godot/platform/osx
Hugo Locurcio d54b5da940
Tweak some help texts in the build system
This also removes `unix_global_settings_path` from SConstruct
since it is no longer used.
2018-06-07 21:40:54 +02:00
..
export Improved error checking at EditorExportPlatformPC::export_project 2018-03-06 14:23:17 -03:00
crash_handler_osx.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
crash_handler_osx.mm OSX: Remove support for 32-bit and fat binaries 2018-02-19 12:53:28 +01:00
detect.py Tweak some help texts in the build system 2018-06-07 21:40:54 +02:00
dir_access_osx.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
dir_access_osx.mm Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
godot_main_osx.mm [macOS] Return exit code specified by OS.exit_code parameter. 2018-03-26 16:55:57 +03:00
joypad_osx.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
joypad_osx.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_osx.h More fixes to set_borderless_window 2018-05-23 17:42:31 -03:00
os_osx.mm Change position of validation in set_custom_mouse_cursor 2018-05-28 09:36:30 -03:00
platform_config.h add GLES 2 renderer for 2D 2018-03-01 15:12:30 +01:00
power_osx.cpp Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
power_osx.h Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
SCsub PEP3101 applied with changing old type string formatting as new ones 2018-02-14 19:29:25 +03:00
sem_osx.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
sem_osx.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00