godot/modules/mono/editor
Raul Santos b0274d0ee7
Fix .NET exporting in Linux
- Fix platform detection after Linux OS name was renamed from `LinuxBSD`
to `Linux`
- Fix arch detection after renaming `64` to `x86_64`
- Fix typo in `find_hostfxr`
2022-08-28 15:44:05 +02:00
..
Godot.NET.Sdk Remove [Signal] attribute from events 2022-08-26 00:53:45 +02:00
GodotTools Fix .NET exporting in Linux 2022-08-28 15:44:05 +02:00
script_templates Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
bindings_generator.cpp Remove [Signal] attribute from events 2022-08-26 00:53:45 +02:00
bindings_generator.h C#: Add dedicated Variant struct, replacing System.Object 2022-08-22 03:36:52 +02:00
code_completion.cpp Rename shader parameter uniform setter/getter methods for consistency 2022-08-04 23:17:06 +02:00
code_completion.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
editor_internal_calls.cpp C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00
editor_internal_calls.h C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00