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aspect_ratio_container.cpp
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aspect_ratio_container.h
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base_button.cpp
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base_button.h
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box_container.cpp
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box_container.h
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button.cpp
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Merge pull request #98036 from bruvzg/para_btn_spacing
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2024-11-10 12:13:03 -06:00 |
button.h
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Merge pull request #98036 from bruvzg/para_btn_spacing
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2024-11-10 12:13:03 -06:00 |
center_container.cpp
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center_container.h
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check_box.cpp
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check_box.h
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check_button.cpp
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check_button.h
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code_edit.compat.inc
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code_edit.cpp
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Fix various typos and code style issues
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2024-11-28 17:40:42 +01:00 |
code_edit.h
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Style: Apply clang-tidy fixes
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2024-11-04 12:11:06 -06:00 |
color_mode.cpp
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color_mode.h
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Untangle ColorPicker includes
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2024-11-22 21:42:50 +01:00 |
color_picker.cpp
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Use SceneStringName in more places
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2024-12-02 14:39:16 +01:00 |
color_picker.h
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Merge pull request #99516 from KoBeWi/quantum_entanglement_of_source_files
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2024-11-26 13:04:54 -06:00 |
color_rect.cpp
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color_rect.h
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container.cpp
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container.h
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control.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
control.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
dialogs.compat.inc
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dialogs.cpp
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Use SceneStringName in more places
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2024-12-02 14:39:16 +01:00 |
dialogs.h
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file_dialog.cpp
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Use SceneStringName in more places
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2024-12-02 14:39:16 +01:00 |
file_dialog.h
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Use processed filter list for native dialogs.
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2024-11-15 12:08:33 +02:00 |
flow_container.cpp
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flow_container.h
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graph_edit_arranger.cpp
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graph_edit_arranger.h
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graph_edit.compat.inc
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graph_edit.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
graph_edit.h
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graph_element.cpp
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graph_element.h
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graph_frame.cpp
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graph_frame.h
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graph_node.cpp
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graph_node.h
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grid_container.cpp
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grid_container.h
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item_list.cpp
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item_list.h
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label.cpp
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[Label] Handle text as multiple independent paragraphs.
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2024-11-14 11:29:46 +02:00 |
label.h
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[Label] Handle text as multiple independent paragraphs.
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2024-11-14 11:29:46 +02:00 |
line_edit.cpp
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Use SceneStringName in more places
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2024-12-02 14:39:16 +01:00 |
line_edit.h
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various gui nodes now listen for the changed signal on textures
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2024-11-08 00:29:15 -08:00 |
link_button.cpp
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link_button.h
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margin_container.cpp
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margin_container.h
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menu_bar.cpp
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menu_bar.h
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menu_button.cpp
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menu_button.h
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nine_patch_rect.cpp
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nine_patch_rect.h
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option_button.cpp
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Merge pull request #97890 from timothyqiu/id-focused
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2024-11-12 12:13:16 -06:00 |
option_button.h
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panel_container.cpp
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panel_container.h
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panel.cpp
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panel.h
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popup_menu.compat.inc
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popup_menu.cpp
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popup_menu.h
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popup.cpp
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popup.h
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progress_bar.cpp
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progress_bar.h
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range.cpp
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range.h
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reference_rect.cpp
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reference_rect.h
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rich_text_effect.cpp
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rich_text_effect.h
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rich_text_label.compat.inc
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rich_text_label.cpp
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Merge pull request #98450 from bruvzg/rtl_img_align
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2024-11-29 22:46:33 +01:00 |
rich_text_label.h
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Merge pull request #97963 from bruvzg/rtl_valign
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2024-11-29 22:46:14 +01:00 |
scroll_bar.cpp
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Fix ScrollBar grabber mouse input.
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2024-11-27 01:30:45 +00:00 |
scroll_bar.h
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scroll_container.cpp
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Add a focus border on ScrollContainer
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2024-11-23 23:54:38 -03:00 |
scroll_container.h
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Add a focus border on ScrollContainer
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2024-11-23 23:54:38 -03:00 |
SCsub
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separator.cpp
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separator.h
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slider.cpp
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slider.h
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spin_box.cpp
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Use SceneStringName in more places
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2024-12-02 14:39:16 +01:00 |
spin_box.h
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hide unused exp_edit from SpinBox inspector
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2024-11-15 22:57:43 +06:00 |
split_container.cpp
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split_container.h
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subviewport_container.cpp
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Rename consume_drag_and_drop to mouse_target
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2024-11-25 21:36:29 +01:00 |
subviewport_container.h
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Rename consume_drag_and_drop to mouse_target
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2024-11-25 21:36:29 +01:00 |
tab_bar.cpp
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tab_bar.h
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tab_container.cpp
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tab_container.h
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text_edit.compat.inc
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text_edit.cpp
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Merge pull request #98012 from syntaxerror247/lineEdit-bug-fix
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2024-11-27 10:47:15 -06:00 |
text_edit.h
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Style: Apply clang-tidy fixes
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2024-11-04 12:11:06 -06:00 |
texture_button.cpp
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various gui nodes now listen for the changed signal on textures
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2024-11-08 00:29:15 -08:00 |
texture_button.h
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texture_progress_bar.cpp
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Show TextureProgressBar radial cross only when editing the scene
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2024-11-25 21:00:50 +03:00 |
texture_progress_bar.h
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texture_rect.cpp
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texture_rect.h
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tree.cpp
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Use SceneStringName in more places
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2024-12-02 14:39:16 +01:00 |
tree.h
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video_stream_player.cpp
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Add "Game" editor for better runtime debugging
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2024-10-30 11:42:17 -03:00 |
video_stream_player.h
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view_panner.cpp
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view_panner.h
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