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physics
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Use same colors for editor and running project for collision/path debug
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2024-04-21 00:58:08 +02:00 |
animated_sprite_2d.cpp
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Reduce and prevent unnecessary random-access to List
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2024-05-04 16:08:55 +02:00 |
animated_sprite_2d.h
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Optimise Object's get_argument_options
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2024-02-29 18:00:54 +01:00 |
audio_listener_2d.cpp
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Expose is_part_of_edited_scene()
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2024-04-26 11:49:38 +02:00 |
audio_listener_2d.h
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audio_stream_player_2d.compat.inc
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Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
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2024-02-08 13:01:50 -06:00 |
audio_stream_player_2d.cpp
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Check for NaN in set_volume_db functions
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2024-04-18 11:28:57 -04:00 |
audio_stream_player_2d.h
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Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
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2024-02-08 13:01:50 -06:00 |
back_buffer_copy.cpp
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back_buffer_copy.h
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camera_2d.cpp
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Fixed Typo in Camera 2D node's anchor mode
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2024-04-23 16:24:45 -04:00 |
camera_2d.h
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Fixed Timestep Interpolation (2D)
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2024-03-23 12:28:36 +01:00 |
canvas_group.cpp
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canvas_group.h
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canvas_modulate.cpp
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
canvas_modulate.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
cpu_particles_2d.cpp
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Fixed INSTANCE_CUSTOM.w not being assigned correctly in CPUParticles 2D and 3D
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2024-04-01 14:00:40 +02:00 |
cpu_particles_2d.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
gpu_particles_2d.cpp
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
gpu_particles_2d.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
light_2d.cpp
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fix issue where Light2D does not re-attach itself to new canvas when viewport worlds are shared
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2024-04-05 17:38:42 -04:00 |
light_2d.h
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Fixed Timestep Interpolation (2D)
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2024-03-23 12:28:36 +01:00 |
light_occluder_2d.cpp
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Fixed Timestep Interpolation (2D)
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2024-03-23 12:28:36 +01:00 |
light_occluder_2d.h
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Fixed Timestep Interpolation (2D)
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2024-03-23 12:28:36 +01:00 |
line_2d.cpp
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Add closed property to Line2D
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2023-09-11 11:28:25 +03:00 |
line_2d.h
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Add closed property to Line2D
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2023-09-11 11:28:25 +03:00 |
line_builder.cpp
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Added a specific check for the corner case that went wrong.
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2024-04-17 12:01:01 +02:00 |
line_builder.h
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Add closed property to Line2D
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2023-09-11 11:28:25 +03:00 |
marker_2d.cpp
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fix: update the location of editor theme
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2024-04-06 18:03:13 +03:00 |
marker_2d.h
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mesh_instance_2d.cpp
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mesh_instance_2d.h
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multimesh_instance_2d.cpp
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multimesh_instance_2d.h
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navigation_agent_2d.cpp
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Add navigation path simplification
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2024-04-11 12:32:21 +02:00 |
navigation_agent_2d.h
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Add navigation path simplification
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2024-04-11 12:32:21 +02:00 |
navigation_link_2d.cpp
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
navigation_link_2d.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
navigation_obstacle_2d.cpp
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Add NavigationObstacle options to affect and carve navigation mesh
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2024-03-15 01:45:44 +01:00 |
navigation_obstacle_2d.h
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Add NavigationObstacle options to affect and carve navigation mesh
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2024-03-15 01:45:44 +01:00 |
navigation_region_2d.cpp
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Remove experimental constrain_avoidance from NavigationRegion2D
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2024-04-16 18:02:53 +02:00 |
navigation_region_2d.h
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Merge pull request #90747 from smix8/remove_constrain_avoidance
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2024-04-17 10:58:55 +02:00 |
node_2d.cpp
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Don't access Node3D/Node2D/Control global transform in reparent unless needed
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2024-02-29 14:07:48 +01:00 |
node_2d.h
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parallax_2d.cpp
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[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
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2024-05-02 10:31:13 +02:00 |
parallax_2d.h
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Add new Parallax2D node
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2024-03-03 15:46:40 -05:00 |
parallax_background.cpp
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Add new Parallax2D node
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2024-03-03 15:46:40 -05:00 |
parallax_background.h
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Add new Parallax2D node
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2024-03-03 15:46:40 -05:00 |
parallax_layer.cpp
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Fixed Timestep Interpolation (2D)
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2024-03-23 12:28:36 +01:00 |
parallax_layer.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
path_2d.cpp
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
path_2d.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
polygon_2d.cpp
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Fix Polygon2D to Skeleton2D transform calculation
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2023-12-27 18:46:59 +01:00 |
polygon_2d.h
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remote_transform_2d.cpp
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
remote_transform_2d.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
SCsub
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
skeleton_2d.cpp
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Fix errors and warnings when loading Skeleton2D Modifications
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2024-04-23 20:42:23 -07:00 |
skeleton_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
sprite_2d.cpp
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Use Vector* component-wise min/max/clamp functions where applicable
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2024-03-20 13:47:42 +01:00 |
sprite_2d.h
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tile_map_layer.cpp
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Reduce and prevent unnecessary random-access to List
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2024-05-04 16:08:55 +02:00 |
tile_map_layer.h
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[TileMap] Fix forcing cleanup on exiting tree/canvas
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2024-04-04 14:47:32 +02:00 |
tile_map.compat.inc
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Make TileMapLayers extend Node2D and work as children of TileMap
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2024-01-17 16:05:50 +01:00 |
tile_map.cpp
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Merge pull request #88306 from KoBeWi/PropertyListHelper_will_come_for_you
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2024-04-18 12:24:17 +02:00 |
tile_map.h
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Add PropertyListHelper in all simple cases
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2024-04-11 18:13:29 +02:00 |
touch_screen_button.cpp
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touch_screen_button.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
visible_on_screen_notifier_2d.cpp
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Allow VisibleOnScreenNotifier2D/3D to have empty enable_node_path
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2024-02-16 17:34:02 +01:00 |
visible_on_screen_notifier_2d.h
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