_import_settings.cpp
audio_stream_import_settings.h
dynamic_font_import_settings.cpp Fix unexpected auto translation of Tree content 2024-03-18 09:31:00 +08:00
dynamic_font_import_settings.h
editor_import_plugin.cpp
editor_import_plugin.h
resource_importer_bitmask.cpp
resource_importer_bitmask.h
resource_importer_bmfont.cpp [Import] Add "skip file" import option to skip (and exclude from export) importable formats, auto set it for the images used by bitmap font. 2024-03-12 21:34:40 +02:00
resource_importer_bmfont.h
resource_importer_csv_translation.cpp
resource_importer_csv_translation.h
resource_importer_dynamic_font.cpp [Font] Add option to disable embedded bitmaps loading. 2024-03-11 16:31:10 +02:00
resource_importer_dynamic_font.h
resource_importer_image.cpp
resource_importer_image.h
resource_importer_imagefont.cpp
resource_importer_imagefont.h
resource_importer_layered_texture.cpp
resource_importer_layered_texture.h
resource_importer_shader_file.cpp
resource_importer_shader_file.h
resource_importer_texture_atlas.cpp
resource_importer_texture_atlas.h
resource_importer_texture_settings.cpp
resource_importer_texture_settings.h
resource_importer_texture.cpp
resource_importer_texture.h
resource_importer_wav.cpp
resource_importer_wav.h
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