godot/platform/windows
2021-06-20 11:54:24 -04:00
..
export Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
context_gl_windows.cpp Style: Cleanup uses of double spaces between words 2021-06-07 11:03:08 +02:00
context_gl_windows.h
crash_handler_windows.cpp
crash_handler_windows.h
detect.py
display_server_windows.cpp Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
display_server_windows.h Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
godot_res.rc
godot_windows.cpp
godot.ico
godot.natvis Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
joypad_windows.cpp Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
joypad_windows.h
key_mapping_windows.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
key_mapping_windows.h
lang_table.h
logo.png
os_windows.cpp Merge pull request #49123 from aaronfranke/it-is-time 2021-06-12 22:55:25 +02:00
os_windows.h
platform_config.h
platform_windows_builders.py
SCsub
vulkan_context_win.cpp
vulkan_context_win.h
windows_terminal_logger.cpp
windows_terminal_logger.h