godot/platform
2023-12-04 07:56:33 +02:00
..
android Fix an issue causing the running project window to loop-restart when closed with the back button 2023-11-27 23:43:19 -08:00
ios [iOS] Fix GDExtension init callback array reallocation. 2023-11-22 15:15:25 +02:00
linuxbsd [DisplayServer] Use screen "usable rect" instead of full rect to calculate initial window rect. 2023-12-04 07:56:33 +02:00
macos [DisplayServer] Use screen "usable rect" instead of full rect to calculate initial window rect. 2023-12-04 07:56:33 +02:00
web Fix various typos with codespell 2023-11-11 23:01:24 +01:00
windows [DisplayServer] Use screen "usable rect" instead of full rect to calculate initial window rect. 2023-12-04 07:56:33 +02:00
register_platform_apis.h
SCsub