mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 11:24:59 +08:00
218 lines
7.2 KiB
C++
218 lines
7.2 KiB
C++
/**************************************************************************/
|
|
/* test_timer.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef TEST_TIMER_H
|
|
#define TEST_TIMER_H
|
|
|
|
#include "scene/main/timer.h"
|
|
|
|
#include "tests/test_macros.h"
|
|
|
|
namespace TestTimer {
|
|
|
|
TEST_CASE("[SceneTree][Timer] Check Timer Setters and Getters") {
|
|
Timer *test_timer = memnew(Timer);
|
|
|
|
SUBCASE("[Timer] Timer set and get wait time") {
|
|
// check default
|
|
CHECK(Math::is_equal_approx(test_timer->get_wait_time(), 1.0));
|
|
|
|
test_timer->set_wait_time(50.0);
|
|
CHECK(Math::is_equal_approx(test_timer->get_wait_time(), 50.0));
|
|
|
|
test_timer->set_wait_time(42.0);
|
|
CHECK(Math::is_equal_approx(test_timer->get_wait_time(), 42.0));
|
|
|
|
// wait time remains unchanged if we attempt to set it negative or zero
|
|
ERR_PRINT_OFF;
|
|
test_timer->set_wait_time(-22.0);
|
|
ERR_PRINT_ON;
|
|
CHECK(Math::is_equal_approx(test_timer->get_wait_time(), 42.0));
|
|
|
|
ERR_PRINT_OFF;
|
|
test_timer->set_wait_time(0.0);
|
|
ERR_PRINT_ON;
|
|
CHECK(Math::is_equal_approx(test_timer->get_wait_time(), 42.0));
|
|
}
|
|
|
|
SUBCASE("[Timer] Timer set and get one shot") {
|
|
// check default
|
|
CHECK(test_timer->is_one_shot() == false);
|
|
|
|
test_timer->set_one_shot(true);
|
|
CHECK(test_timer->is_one_shot() == true);
|
|
|
|
test_timer->set_one_shot(false);
|
|
CHECK(test_timer->is_one_shot() == false);
|
|
}
|
|
|
|
SUBCASE("[Timer] Timer set and get autostart") {
|
|
// check default
|
|
CHECK(test_timer->has_autostart() == false);
|
|
|
|
test_timer->set_autostart(true);
|
|
CHECK(test_timer->has_autostart() == true);
|
|
|
|
test_timer->set_autostart(false);
|
|
CHECK(test_timer->has_autostart() == false);
|
|
}
|
|
|
|
SUBCASE("[Timer] Timer start and stop") {
|
|
test_timer->set_autostart(false);
|
|
}
|
|
|
|
SUBCASE("[Timer] Timer set and get paused") {
|
|
// check default
|
|
CHECK(test_timer->is_paused() == false);
|
|
|
|
test_timer->set_paused(true);
|
|
CHECK(test_timer->is_paused() == true);
|
|
|
|
test_timer->set_paused(false);
|
|
CHECK(test_timer->is_paused() == false);
|
|
}
|
|
|
|
memdelete(test_timer);
|
|
}
|
|
|
|
TEST_CASE("[SceneTree][Timer] Check Timer Start and Stop") {
|
|
Timer *test_timer = memnew(Timer);
|
|
|
|
SUBCASE("[Timer] Timer start and stop") {
|
|
SceneTree::get_singleton()->get_root()->add_child(test_timer);
|
|
|
|
test_timer->start(5.0);
|
|
|
|
CHECK(Math::is_equal_approx(test_timer->get_wait_time(), 5.0));
|
|
CHECK(Math::is_equal_approx(test_timer->get_time_left(), 5.0));
|
|
|
|
test_timer->start(-2.0);
|
|
|
|
// the wait time and time left remains unchanged when started with a negative start time
|
|
CHECK(Math::is_equal_approx(test_timer->get_wait_time(), 5.0));
|
|
CHECK(Math::is_equal_approx(test_timer->get_time_left(), 5.0));
|
|
|
|
test_timer->stop();
|
|
CHECK(test_timer->is_processing() == false);
|
|
CHECK(test_timer->has_autostart() == false);
|
|
}
|
|
|
|
memdelete(test_timer);
|
|
}
|
|
|
|
TEST_CASE("[SceneTree][Timer] Check Timer process callback") {
|
|
Timer *test_timer = memnew(Timer);
|
|
|
|
SUBCASE("[Timer] Timer process callback") {
|
|
// check default
|
|
CHECK(test_timer->get_timer_process_callback() == Timer::TimerProcessCallback::TIMER_PROCESS_IDLE);
|
|
|
|
test_timer->set_timer_process_callback(Timer::TimerProcessCallback::TIMER_PROCESS_PHYSICS);
|
|
CHECK(test_timer->get_timer_process_callback() == Timer::TimerProcessCallback::TIMER_PROCESS_PHYSICS);
|
|
|
|
test_timer->set_timer_process_callback(Timer::TimerProcessCallback::TIMER_PROCESS_IDLE);
|
|
CHECK(test_timer->get_timer_process_callback() == Timer::TimerProcessCallback::TIMER_PROCESS_IDLE);
|
|
}
|
|
|
|
memdelete(test_timer);
|
|
}
|
|
|
|
TEST_CASE("[SceneTree][Timer] Check Timer timeout signal") {
|
|
Timer *test_timer = memnew(Timer);
|
|
SceneTree::get_singleton()->get_root()->add_child(test_timer);
|
|
|
|
test_timer->set_process(true);
|
|
test_timer->set_physics_process(true);
|
|
|
|
SUBCASE("[Timer] Timer process timeout signal must be emitted") {
|
|
SIGNAL_WATCH(test_timer, SNAME("timeout"));
|
|
test_timer->start(0.1);
|
|
|
|
SceneTree::get_singleton()->process(0.2);
|
|
|
|
Array signal_args;
|
|
signal_args.push_back(Array());
|
|
|
|
SIGNAL_CHECK(SNAME("timeout"), signal_args);
|
|
|
|
SIGNAL_UNWATCH(test_timer, SNAME("timeout"));
|
|
}
|
|
|
|
SUBCASE("[Timer] Timer process timeout signal must not be emitted") {
|
|
SIGNAL_WATCH(test_timer, SNAME("timeout"));
|
|
test_timer->start(0.1);
|
|
|
|
SceneTree::get_singleton()->process(0.05);
|
|
|
|
Array signal_args;
|
|
signal_args.push_back(Array());
|
|
|
|
SIGNAL_CHECK_FALSE(SNAME("timeout"));
|
|
|
|
SIGNAL_UNWATCH(test_timer, SNAME("timeout"));
|
|
}
|
|
|
|
test_timer->set_timer_process_callback(Timer::TimerProcessCallback::TIMER_PROCESS_PHYSICS);
|
|
|
|
SUBCASE("[Timer] Timer physics process timeout signal must be emitted") {
|
|
SIGNAL_WATCH(test_timer, SNAME("timeout"));
|
|
test_timer->start(0.1);
|
|
|
|
SceneTree::get_singleton()->physics_process(0.2);
|
|
|
|
Array signal_args;
|
|
signal_args.push_back(Array());
|
|
|
|
SIGNAL_CHECK(SNAME("timeout"), signal_args);
|
|
|
|
SIGNAL_UNWATCH(test_timer, SNAME("timeout"));
|
|
}
|
|
|
|
SUBCASE("[Timer] Timer physics process timeout signal must not be emitted") {
|
|
SIGNAL_WATCH(test_timer, SNAME("timeout"));
|
|
test_timer->start(0.1);
|
|
|
|
SceneTree::get_singleton()->physics_process(0.05);
|
|
|
|
Array signal_args;
|
|
signal_args.push_back(Array());
|
|
|
|
SIGNAL_CHECK_FALSE(SNAME("timeout"));
|
|
|
|
SIGNAL_UNWATCH(test_timer, SNAME("timeout"));
|
|
}
|
|
|
|
memdelete(test_timer);
|
|
}
|
|
|
|
} // namespace TestTimer
|
|
|
|
#endif // TEST_TIMER_H
|