godot/modules
Fabio Alessandrelli a28d25c441 [Crypto] Delete mbedtls ctx in deconstructor.
Would cause memory leak when the context was `start`ed but not
`finish`ed.
2021-07-03 16:12:55 +02:00
..
basis_universal
bmp
bullet
camera
csg Use PROPERTY_USAGE_NONE instead of 0 for no property usage 2021-07-01 14:13:27 -04:00
cvtt
dds
denoise
enet
etcpak
fbx
freetype
gdnative Clean up RenderingServer and its bindings 2021-07-01 09:07:36 -03:00
gdscript Merge pull request #50009 from reduz/fix-suffixes-and-degrees 2021-06-30 18:47:40 +02:00
glslang
gltf Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
gridmap Fix GridMap erase Octans 2021-07-02 03:26:26 +10:00
hdr
jpg
jsonrpc
lightmapper_rd
mbedtls [Crypto] Delete mbedtls ctx in deconstructor. 2021-07-03 16:12:55 +02:00
meshoptimizer
minimp3
mobile_vr
mono
navigation Rename GdNavigationServer to GodotNavigationServer 2021-06-30 00:35:18 +02:00
ogg
opensimplex
opus
pvr Validate image formats, check if resize_to_po2 failed 2021-06-28 21:17:06 +02:00
raycast
regex
squish
stb_vorbis
svg
text_server_adv
text_server_fb
tga
theora Clean up RenderingServer and its bindings 2021-07-01 09:07:36 -03:00
tinyexr
upnp
vhacd
visual_script Use PROPERTY_USAGE_NONE instead of 0 for no property usage 2021-07-01 14:13:27 -04:00
vorbis
webm
webp
webrtc
websocket Protocol shadows a variable. 2021-06-30 01:25:27 -07:00
webxr
xatlas_unwrap
modules_builders.py
register_module_types.h
SCsub