.. |
@GlobalScope.xml
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Rename Quat to Quaternion
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2021-06-04 18:14:32 +01:00 |
AABB.xml
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Update documentation for Transform3D
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2021-06-03 07:30:01 -04:00 |
AcceptDialog.xml
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Use a more specific type for AcceptDialog register_text_enter
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2021-06-03 19:57:03 -04:00 |
AESContext.xml
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AnimatedSprite2D.xml
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AnimatedSprite3D.xml
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AnimatedTexture.xml
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Animation.xml
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Rename Quat to Quaternion
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2021-06-04 18:14:32 +01:00 |
AnimationNode.xml
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AnimationNodeAdd2.xml
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AnimationNodeAdd3.xml
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AnimationNodeAnimation.xml
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AnimationNodeBlend2.xml
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AnimationNodeBlend3.xml
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AnimationNodeBlendSpace1D.xml
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AnimationNodeBlendSpace2D.xml
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AnimationNodeBlendTree.xml
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AnimationNodeOneShot.xml
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AnimationNodeOutput.xml
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AnimationNodeStateMachine.xml
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AnimationNodeStateMachinePlayback.xml
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AnimationNodeStateMachineTransition.xml
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AnimationNodeTimeScale.xml
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AnimationNodeTimeSeek.xml
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Document AnimationNodeTimeSeek with clarified usage and code example
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2021-04-17 21:36:48 +02:00 |
AnimationNodeTransition.xml
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AnimationPlayer.xml
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AnimationRootNode.xml
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AnimationTrackEditPlugin.xml
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AnimationTree.xml
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Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D
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2021-06-03 21:11:54 -04:00 |
Area2D.xml
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Merge pull request #42742 from madmiraal/fix-12215
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2021-05-18 20:00:48 +02:00 |
Area3D.xml
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Merge pull request #42742 from madmiraal/fix-12215
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2021-05-18 20:00:48 +02:00 |
Array.xml
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Improve sort_custom() description
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2021-06-03 17:43:39 +02:00 |
ArrayMesh.xml
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Update documentation for Transform3D
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2021-06-03 07:30:01 -04:00 |
AspectRatioContainer.xml
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AStar2D.xml
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Document AStar.get_point_path() not being thread-safe
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2021-04-16 16:04:17 +02:00 |
AStar.xml
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Improve the Engine.editor_hint property documentation
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2021-04-20 22:56:44 +02:00 |
AtlasTexture.xml
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AudioBusLayout.xml
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AudioEffect.xml
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AudioEffectAmplify.xml
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AudioEffectBandLimitFilter.xml
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AudioEffectBandPassFilter.xml
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AudioEffectCapture.xml
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AudioEffectChorus.xml
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AudioEffectCompressor.xml
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AudioEffectDelay.xml
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AudioEffectDistortion.xml
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AudioEffectEQ6.xml
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AudioEffectEQ10.xml
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AudioEffectEQ21.xml
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AudioEffectEQ.xml
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AudioEffectFilter.xml
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AudioEffectHighPassFilter.xml
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AudioEffectHighShelfFilter.xml
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AudioEffectInstance.xml
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AudioEffectLimiter.xml
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AudioEffectLowPassFilter.xml
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AudioEffectLowShelfFilter.xml
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AudioEffectNotchFilter.xml
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AudioEffectPanner.xml
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AudioEffectPhaser.xml
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AudioEffectPitchShift.xml
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Rename the audio FFT_Size enum to FFTSize for consistency
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2021-05-13 02:42:49 +02:00 |
AudioEffectRecord.xml
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AudioEffectReverb.xml
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AudioEffectSpectrumAnalyzer.xml
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Rename the audio FFT_Size enum to FFTSize for consistency
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2021-05-13 02:42:49 +02:00 |
AudioEffectSpectrumAnalyzerInstance.xml
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AudioEffectStereoEnhance.xml
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AudioServer.xml
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AudioStream.xml
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AudioStreamGenerator.xml
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AudioStreamGeneratorPlayback.xml
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AudioStreamMicrophone.xml
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AudioStreamPlayback.xml
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AudioStreamPlaybackResampled.xml
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AudioStreamPlayer2D.xml
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Improve the AudioStreamPlayer(2D/3D) class descriptions
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2021-05-05 20:39:36 +02:00 |
AudioStreamPlayer3D.xml
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Increase the default AudioStreamPlayer3D unit size to 10
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2021-05-06 02:45:46 +02:00 |
AudioStreamPlayer.xml
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Improve the AudioStreamPlayer(2D/3D) class descriptions
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2021-05-05 20:39:36 +02:00 |
AudioStreamRandomPitch.xml
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AudioStreamSample.xml
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BackBufferCopy.xml
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BaseButton.xml
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BaseMaterial3D.xml
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Rename GI Classes
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2021-06-05 09:28:56 -03:00 |
Basis.xml
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Rename Quat to Quaternion
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2021-06-04 18:14:32 +01:00 |
BitMap.xml
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Bone2D.xml
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New and improved IK system for Skeleton2D
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2021-06-05 15:19:51 -04:00 |
BoneAttachment3D.xml
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bool.xml
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BoxContainer.xml
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BoxMesh.xml
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BoxShape3D.xml
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Button.xml
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ButtonGroup.xml
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Adds a pressed signal to ButtonGroup
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2021-05-06 12:16:27 +02:00 |
Callable.xml
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Add RPC to Callable
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2021-05-03 19:21:37 -03:00 |
Camera2D.xml
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Camera3D.xml
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Update documentation for Transform3D
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2021-06-03 07:30:01 -04:00 |
CameraEffects.xml
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CameraFeed.xml
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CameraServer.xml
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CameraTexture.xml
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CanvasGroup.xml
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CanvasItem.xml
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CanvasItemMaterial.xml
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CanvasLayer.xml
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CanvasModulate.xml
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CanvasTexture.xml
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CapsuleMesh.xml
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Fix docs description for CapsuleMesh::mid_height
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2021-04-11 18:19:12 +02:00 |
CapsuleShape2D.xml
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CapsuleShape3D.xml
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CenterContainer.xml
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CharacterBody2D.xml
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Linear velocity cleanup
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2021-06-04 11:40:36 -07:00 |
CharacterBody3D.xml
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Linear velocity cleanup
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2021-06-04 11:40:36 -07:00 |
CharFXTransform.xml
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Fix typos with codespell
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2021-05-20 12:38:56 +02:00 |
CheckBox.xml
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CheckButton.xml
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CircleShape2D.xml
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ClassDB.xml
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ClippedCamera3D.xml
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CodeEdit.xml
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Update String/Comment, autocomplete and hints docs
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2021-06-01 16:14:03 +01:00 |
CodeHighlighter.xml
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CollisionObject2D.xml
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doc: Sync classref with current source
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2021-04-29 12:11:40 +02:00 |
CollisionObject3D.xml
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Update documentation for Transform3D
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2021-06-03 07:30:01 -04:00 |
CollisionPolygon2D.xml
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CollisionPolygon3D.xml
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CollisionShape2D.xml
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CollisionShape3D.xml
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Color.xml
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Allow clamping vectors and colors
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2021-06-03 12:05:20 -04:00 |
ColorPicker.xml
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doc: Sync classref with current source
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2021-04-19 12:26:37 +02:00 |
ColorPickerButton.xml
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ColorRect.xml
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ConcavePolygonShape2D.xml
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ConcavePolygonShape3D.xml
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KinematicBody split between new CharacterBody and PhysicsBody
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2021-06-04 11:40:36 -07:00 |
ConeTwistJoint3D.xml
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ConfigFile.xml
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ConfirmationDialog.xml
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Container.xml
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Control.xml
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Add theme_custom_type property to Control and Window
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2021-05-17 17:20:42 +03:00 |
ConvexPolygonShape2D.xml
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ConvexPolygonShape3D.xml
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CPUParticles2D.xml
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Increase the default 2D gravity to 980.0
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2021-05-05 22:49:06 -04:00 |
CPUParticles3D.xml
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Crypto.xml
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CryptoKey.xml
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Cubemap.xml
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CubemapArray.xml
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Curve2D.xml
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Curve3D.xml
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Curve.xml
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Fix documentation following implementation of particle trails
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2021-05-01 13:12:31 +01:00 |
CurveTexture.xml
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CylinderMesh.xml
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CylinderShape3D.xml
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DampedSpringJoint2D.xml
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Decal.xml
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Dictionary.xml
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DirectionalLight2D.xml
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DirectionalLight3D.xml
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Directory.xml
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Tweak arguments of list_dir_begin()
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2021-05-31 12:16:26 +02:00 |
DisplayServer.xml
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Add MOUSE_MODE_CONFINED_HIDDEN
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2021-06-03 11:44:28 -04:00 |
DTLSServer.xml
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EditorDebuggerPlugin.xml
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EditorExportPlugin.xml
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EditorFeatureProfile.xml
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EditorFileDialog.xml
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EditorFileSystem.xml
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EditorFileSystemDirectory.xml
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EditorImportPlugin.xml
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EditorInspector.xml
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EditorInspectorPlugin.xml
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EditorInterface.xml
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Implement shader caching
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2021-05-31 10:13:09 +02:00 |
EditorNode3DGizmo.xml
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EditorNode3DGizmoPlugin.xml
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EditorPaths.xml
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Replace get_settings_dir with get_config_dir when fetching configuration paths
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2021-06-03 18:24:26 +03:00 |
EditorPlugin.xml
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Proofread add_*_plugin/remove_*_plugin descriptions in EditorPlugin
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2021-06-03 15:00:19 +03:00 |
EditorProperty.xml
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EditorResourceConversionPlugin.xml
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EditorResourcePicker.xml
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Use EditorResourcePicker in the Inspector
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2021-05-19 21:39:15 +03:00 |
EditorResourcePreview.xml
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Update EditorResourcePreview queue_*() documentation
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2021-05-26 08:39:40 +01:00 |
EditorResourcePreviewGenerator.xml
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EditorSceneImporter.xml
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EditorSceneImporterMesh.xml
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EditorSceneImporterMeshNode3D.xml
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EditorScenePostImport.xml
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EditorScript.xml
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EditorScriptPicker.xml
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Use EditorResourcePicker in the Inspector
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2021-05-19 21:39:15 +03:00 |
EditorSelection.xml
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Expose edit_node() for editor plugins
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2021-04-12 00:13:08 +02:00 |
EditorSettings.xml
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Implement shader caching
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2021-05-31 10:13:09 +02:00 |
EditorSpinSlider.xml
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Make EditorFileDialog only created on demand in EditorResourcePicker
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2021-05-25 18:38:19 +03:00 |
EditorSyntaxHighlighter.xml
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EditorTranslationParserPlugin.xml
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EditorVCSInterface.xml
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EncodedObjectAsID.xml
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Engine.xml
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Improve the Engine.editor_hint property documentation
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2021-04-20 22:56:44 +02:00 |
EngineDebugger.xml
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Environment.xml
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Rename GI Classes
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2021-06-05 09:28:56 -03:00 |
Expression.xml
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File.xml
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Merge pull request #48889 from Calinou/file-rename-endian-swap
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2021-06-03 15:19:07 +02:00 |
FileDialog.xml
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FileSystemDock.xml
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float.xml
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Rename Quat to Quaternion
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2021-06-04 18:14:32 +01:00 |
Font.xml
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FontData.xml
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Generic6DOFJoint3D.xml
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Geometry2D.xml
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changed description of merge_polygons
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2021-04-17 15:20:49 +02:00 |
Geometry3D.xml
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GeometryInstance3D.xml
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Implement occlusion culling
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2021-04-23 21:45:23 +02:00 |
GPUParticles2D.xml
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Support for 2D particles to collide against SDF
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2021-05-23 16:43:36 -03:00 |
GPUParticles3D.xml
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Update documentation for Transform3D
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2021-06-03 07:30:01 -04:00 |
GPUParticlesAttractor3D.xml
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GPUParticlesAttractorBox.xml
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GPUParticlesAttractorSphere.xml
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GPUParticlesAttractorVectorField.xml
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GPUParticlesCollision3D.xml
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GPUParticlesCollisionBox.xml
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GPUParticlesCollisionHeightField.xml
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GPUParticlesCollisionSDF.xml
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GPUParticlesCollisionSphere.xml
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Gradient.xml
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GradientTexture.xml
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GraphEdit.xml
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GraphNode.xml
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-Added missing setters to GraphNode.
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2021-05-13 17:45:07 +05:45 |
GridContainer.xml
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GrooveJoint2D.xml
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HashingContext.xml
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HBoxContainer.xml
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HeightMapShape3D.xml
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HingeJoint3D.xml
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HMACContext.xml
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HScrollBar.xml
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HSeparator.xml
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HSlider.xml
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HSplitContainer.xml
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HTTPClient.xml
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HTTPRequest.xml
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Image.xml
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Import: Cleanup and optimize etcpak compression method
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2021-04-16 17:08:36 +02:00 |
ImageTexture3D.xml
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ImageTexture.xml
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ImageTextureLayered.xml
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ImmediateGeometry3D.xml
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Input.xml
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Add MOUSE_MODE_CONFINED_HIDDEN
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2021-06-03 11:44:28 -04:00 |
InputEvent.xml
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InputEventAction.xml
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InputEventFromWindow.xml
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InputEventGesture.xml
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InputEventJoypadButton.xml
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InputEventJoypadMotion.xml
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InputEventKey.xml
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InputEventMagnifyGesture.xml
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InputEventMIDI.xml
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InputEventMouse.xml
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InputEventMouseButton.xml
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Rename doubleclick to double_click
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2021-05-04 04:38:08 -04:00 |
InputEventMouseMotion.xml
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InputEventPanGesture.xml
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InputEventScreenDrag.xml
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InputEventScreenTouch.xml
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InputEventWithModifiers.xml
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Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
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2021-05-07 14:00:50 -06:00 |
InputMap.xml
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InstancePlaceholder.xml
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int.xml
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Rename Quat to Quaternion
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2021-06-04 18:14:32 +01:00 |
IP.xml
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Support multiple address resolution in DNS requests
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2021-06-01 11:24:34 +07:00 |
ItemList.xml
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JavaClass.xml
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JavaClassWrapper.xml
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JavaScript.xml
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[HTML5] Add easy to use download API.
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2021-05-21 15:31:23 +02:00 |
JavaScriptObject.xml
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[HTML5] Implement Godot <-> JavaScript interface.
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2021-05-20 14:33:18 +02:00 |
JNISingleton.xml
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Joint2D.xml
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Joint3D.xml
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JSON.xml
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JSONParser.xml
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JSONParseResult.xml
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JSONRPC.xml
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KinematicCollision2D.xml
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KinematicBody split between new CharacterBody and PhysicsBody
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2021-06-04 11:40:36 -07:00 |
KinematicCollision3D.xml
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KinematicBody split between new CharacterBody and PhysicsBody
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2021-06-04 11:40:36 -07:00 |
Label.xml
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Light2D.xml
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Light3D.xml
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Rename GI Classes
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2021-06-05 09:28:56 -03:00 |
LightmapGI.xml
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Rename GI Classes
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2021-06-05 09:28:56 -03:00 |
LightmapGIData.xml
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Rename GI Classes
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2021-06-05 09:28:56 -03:00 |
Lightmapper.xml
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LightmapperRD.xml
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LightmapProbe.xml
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LightOccluder2D.xml
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Line2D.xml
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LineEdit.xml
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Rename LineEdit caret_* properties getters and setters to match property
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2021-04-17 12:41:23 +01:00 |
LineShape2D.xml
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LinkButton.xml
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Listener3D.xml
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Update documentation for Transform3D
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2021-06-03 07:30:01 -04:00 |
MainLoop.xml
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MarginContainer.xml
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Marshalls.xml
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Material.xml
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MenuButton.xml
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Mesh.xml
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MeshDataTool.xml
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Fix typos with codespell
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2021-05-20 12:38:56 +02:00 |
MeshInstance2D.xml
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MeshInstance3D.xml
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doc: Sync classref with current source
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2021-04-29 12:11:40 +02:00 |
MeshLibrary.xml
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Update documentation for Transform3D
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2021-06-03 07:30:01 -04:00 |
MeshTexture.xml
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MultiMesh.xml
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Update documentation for Transform3D
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2021-06-03 07:30:01 -04:00 |
MultiMeshInstance2D.xml
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MultiMeshInstance3D.xml
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MultiplayerAPI.xml
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Mutex.xml
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NavigationAgent2D.xml
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doc: Sync classref with current source
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2021-04-29 12:11:40 +02:00 |
NavigationAgent3D.xml
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doc: Sync classref with current source
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2021-04-29 12:11:40 +02:00 |
NavigationMesh.xml
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NavigationMeshGenerator.xml
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NavigationObstacle2D.xml
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NavigationObstacle3D.xml
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NavigationPolygon.xml
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NavigationRegion2D.xml
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NavigationRegion3D.xml
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NavigationServer2D.xml
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NavigationServer3D.xml
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Update documentation for Transform3D
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2021-06-03 07:30:01 -04:00 |
NetworkedMultiplayerPeer.xml
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NinePatchRect.xml
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Node2D.xml
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Deleted YSort, moved its functionality directly into Node2D.
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2021-06-05 00:55:25 -07:00 |
Node3D.xml
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Rename Node3D's property translation to position
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2021-06-04 09:54:52 +01:00 |
Node3DGizmo.xml
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Node.xml
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New and improved IK system for Skeleton2D
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2021-06-05 15:19:51 -04:00 |
NodePath.xml
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Object.xml
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Occluder3D.xml
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Implement occlusion culling
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2021-04-23 21:45:23 +02:00 |
OccluderInstance3D.xml
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Implement occlusion culling
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2021-04-23 21:45:23 +02:00 |
OccluderPolygon2D.xml
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OmniLight3D.xml
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OptimizedTranslation.xml
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OptionButton.xml
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ORMMaterial3D.xml
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OS.xml
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OS: Better validation of invalid input for get_unix_time_from_datetime
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2021-05-24 13:37:36 +02:00 |
PackedByteArray.xml
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Add fill method to Arrays and PackedArrays
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2021-04-21 11:33:53 -03:00 |
PackedColorArray.xml
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Add fill method to Arrays and PackedArrays
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2021-04-21 11:33:53 -03:00 |
PackedDataContainer.xml
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PackedDataContainerRef.xml
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PackedFloat32Array.xml
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Add fill method to Arrays and PackedArrays
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2021-04-21 11:33:53 -03:00 |
PackedFloat64Array.xml
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Add fill method to Arrays and PackedArrays
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2021-04-21 11:33:53 -03:00 |
PackedInt32Array.xml
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Add fill method to Arrays and PackedArrays
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2021-04-21 11:33:53 -03:00 |
PackedInt64Array.xml
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Add fill method to Arrays and PackedArrays
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2021-04-21 11:33:53 -03:00 |
PackedScene.xml
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PackedStringArray.xml
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Add fill method to Arrays and PackedArrays
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2021-04-21 11:33:53 -03:00 |
PackedVector2Array.xml
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Add fill method to Arrays and PackedArrays
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2021-04-21 11:33:53 -03:00 |
PackedVector3Array.xml
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Update documentation for Transform3D
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2021-06-03 07:30:01 -04:00 |
PacketPeer.xml
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|
|
PacketPeerDTLS.xml
|
|
|
PacketPeerStream.xml
|
|
|
PacketPeerUDP.xml
|
This renames PacketPeerUDP.listen to bind.
|
2021-04-12 21:05:33 +02:00 |
Panel.xml
|
|
|
PanelContainer.xml
|
|
|
PanoramaSkyMaterial.xml
|
|
|
ParallaxBackground.xml
|
|
|
ParallaxLayer.xml
|
|
|
ParticlesMaterial.xml
|
Support for 2D particles to collide against SDF
|
2021-05-23 16:43:36 -03:00 |
Path2D.xml
|
|
|
Path3D.xml
|
|
|
PathFollow2D.xml
|
|
|
PathFollow3D.xml
|
|
|
PCKPacker.xml
|
|
|
Performance.xml
|
|
|
PhysicalBone2D.xml
|
New and improved IK system for Skeleton2D
|
2021-06-05 15:19:51 -04:00 |
PhysicalBone3D.xml
|
KinematicBody split between new CharacterBody and PhysicsBody
|
2021-06-04 11:40:36 -07:00 |
PhysicalSkyMaterial.xml
|
|
|
PhysicsBody2D.xml
|
Safe margin cleanup
|
2021-06-04 11:40:36 -07:00 |
PhysicsBody3D.xml
|
Safe margin cleanup
|
2021-06-04 11:40:36 -07:00 |
PhysicsDirectBodyState2D.xml
|
More explanatory names for RigidBody modes
|
2021-06-04 11:40:36 -07:00 |
PhysicsDirectBodyState3D.xml
|
More explanatory names for RigidBody modes
|
2021-06-04 11:40:36 -07:00 |
PhysicsDirectSpaceState2D.xml
|
|
|
PhysicsDirectSpaceState3D.xml
|
|
|
PhysicsMaterial.xml
|
|
|
PhysicsServer2D.xml
|
More explanatory names for RigidBody modes
|
2021-06-04 11:40:36 -07:00 |
PhysicsServer3D.xml
|
Safe margin cleanup
|
2021-06-04 11:40:36 -07:00 |
PhysicsShapeQueryParameters2D.xml
|
|
|
PhysicsShapeQueryParameters3D.xml
|
Update documentation for Transform3D
|
2021-06-03 07:30:01 -04:00 |
PhysicsShapeQueryResult2D.xml
|
|
|
PhysicsShapeQueryResult3D.xml
|
|
|
PhysicsTestMotionResult2D.xml
|
|
|
PinJoint2D.xml
|
More explanatory names for RigidBody modes
|
2021-06-04 11:40:36 -07:00 |
PinJoint3D.xml
|
More explanatory names for RigidBody modes
|
2021-06-04 11:40:36 -07:00 |
Plane.xml
|
|
|
PlaneMesh.xml
|
|
|
PointLight2D.xml
|
|
|
PointMesh.xml
|
|
|
Polygon2D.xml
|
|
|
PolygonPathFinder.xml
|
|
|
Popup.xml
|
|
|
PopupMenu.xml
|
|
|
PopupPanel.xml
|
|
|
Position2D.xml
|
|
|
Position3D.xml
|
|
|
PrimitiveMesh.xml
|
|
|
PrismMesh.xml
|
|
|
ProceduralSkyMaterial.xml
|
|
|
ProgressBar.xml
|
|
|
ProjectSettings.xml
|
Rename GI Classes
|
2021-06-05 09:28:56 -03:00 |
ProximityGroup3D.xml
|
|
|
ProxyTexture.xml
|
|
|
QuadMesh.xml
|
|
|
Quaternion.xml
|
Rename Quat to Quaternion
|
2021-06-04 18:14:32 +01:00 |
RandomNumberGenerator.xml
|
|
|
Range.xml
|
|
|
RayCast2D.xml
|
|
|
RayCast3D.xml
|
|
|
RayShape2D.xml
|
|
|
RayShape3D.xml
|
|
|
RDAttachmentFormat.xml
|
|
|
RDPipelineColorBlendState.xml
|
|
|
RDPipelineColorBlendStateAttachment.xml
|
|
|
RDPipelineDepthStencilState.xml
|
|
|
RDPipelineMultisampleState.xml
|
|
|
RDPipelineRasterizationState.xml
|
|
|
RDSamplerState.xml
|
|
|
RDShaderBytecode.xml
|
|
|
RDShaderFile.xml
|
|
|
RDShaderSource.xml
|
|
|
RDTextureFormat.xml
|
|
|
RDTextureView.xml
|
|
|
RDUniform.xml
|
|
|
RDVertexAttribute.xml
|
|
|
Rect2.xml
|
|
|
Rect2i.xml
|
|
|
RectangleShape2D.xml
|
|
|
Reference.xml
|
|
|
ReferenceRect.xml
|
|
|
ReflectionProbe.xml
|
Rename GI Classes
|
2021-06-05 09:28:56 -03:00 |
RemoteTransform2D.xml
|
|
|
RemoteTransform3D.xml
|
Update documentation for Transform3D
|
2021-06-03 07:30:01 -04:00 |
RenderingDevice.xml
|
|
|
RenderingServer.xml
|
Rename GI Classes
|
2021-06-05 09:28:56 -03:00 |
Resource.xml
|
Document Resource.duplicate() only copying exported variables' values
|
2021-05-31 00:11:38 +02:00 |
ResourceFormatLoader.xml
|
|
|
ResourceFormatSaver.xml
|
|
|
ResourceImporter.xml
|
|
|
ResourceLoader.xml
|
|
|
ResourcePreloader.xml
|
|
|
ResourceSaver.xml
|
Rename File's endian_swap to big_endian
|
2021-05-20 14:58:03 +02:00 |
RibbonTrailMesh.xml
|
Fix documentation following implementation of particle trails
|
2021-05-01 13:12:31 +01:00 |
RichTextEffect.xml
|
|
|
RichTextLabel.xml
|
|
|
RID.xml
|
|
|
RigidBody2D.xml
|
Support for kinematic_motion in StaticBody
|
2021-06-04 11:40:36 -07:00 |
RigidBody3D.xml
|
Support for kinematic_motion in StaticBody
|
2021-06-04 11:40:36 -07:00 |
RootMotionView.xml
|
|
|
SceneState.xml
|
|
|
SceneTree.xml
|
Edit "quit()" method description in SceneTree
|
2021-06-05 20:30:36 -04:00 |
SceneTreeTimer.xml
|
|
|
Script.xml
|
|
|
ScriptCreateDialog.xml
|
|
|
ScriptEditor.xml
|
|
|
ScriptEditorBase.xml
|
Add get_base_editor to ScriptEditorBase
|
2021-05-15 18:47:00 +07:00 |
ScrollBar.xml
|
|
|
ScrollContainer.xml
|
ScrollContainer: Expose _ensure_focused_visible to the API
|
2021-05-31 17:14:57 -10:00 |
SegmentShape2D.xml
|
|
|
Semaphore.xml
|
|
|
Separator.xml
|
|
|
Shader.xml
|
|
|
ShaderGlobalsOverride.xml
|
|
|
ShaderMaterial.xml
|
|
|
Shape2D.xml
|
|
|
Shape3D.xml
|
Expose get_debug_mesh in Shape3D to scripting API
|
2021-04-29 18:18:39 -07:00 |
Shortcut.xml
|
|
|
Signal.xml
|
|
|
Skeleton2D.xml
|
New and improved IK system for Skeleton2D
|
2021-06-05 15:19:51 -04:00 |
Skeleton3D.xml
|
Update documentation for Transform3D
|
2021-06-03 07:30:01 -04:00 |
SkeletonIK3D.xml
|
Update documentation for Transform3D
|
2021-06-03 07:30:01 -04:00 |
SkeletonModification2D.xml
|
New and improved IK system for Skeleton2D
|
2021-06-05 15:19:51 -04:00 |
SkeletonModification2DCCDIK.xml
|
New and improved IK system for Skeleton2D
|
2021-06-05 15:19:51 -04:00 |
SkeletonModification2DFABRIK.xml
|
New and improved IK system for Skeleton2D
|
2021-06-05 15:19:51 -04:00 |
SkeletonModification2DJiggle.xml
|
New and improved IK system for Skeleton2D
|
2021-06-05 15:19:51 -04:00 |
SkeletonModification2DLookAt.xml
|
New and improved IK system for Skeleton2D
|
2021-06-05 15:19:51 -04:00 |
SkeletonModification2DPhysicalBones.xml
|
New and improved IK system for Skeleton2D
|
2021-06-05 15:19:51 -04:00 |
SkeletonModification2DStackHolder.xml
|
New and improved IK system for Skeleton2D
|
2021-06-05 15:19:51 -04:00 |
SkeletonModification2DTwoBoneIK.xml
|
New and improved IK system for Skeleton2D
|
2021-06-05 15:19:51 -04:00 |
SkeletonModificationStack2D.xml
|
New and improved IK system for Skeleton2D
|
2021-06-05 15:19:51 -04:00 |
Skin.xml
|
Update documentation for Transform3D
|
2021-06-03 07:30:01 -04:00 |
SkinReference.xml
|
|
|
Sky.xml
|
|
|
Slider.xml
|
|
|
SliderJoint3D.xml
|
|
|
SoftBody3D.xml
|
|
|
SphereMesh.xml
|
|
|
SphereShape3D.xml
|
|
|
SpinBox.xml
|
|
|
SplitContainer.xml
|
|
|
SpotLight3D.xml
|
|
|
SpringArm3D.xml
|
|
|
Sprite2D.xml
|
Change frame_coords to Vector2i
|
2021-05-23 21:38:27 +02:00 |
Sprite3D.xml
|
Change frame_coords to Vector2i
|
2021-05-23 21:38:27 +02:00 |
SpriteBase3D.xml
|
|
|
SpriteFrames.xml
|
|
|
StandardMaterial3D.xml
|
|
|
StaticBody2D.xml
|
Support for kinematic_motion in StaticBody
|
2021-06-04 11:40:36 -07:00 |
StaticBody3D.xml
|
Support for kinematic_motion in StaticBody
|
2021-06-04 11:40:36 -07:00 |
StreamCubemap.xml
|
|
|
StreamCubemapArray.xml
|
|
|
StreamPeer.xml
|
[Doc] Remove reference to UNIX sockets in StreamPeer.
|
2021-05-20 11:25:47 +02:00 |
StreamPeerBuffer.xml
|
|
|
StreamPeerSSL.xml
|
|
|
StreamPeerTCP.xml
|
Allow local port control on net_socket connections
|
2021-04-12 21:05:33 +02:00 |
StreamTexture2D.xml
|
|
|
StreamTexture2DArray.xml
|
|
|
StreamTexture3D.xml
|
|
|
StreamTextureLayered.xml
|
|
|
String.xml
|
Change behavior of String.right
|
2021-05-20 23:07:57 +02:00 |
StringName.xml
|
|
|
StyleBox.xml
|
|
|
StyleBoxEmpty.xml
|
|
|
StyleBoxFlat.xml
|
|
|
StyleBoxLine.xml
|
|
|
StyleBoxTexture.xml
|
|
|
SubViewport.xml
|
Use a non-zero default size for SubViewports
|
2021-05-18 18:51:39 +02:00 |
SubViewportContainer.xml
|
|
|
SurfaceTool.xml
|
Update documentation for Transform3D
|
2021-06-03 07:30:01 -04:00 |
SyntaxHighlighter.xml
|
|
|
TabContainer.xml
|
|
|
Tabs.xml
|
Tabs: Remove unused 'panel' stylebox from default theme
|
2021-04-27 17:36:53 +02:00 |
TCPServer.xml
|
Rename IP_Unix , IP_Address and TCP_Server to remove underscores
|
2021-05-06 02:52:01 +02:00 |
TextEdit.xml
|
Update String/Comment, autocomplete and hints docs
|
2021-06-01 16:14:03 +01:00 |
TextFile.xml
|
|
|
TextLine.xml
|
|
|
TextParagraph.xml
|
|
|
TextServer.xml
|
|
|
TextServerManager.xml
|
|
|
Texture2D.xml
|
|
|
Texture2DArray.xml
|
|
|
Texture3D.xml
|
|
|
Texture.xml
|
|
|
TextureButton.xml
|
|
|
TextureLayered.xml
|
|
|
TextureProgressBar.xml
|
|
|
TextureRect.xml
|
|
|
Theme.xml
|
Add theme_custom_type property to Control and Window
|
2021-05-17 17:20:42 +03:00 |
Thread.xml
|
|
|
TileData.xml
|
Fixes TileSet Y-sort not working and TileSet not saving correctly
|
2021-05-21 10:13:37 +02:00 |
TileMap.xml
|
Restore a way to show collsion/navigation on TileMap.
|
2021-05-25 11:51:15 +02:00 |
TileSet.xml
|
Implement scenes tiles in TileMaps
|
2021-05-20 13:12:03 +02:00 |
TileSetAtlasSource.xml
|
Rework the TileSet resource and TileMap nodes:
|
2021-05-07 18:06:17 +02:00 |
TileSetScenesCollectionSource.xml
|
Implement scenes tiles in TileMaps
|
2021-05-20 13:12:03 +02:00 |
TileSetSource.xml
|
Rework the TileSet resource and TileMap nodes:
|
2021-05-07 18:06:17 +02:00 |
Timer.xml
|
|
|
TouchScreenButton.xml
|
|
|
Transform2D.xml
|
New and improved IK system for Skeleton2D
|
2021-06-05 15:19:51 -04:00 |
Transform3D.xml
|
Update documentation for Transform3D
|
2021-06-03 07:30:01 -04:00 |
Translation.xml
|
|
|
TranslationServer.xml
|
|
|
Tree.xml
|
Add highlight to the relationship lines of selected Tree items
|
2021-05-25 18:56:06 +03:00 |
TreeItem.xml
|
Use bold fonts in editor
|
2021-06-02 12:47:57 -03:00 |
TriangleMesh.xml
|
|
|
TubeTrailMesh.xml
|
Fix documentation following implementation of particle trails
|
2021-05-01 13:12:31 +01:00 |
Tween.xml
|
|
|
UDPServer.xml
|
This renames PacketPeerUDP.listen to bind.
|
2021-04-12 21:05:33 +02:00 |
UndoRedo.xml
|
|
|
Variant.xml
|
|
|
VBoxContainer.xml
|
|
|
Vector2.xml
|
Allow clamping vectors and colors
|
2021-06-03 12:05:20 -04:00 |
Vector2i.xml
|
Allow clamping vectors and colors
|
2021-06-03 12:05:20 -04:00 |
Vector3.xml
|
Rename Quat to Quaternion
|
2021-06-04 18:14:32 +01:00 |
Vector3i.xml
|
Allow clamping vectors and colors
|
2021-06-03 12:05:20 -04:00 |
VehicleBody3D.xml
|
|
|
VehicleWheel3D.xml
|
|
|
VelocityTracker3D.xml
|
|
|
VideoPlayer.xml
|
Print a warning when trying to seek in VideoPlayer
|
2021-04-14 20:39:13 +02:00 |
VideoStream.xml
|
|
|
Viewport.xml
|
Rename GI Classes
|
2021-06-05 09:28:56 -03:00 |
ViewportTexture.xml
|
|
|
VisibilityEnabler2D.xml
|
|
|
VisibilityEnabler3D.xml
|
|
|
VisibilityNotifier2D.xml
|
|
|
VisibilityNotifier3D.xml
|
|
|
VisualInstance3D.xml
|
Update documentation for Transform3D
|
2021-06-03 07:30:01 -04:00 |
VisualShader.xml
|
doc: Sync classref with current source
|
2021-04-19 12:26:37 +02:00 |
VisualShaderNode.xml
|
Adds UVFunc for panning/scaling on UV's to VisualShader's.
|
2021-06-07 08:31:48 +03:00 |
VisualShaderNodeBillboard.xml
|
Added Billboard Node to Visual Shaders
|
2021-05-28 09:24:06 +03:00 |
VisualShaderNodeBooleanConstant.xml
|
|
|
VisualShaderNodeBooleanUniform.xml
|
|
|
VisualShaderNodeClamp.xml
|
|
|
VisualShaderNodeColorConstant.xml
|
|
|
VisualShaderNodeColorFunc.xml
|
|
|
VisualShaderNodeColorOp.xml
|
|
|
VisualShaderNodeColorUniform.xml
|
|
|
VisualShaderNodeComment.xml
|
|
|
VisualShaderNodeCompare.xml
|
|
|
VisualShaderNodeConstant.xml
|
|
|
VisualShaderNodeCubemap.xml
|
|
|
VisualShaderNodeCubemapUniform.xml
|
|
|
VisualShaderNodeCurveTexture.xml
|
|
|
VisualShaderNodeCustom.xml
|
|
|
VisualShaderNodeDeterminant.xml
|
Update documentation for Transform3D
|
2021-06-03 07:30:01 -04:00 |
VisualShaderNodeDotProduct.xml
|
|
|
VisualShaderNodeExpression.xml
|
|
|
VisualShaderNodeFaceForward.xml
|
|
|
VisualShaderNodeFloatConstant.xml
|
|
|
VisualShaderNodeFloatFunc.xml
|
|
|
VisualShaderNodeFloatOp.xml
|
|
|
VisualShaderNodeFloatUniform.xml
|
|
|
VisualShaderNodeFresnel.xml
|
|
|
VisualShaderNodeGlobalExpression.xml
|
|
|
VisualShaderNodeGroupBase.xml
|
|
|
VisualShaderNodeIf.xml
|
|
|
VisualShaderNodeInput.xml
|
|
|
VisualShaderNodeIntConstant.xml
|
|
|
VisualShaderNodeIntFunc.xml
|
|
|
VisualShaderNodeIntOp.xml
|
|
|
VisualShaderNodeIntUniform.xml
|
|
|
VisualShaderNodeIs.xml
|
|
|
VisualShaderNodeMix.xml
|
|
|
VisualShaderNodeMultiplyAdd.xml
|
|
|
VisualShaderNodeOuterProduct.xml
|
|
|
VisualShaderNodeOutput.xml
|
|
|
VisualShaderNodeResizableBase.xml
|
|
|
VisualShaderNodeSample3D.xml
|
|
|
VisualShaderNodeScalarDerivativeFunc.xml
|
|
|
VisualShaderNodeScreenUVToSDF.xml
|
|
|
VisualShaderNodeSDFRaymarch.xml
|
|
|
VisualShaderNodeSDFToScreenUV.xml
|
|
|
VisualShaderNodeSmoothStep.xml
|
|
|
VisualShaderNodeStep.xml
|
|
|
VisualShaderNodeSwitch.xml
|
|
|
VisualShaderNodeTexture2DArray.xml
|
|
|
VisualShaderNodeTexture2DArrayUniform.xml
|
|
|
VisualShaderNodeTexture3D.xml
|
|
|
VisualShaderNodeTexture3DUniform.xml
|
|
|
VisualShaderNodeTexture.xml
|
|
|
VisualShaderNodeTextureSDF.xml
|
|
|
VisualShaderNodeTextureSDFNormal.xml
|
|
|
VisualShaderNodeTextureUniform.xml
|
|
|
VisualShaderNodeTextureUniformTriplanar.xml
|
|
|
VisualShaderNodeTransformCompose.xml
|
Update documentation for Transform3D
|
2021-06-03 07:30:01 -04:00 |
VisualShaderNodeTransformConstant.xml
|
Update documentation for Transform3D
|
2021-06-03 07:30:01 -04:00 |
VisualShaderNodeTransformDecompose.xml
|
Update documentation for Transform3D
|
2021-06-03 07:30:01 -04:00 |
VisualShaderNodeTransformFunc.xml
|
Update documentation for Transform3D
|
2021-06-03 07:30:01 -04:00 |
VisualShaderNodeTransformMult.xml
|
Update documentation for Transform3D
|
2021-06-03 07:30:01 -04:00 |
VisualShaderNodeTransformUniform.xml
|
Update documentation for Transform3D
|
2021-06-03 07:30:01 -04:00 |
VisualShaderNodeTransformVecMult.xml
|
Update documentation for Transform3D
|
2021-06-03 07:30:01 -04:00 |
VisualShaderNodeUniform.xml
|
|
|
VisualShaderNodeUniformRef.xml
|
|
|
VisualShaderNodeUVFunc.xml
|
Adds UVFunc for panning/scaling on UV's to VisualShader's.
|
2021-06-07 08:31:48 +03:00 |
VisualShaderNodeVec3Constant.xml
|
|
|
VisualShaderNodeVec3Uniform.xml
|
|
|
VisualShaderNodeVectorCompose.xml
|
|
|
VisualShaderNodeVectorDecompose.xml
|
|
|
VisualShaderNodeVectorDerivativeFunc.xml
|
|
|
VisualShaderNodeVectorDistance.xml
|
|
|
VisualShaderNodeVectorFunc.xml
|
|
|
VisualShaderNodeVectorLen.xml
|
|
|
VisualShaderNodeVectorOp.xml
|
|
|
VisualShaderNodeVectorRefract.xml
|
|
|
VoxelGI.xml
|
Rename GI Classes
|
2021-06-05 09:28:56 -03:00 |
VoxelGIData.xml
|
Rename GI Classes
|
2021-06-05 09:28:56 -03:00 |
VScrollBar.xml
|
|
|
VSeparator.xml
|
|
|
VSlider.xml
|
|
|
VSplitContainer.xml
|
|
|
WeakRef.xml
|
|
|
Window.xml
|
Add theme_custom_type property to Control and Window
|
2021-05-17 17:20:42 +03:00 |
World2D.xml
|
|
|
World3D.xml
|
|
|
WorldEnvironment.xml
|
|
|
WorldMarginShape3D.xml
|
|
|
X509Certificate.xml
|
|
|
XMLParser.xml
|
|
|
XRAnchor3D.xml
|
|
|
XRCamera3D.xml
|
|
|
XRController3D.xml
|
|
|
XRInterface.xml
|
|
|
XROrigin3D.xml
|
|
|
XRPositionalTracker.xml
|
Update documentation for Transform3D
|
2021-06-03 07:30:01 -04:00 |
XRServer.xml
|
Update documentation for Transform3D
|
2021-06-03 07:30:01 -04:00 |