godot/doc/classes
Rémi Verschelde afbabd12f3
Merge pull request #49337 from Chaosus/vs_texture_func
Adds `UVFunc` for panning/scaling on UV's to VisualShader's.
2021-06-07 09:38:37 +02:00
..
@GlobalScope.xml Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
AABB.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
AcceptDialog.xml Use a more specific type for AcceptDialog register_text_enter 2021-06-03 19:57:03 -04:00
AESContext.xml
AnimatedSprite2D.xml
AnimatedSprite3D.xml
AnimatedTexture.xml
Animation.xml Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
AnimationNode.xml
AnimationNodeAdd2.xml
AnimationNodeAdd3.xml
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml
AnimationNodeBlend3.xml
AnimationNodeBlendSpace1D.xml
AnimationNodeBlendSpace2D.xml
AnimationNodeBlendTree.xml
AnimationNodeOneShot.xml
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml
AnimationNodeStateMachinePlayback.xml
AnimationNodeStateMachineTransition.xml
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml Document AnimationNodeTimeSeek with clarified usage and code example 2021-04-17 21:36:48 +02:00
AnimationNodeTransition.xml
AnimationPlayer.xml
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D 2021-06-03 21:11:54 -04:00
Area2D.xml Merge pull request #42742 from madmiraal/fix-12215 2021-05-18 20:00:48 +02:00
Area3D.xml Merge pull request #42742 from madmiraal/fix-12215 2021-05-18 20:00:48 +02:00
Array.xml Improve sort_custom() description 2021-06-03 17:43:39 +02:00
ArrayMesh.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
AspectRatioContainer.xml
AStar2D.xml Document AStar.get_point_path() not being thread-safe 2021-04-16 16:04:17 +02:00
AStar.xml Improve the Engine.editor_hint property documentation 2021-04-20 22:56:44 +02:00
AtlasTexture.xml
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml
AudioEffectChorus.xml
AudioEffectCompressor.xml
AudioEffectDelay.xml
AudioEffectDistortion.xml
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectEQ.xml
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml
AudioEffectInstance.xml
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml Rename the audio FFT_Size enum to FFTSize for consistency 2021-05-13 02:42:49 +02:00
AudioEffectRecord.xml
AudioEffectReverb.xml
AudioEffectSpectrumAnalyzer.xml Rename the audio FFT_Size enum to FFTSize for consistency 2021-05-13 02:42:49 +02:00
AudioEffectSpectrumAnalyzerInstance.xml
AudioEffectStereoEnhance.xml
AudioServer.xml
AudioStream.xml
AudioStreamGenerator.xml
AudioStreamGeneratorPlayback.xml
AudioStreamMicrophone.xml
AudioStreamPlayback.xml
AudioStreamPlaybackResampled.xml
AudioStreamPlayer2D.xml Improve the AudioStreamPlayer(2D/3D) class descriptions 2021-05-05 20:39:36 +02:00
AudioStreamPlayer3D.xml Increase the default AudioStreamPlayer3D unit size to 10 2021-05-06 02:45:46 +02:00
AudioStreamPlayer.xml Improve the AudioStreamPlayer(2D/3D) class descriptions 2021-05-05 20:39:36 +02:00
AudioStreamRandomPitch.xml
AudioStreamSample.xml
BackBufferCopy.xml
BaseButton.xml
BaseMaterial3D.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
Basis.xml Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
BitMap.xml
Bone2D.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
BoneAttachment3D.xml
bool.xml
BoxContainer.xml
BoxMesh.xml
BoxShape3D.xml
Button.xml
ButtonGroup.xml Adds a pressed signal to ButtonGroup 2021-05-06 12:16:27 +02:00
Callable.xml Add RPC to Callable 2021-05-03 19:21:37 -03:00
Camera2D.xml
Camera3D.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
CameraEffects.xml
CameraFeed.xml
CameraServer.xml
CameraTexture.xml
CanvasGroup.xml
CanvasItem.xml
CanvasItemMaterial.xml
CanvasLayer.xml
CanvasModulate.xml
CanvasTexture.xml
CapsuleMesh.xml Fix docs description for CapsuleMesh::mid_height 2021-04-11 18:19:12 +02:00
CapsuleShape2D.xml
CapsuleShape3D.xml
CenterContainer.xml
CharacterBody2D.xml Linear velocity cleanup 2021-06-04 11:40:36 -07:00
CharacterBody3D.xml Linear velocity cleanup 2021-06-04 11:40:36 -07:00
CharFXTransform.xml Fix typos with codespell 2021-05-20 12:38:56 +02:00
CheckBox.xml
CheckButton.xml
CircleShape2D.xml
ClassDB.xml
ClippedCamera3D.xml
CodeEdit.xml Update String/Comment, autocomplete and hints docs 2021-06-01 16:14:03 +01:00
CodeHighlighter.xml
CollisionObject2D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
CollisionObject3D.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
CollisionPolygon2D.xml
CollisionPolygon3D.xml
CollisionShape2D.xml
CollisionShape3D.xml
Color.xml Allow clamping vectors and colors 2021-06-03 12:05:20 -04:00
ColorPicker.xml doc: Sync classref with current source 2021-04-19 12:26:37 +02:00
ColorPickerButton.xml
ColorRect.xml
ConcavePolygonShape2D.xml
ConcavePolygonShape3D.xml KinematicBody split between new CharacterBody and PhysicsBody 2021-06-04 11:40:36 -07:00
ConeTwistJoint3D.xml
ConfigFile.xml
ConfirmationDialog.xml
Container.xml
Control.xml Add theme_custom_type property to Control and Window 2021-05-17 17:20:42 +03:00
ConvexPolygonShape2D.xml
ConvexPolygonShape3D.xml
CPUParticles2D.xml Increase the default 2D gravity to 980.0 2021-05-05 22:49:06 -04:00
CPUParticles3D.xml
Crypto.xml
CryptoKey.xml
Cubemap.xml
CubemapArray.xml
Curve2D.xml
Curve3D.xml
Curve.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
CurveTexture.xml
CylinderMesh.xml
CylinderShape3D.xml
DampedSpringJoint2D.xml
Decal.xml
Dictionary.xml
DirectionalLight2D.xml
DirectionalLight3D.xml
Directory.xml Tweak arguments of list_dir_begin() 2021-05-31 12:16:26 +02:00
DisplayServer.xml Add MOUSE_MODE_CONFINED_HIDDEN 2021-06-03 11:44:28 -04:00
DTLSServer.xml
EditorDebuggerPlugin.xml
EditorExportPlugin.xml
EditorFeatureProfile.xml
EditorFileDialog.xml
EditorFileSystem.xml
EditorFileSystemDirectory.xml
EditorImportPlugin.xml
EditorInspector.xml
EditorInspectorPlugin.xml
EditorInterface.xml Implement shader caching 2021-05-31 10:13:09 +02:00
EditorNode3DGizmo.xml
EditorNode3DGizmoPlugin.xml
EditorPaths.xml Replace get_settings_dir with get_config_dir when fetching configuration paths 2021-06-03 18:24:26 +03:00
EditorPlugin.xml Proofread add_*_plugin/remove_*_plugin descriptions in EditorPlugin 2021-06-03 15:00:19 +03:00
EditorProperty.xml
EditorResourceConversionPlugin.xml
EditorResourcePicker.xml Use EditorResourcePicker in the Inspector 2021-05-19 21:39:15 +03:00
EditorResourcePreview.xml Update EditorResourcePreview queue_*() documentation 2021-05-26 08:39:40 +01:00
EditorResourcePreviewGenerator.xml
EditorSceneImporter.xml
EditorSceneImporterMesh.xml
EditorSceneImporterMeshNode3D.xml
EditorScenePostImport.xml
EditorScript.xml
EditorScriptPicker.xml Use EditorResourcePicker in the Inspector 2021-05-19 21:39:15 +03:00
EditorSelection.xml Expose edit_node() for editor plugins 2021-04-12 00:13:08 +02:00
EditorSettings.xml Implement shader caching 2021-05-31 10:13:09 +02:00
EditorSpinSlider.xml Make EditorFileDialog only created on demand in EditorResourcePicker 2021-05-25 18:38:19 +03:00
EditorSyntaxHighlighter.xml
EditorTranslationParserPlugin.xml
EditorVCSInterface.xml
EncodedObjectAsID.xml
Engine.xml Improve the Engine.editor_hint property documentation 2021-04-20 22:56:44 +02:00
EngineDebugger.xml
Environment.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
Expression.xml
File.xml Merge pull request #48889 from Calinou/file-rename-endian-swap 2021-06-03 15:19:07 +02:00
FileDialog.xml
FileSystemDock.xml
float.xml Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
Font.xml
FontData.xml
Generic6DOFJoint3D.xml
Geometry2D.xml changed description of merge_polygons 2021-04-17 15:20:49 +02:00
Geometry3D.xml
GeometryInstance3D.xml Implement occlusion culling 2021-04-23 21:45:23 +02:00
GPUParticles2D.xml Support for 2D particles to collide against SDF 2021-05-23 16:43:36 -03:00
GPUParticles3D.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
GPUParticlesAttractor3D.xml
GPUParticlesAttractorBox.xml
GPUParticlesAttractorSphere.xml
GPUParticlesAttractorVectorField.xml
GPUParticlesCollision3D.xml
GPUParticlesCollisionBox.xml
GPUParticlesCollisionHeightField.xml
GPUParticlesCollisionSDF.xml
GPUParticlesCollisionSphere.xml
Gradient.xml
GradientTexture.xml
GraphEdit.xml
GraphNode.xml -Added missing setters to GraphNode. 2021-05-13 17:45:07 +05:45
GridContainer.xml
GrooveJoint2D.xml
HashingContext.xml
HBoxContainer.xml
HeightMapShape3D.xml
HingeJoint3D.xml
HMACContext.xml
HScrollBar.xml
HSeparator.xml
HSlider.xml
HSplitContainer.xml
HTTPClient.xml
HTTPRequest.xml
Image.xml Import: Cleanup and optimize etcpak compression method 2021-04-16 17:08:36 +02:00
ImageTexture3D.xml
ImageTexture.xml
ImageTextureLayered.xml
ImmediateGeometry3D.xml
Input.xml Add MOUSE_MODE_CONFINED_HIDDEN 2021-06-03 11:44:28 -04:00
InputEvent.xml
InputEventAction.xml
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml
InputEventJoypadMotion.xml
InputEventKey.xml
InputEventMagnifyGesture.xml
InputEventMIDI.xml
InputEventMouse.xml
InputEventMouseButton.xml Rename doubleclick to double_click 2021-05-04 04:38:08 -04:00
InputEventMouseMotion.xml
InputEventPanGesture.xml
InputEventScreenDrag.xml
InputEventScreenTouch.xml
InputEventWithModifiers.xml Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
InputMap.xml
InstancePlaceholder.xml
int.xml Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
IP.xml Support multiple address resolution in DNS requests 2021-06-01 11:24:34 +07:00
ItemList.xml
JavaClass.xml
JavaClassWrapper.xml
JavaScript.xml [HTML5] Add easy to use download API. 2021-05-21 15:31:23 +02:00
JavaScriptObject.xml [HTML5] Implement Godot <-> JavaScript interface. 2021-05-20 14:33:18 +02:00
JNISingleton.xml
Joint2D.xml
Joint3D.xml
JSON.xml
JSONParser.xml
JSONParseResult.xml
JSONRPC.xml
KinematicCollision2D.xml KinematicBody split between new CharacterBody and PhysicsBody 2021-06-04 11:40:36 -07:00
KinematicCollision3D.xml KinematicBody split between new CharacterBody and PhysicsBody 2021-06-04 11:40:36 -07:00
Label.xml
Light2D.xml
Light3D.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
LightmapGI.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
LightmapGIData.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
Lightmapper.xml
LightmapperRD.xml
LightmapProbe.xml
LightOccluder2D.xml
Line2D.xml
LineEdit.xml Rename LineEdit caret_* properties getters and setters to match property 2021-04-17 12:41:23 +01:00
LineShape2D.xml
LinkButton.xml
Listener3D.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
MainLoop.xml
MarginContainer.xml
Marshalls.xml
Material.xml
MenuButton.xml
Mesh.xml
MeshDataTool.xml Fix typos with codespell 2021-05-20 12:38:56 +02:00
MeshInstance2D.xml
MeshInstance3D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
MeshLibrary.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
MeshTexture.xml
MultiMesh.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
MultiMeshInstance2D.xml
MultiMeshInstance3D.xml
MultiplayerAPI.xml
Mutex.xml
NavigationAgent2D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
NavigationAgent3D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
NavigationMesh.xml
NavigationMeshGenerator.xml
NavigationObstacle2D.xml
NavigationObstacle3D.xml
NavigationPolygon.xml
NavigationRegion2D.xml
NavigationRegion3D.xml
NavigationServer2D.xml
NavigationServer3D.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
NetworkedMultiplayerPeer.xml
NinePatchRect.xml
Node2D.xml Deleted YSort, moved its functionality directly into Node2D. 2021-06-05 00:55:25 -07:00
Node3D.xml Rename Node3D's property translation to position 2021-06-04 09:54:52 +01:00
Node3DGizmo.xml
Node.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
NodePath.xml
Object.xml
Occluder3D.xml Implement occlusion culling 2021-04-23 21:45:23 +02:00
OccluderInstance3D.xml Implement occlusion culling 2021-04-23 21:45:23 +02:00
OccluderPolygon2D.xml
OmniLight3D.xml
OptimizedTranslation.xml
OptionButton.xml
ORMMaterial3D.xml
OS.xml OS: Better validation of invalid input for get_unix_time_from_datetime 2021-05-24 13:37:36 +02:00
PackedByteArray.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedColorArray.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedDataContainer.xml
PackedDataContainerRef.xml
PackedFloat32Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedFloat64Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedInt32Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedInt64Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedScene.xml
PackedStringArray.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedVector2Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedVector3Array.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
PacketPeer.xml
PacketPeerDTLS.xml
PacketPeerStream.xml
PacketPeerUDP.xml This renames PacketPeerUDP.listen to bind. 2021-04-12 21:05:33 +02:00
Panel.xml
PanelContainer.xml
PanoramaSkyMaterial.xml
ParallaxBackground.xml
ParallaxLayer.xml
ParticlesMaterial.xml Support for 2D particles to collide against SDF 2021-05-23 16:43:36 -03:00
Path2D.xml
Path3D.xml
PathFollow2D.xml
PathFollow3D.xml
PCKPacker.xml
Performance.xml
PhysicalBone2D.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
PhysicalBone3D.xml KinematicBody split between new CharacterBody and PhysicsBody 2021-06-04 11:40:36 -07:00
PhysicalSkyMaterial.xml
PhysicsBody2D.xml Safe margin cleanup 2021-06-04 11:40:36 -07:00
PhysicsBody3D.xml Safe margin cleanup 2021-06-04 11:40:36 -07:00
PhysicsDirectBodyState2D.xml More explanatory names for RigidBody modes 2021-06-04 11:40:36 -07:00
PhysicsDirectBodyState3D.xml More explanatory names for RigidBody modes 2021-06-04 11:40:36 -07:00
PhysicsDirectSpaceState2D.xml
PhysicsDirectSpaceState3D.xml
PhysicsMaterial.xml
PhysicsServer2D.xml More explanatory names for RigidBody modes 2021-06-04 11:40:36 -07:00
PhysicsServer3D.xml Safe margin cleanup 2021-06-04 11:40:36 -07:00
PhysicsShapeQueryParameters2D.xml
PhysicsShapeQueryParameters3D.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
PhysicsShapeQueryResult2D.xml
PhysicsShapeQueryResult3D.xml
PhysicsTestMotionResult2D.xml
PinJoint2D.xml More explanatory names for RigidBody modes 2021-06-04 11:40:36 -07:00
PinJoint3D.xml More explanatory names for RigidBody modes 2021-06-04 11:40:36 -07:00
Plane.xml
PlaneMesh.xml
PointLight2D.xml
PointMesh.xml
Polygon2D.xml
PolygonPathFinder.xml
Popup.xml
PopupMenu.xml
PopupPanel.xml
Position2D.xml
Position3D.xml
PrimitiveMesh.xml
PrismMesh.xml
ProceduralSkyMaterial.xml
ProgressBar.xml
ProjectSettings.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
ProximityGroup3D.xml
ProxyTexture.xml
QuadMesh.xml
Quaternion.xml Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
RandomNumberGenerator.xml
Range.xml
RayCast2D.xml
RayCast3D.xml
RayShape2D.xml
RayShape3D.xml
RDAttachmentFormat.xml
RDPipelineColorBlendState.xml
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml
RDSamplerState.xml
RDShaderBytecode.xml
RDShaderFile.xml
RDShaderSource.xml
RDTextureFormat.xml
RDTextureView.xml
RDUniform.xml
RDVertexAttribute.xml
Rect2.xml
Rect2i.xml
RectangleShape2D.xml
Reference.xml
ReferenceRect.xml
ReflectionProbe.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
RemoteTransform2D.xml
RemoteTransform3D.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
RenderingDevice.xml
RenderingServer.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
Resource.xml Document Resource.duplicate() only copying exported variables' values 2021-05-31 00:11:38 +02:00
ResourceFormatLoader.xml
ResourceFormatSaver.xml
ResourceImporter.xml
ResourceLoader.xml
ResourcePreloader.xml
ResourceSaver.xml Rename File's endian_swap to big_endian 2021-05-20 14:58:03 +02:00
RibbonTrailMesh.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
RichTextEffect.xml
RichTextLabel.xml
RID.xml
RigidBody2D.xml Support for kinematic_motion in StaticBody 2021-06-04 11:40:36 -07:00
RigidBody3D.xml Support for kinematic_motion in StaticBody 2021-06-04 11:40:36 -07:00
RootMotionView.xml
SceneState.xml
SceneTree.xml Edit "quit()" method description in SceneTree 2021-06-05 20:30:36 -04:00
SceneTreeTimer.xml
Script.xml
ScriptCreateDialog.xml
ScriptEditor.xml
ScriptEditorBase.xml Add get_base_editor to ScriptEditorBase 2021-05-15 18:47:00 +07:00
ScrollBar.xml
ScrollContainer.xml ScrollContainer: Expose _ensure_focused_visible to the API 2021-05-31 17:14:57 -10:00
SegmentShape2D.xml
Semaphore.xml
Separator.xml
Shader.xml
ShaderGlobalsOverride.xml
ShaderMaterial.xml
Shape2D.xml
Shape3D.xml Expose get_debug_mesh in Shape3D to scripting API 2021-04-29 18:18:39 -07:00
Shortcut.xml
Signal.xml
Skeleton2D.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
Skeleton3D.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
SkeletonIK3D.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
SkeletonModification2D.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DCCDIK.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DFABRIK.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DJiggle.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DLookAt.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DPhysicalBones.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DStackHolder.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModification2DTwoBoneIK.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
SkeletonModificationStack2D.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
Skin.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
SkinReference.xml
Sky.xml
Slider.xml
SliderJoint3D.xml
SoftBody3D.xml
SphereMesh.xml
SphereShape3D.xml
SpinBox.xml
SplitContainer.xml
SpotLight3D.xml
SpringArm3D.xml
Sprite2D.xml Change frame_coords to Vector2i 2021-05-23 21:38:27 +02:00
Sprite3D.xml Change frame_coords to Vector2i 2021-05-23 21:38:27 +02:00
SpriteBase3D.xml
SpriteFrames.xml
StandardMaterial3D.xml
StaticBody2D.xml Support for kinematic_motion in StaticBody 2021-06-04 11:40:36 -07:00
StaticBody3D.xml Support for kinematic_motion in StaticBody 2021-06-04 11:40:36 -07:00
StreamCubemap.xml
StreamCubemapArray.xml
StreamPeer.xml [Doc] Remove reference to UNIX sockets in StreamPeer. 2021-05-20 11:25:47 +02:00
StreamPeerBuffer.xml
StreamPeerSSL.xml
StreamPeerTCP.xml Allow local port control on net_socket connections 2021-04-12 21:05:33 +02:00
StreamTexture2D.xml
StreamTexture2DArray.xml
StreamTexture3D.xml
StreamTextureLayered.xml
String.xml Change behavior of String.right 2021-05-20 23:07:57 +02:00
StringName.xml
StyleBox.xml
StyleBoxEmpty.xml
StyleBoxFlat.xml
StyleBoxLine.xml
StyleBoxTexture.xml
SubViewport.xml Use a non-zero default size for SubViewports 2021-05-18 18:51:39 +02:00
SubViewportContainer.xml
SurfaceTool.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
SyntaxHighlighter.xml
TabContainer.xml
Tabs.xml Tabs: Remove unused 'panel' stylebox from default theme 2021-04-27 17:36:53 +02:00
TCPServer.xml Rename IP_Unix, IP_Address and TCP_Server to remove underscores 2021-05-06 02:52:01 +02:00
TextEdit.xml Update String/Comment, autocomplete and hints docs 2021-06-01 16:14:03 +01:00
TextFile.xml
TextLine.xml
TextParagraph.xml
TextServer.xml
TextServerManager.xml
Texture2D.xml
Texture2DArray.xml
Texture3D.xml
Texture.xml
TextureButton.xml
TextureLayered.xml
TextureProgressBar.xml
TextureRect.xml
Theme.xml Add theme_custom_type property to Control and Window 2021-05-17 17:20:42 +03:00
Thread.xml
TileData.xml Fixes TileSet Y-sort not working and TileSet not saving correctly 2021-05-21 10:13:37 +02:00
TileMap.xml Restore a way to show collsion/navigation on TileMap. 2021-05-25 11:51:15 +02:00
TileSet.xml Implement scenes tiles in TileMaps 2021-05-20 13:12:03 +02:00
TileSetAtlasSource.xml Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
TileSetScenesCollectionSource.xml Implement scenes tiles in TileMaps 2021-05-20 13:12:03 +02:00
TileSetSource.xml Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
Timer.xml
TouchScreenButton.xml
Transform2D.xml New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
Transform3D.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
Translation.xml
TranslationServer.xml
Tree.xml Add highlight to the relationship lines of selected Tree items 2021-05-25 18:56:06 +03:00
TreeItem.xml Use bold fonts in editor 2021-06-02 12:47:57 -03:00
TriangleMesh.xml
TubeTrailMesh.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
Tween.xml
UDPServer.xml This renames PacketPeerUDP.listen to bind. 2021-04-12 21:05:33 +02:00
UndoRedo.xml
Variant.xml
VBoxContainer.xml
Vector2.xml Allow clamping vectors and colors 2021-06-03 12:05:20 -04:00
Vector2i.xml Allow clamping vectors and colors 2021-06-03 12:05:20 -04:00
Vector3.xml Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
Vector3i.xml Allow clamping vectors and colors 2021-06-03 12:05:20 -04:00
VehicleBody3D.xml
VehicleWheel3D.xml
VelocityTracker3D.xml
VideoPlayer.xml Print a warning when trying to seek in VideoPlayer 2021-04-14 20:39:13 +02:00
VideoStream.xml
Viewport.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
ViewportTexture.xml
VisibilityEnabler2D.xml
VisibilityEnabler3D.xml
VisibilityNotifier2D.xml
VisibilityNotifier3D.xml
VisualInstance3D.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShader.xml doc: Sync classref with current source 2021-04-19 12:26:37 +02:00
VisualShaderNode.xml Adds UVFunc for panning/scaling on UV's to VisualShader's. 2021-06-07 08:31:48 +03:00
VisualShaderNodeBillboard.xml Added Billboard Node to Visual Shaders 2021-05-28 09:24:06 +03:00
VisualShaderNodeBooleanConstant.xml
VisualShaderNodeBooleanUniform.xml
VisualShaderNodeClamp.xml
VisualShaderNodeColorConstant.xml
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml
VisualShaderNodeColorUniform.xml
VisualShaderNodeComment.xml
VisualShaderNodeCompare.xml
VisualShaderNodeConstant.xml
VisualShaderNodeCubemap.xml
VisualShaderNodeCubemapUniform.xml
VisualShaderNodeCurveTexture.xml
VisualShaderNodeCustom.xml
VisualShaderNodeDeterminant.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml
VisualShaderNodeFaceForward.xml
VisualShaderNodeFloatConstant.xml
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatUniform.xml
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml
VisualShaderNodeIf.xml
VisualShaderNodeInput.xml
VisualShaderNodeIntConstant.xml
VisualShaderNodeIntFunc.xml
VisualShaderNodeIntOp.xml
VisualShaderNodeIntUniform.xml
VisualShaderNodeIs.xml
VisualShaderNodeMix.xml
VisualShaderNodeMultiplyAdd.xml
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeResizableBase.xml
VisualShaderNodeSample3D.xml
VisualShaderNodeScalarDerivativeFunc.xml
VisualShaderNodeScreenUVToSDF.xml
VisualShaderNodeSDFRaymarch.xml
VisualShaderNodeSDFToScreenUV.xml
VisualShaderNodeSmoothStep.xml
VisualShaderNodeStep.xml
VisualShaderNodeSwitch.xml
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayUniform.xml
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DUniform.xml
VisualShaderNodeTexture.xml
VisualShaderNodeTextureSDF.xml
VisualShaderNodeTextureSDFNormal.xml
VisualShaderNodeTextureUniform.xml
VisualShaderNodeTextureUniformTriplanar.xml
VisualShaderNodeTransformCompose.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformConstant.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformDecompose.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformFunc.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformMult.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformUniform.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformVecMult.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
VisualShaderNodeUniform.xml
VisualShaderNodeUniformRef.xml
VisualShaderNodeUVFunc.xml Adds UVFunc for panning/scaling on UV's to VisualShader's. 2021-06-07 08:31:48 +03:00
VisualShaderNodeVec3Constant.xml
VisualShaderNodeVec3Uniform.xml
VisualShaderNodeVectorCompose.xml
VisualShaderNodeVectorDecompose.xml
VisualShaderNodeVectorDerivativeFunc.xml
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml
VisualShaderNodeVectorRefract.xml
VoxelGI.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
VoxelGIData.xml Rename GI Classes 2021-06-05 09:28:56 -03:00
VScrollBar.xml
VSeparator.xml
VSlider.xml
VSplitContainer.xml
WeakRef.xml
Window.xml Add theme_custom_type property to Control and Window 2021-05-17 17:20:42 +03:00
World2D.xml
World3D.xml
WorldEnvironment.xml
WorldMarginShape3D.xml
X509Certificate.xml
XMLParser.xml
XRAnchor3D.xml
XRCamera3D.xml
XRController3D.xml
XRInterface.xml
XROrigin3D.xml
XRPositionalTracker.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00
XRServer.xml Update documentation for Transform3D 2021-06-03 07:30:01 -04:00