..
collada
Updated function argument names
2017-08-12 15:12:49 -04:00
doc
fileserver
icons
Merge pull request #10312 from kbake/pressed-scroll-bar-style
2017-08-16 17:16:03 +02:00
import
Make sure local to scene resources are initialized after loading all nodes, fixes #9438
2017-08-18 08:26:41 -03:00
io_plugins
Add closest_power_of_2 func and implement mix_rate/latency on OS X
2017-08-17 19:51:13 -03:00
plugins
-Volume sliders, mute, solo and fx bypass are functional, closes #9021
2017-08-18 18:21:53 -03:00
translations
animation_editor.cpp
Fixes crash related to animatio editor, closes #8687
2017-08-15 19:05:57 -03:00
animation_editor.h
Updated function argument names
2017-08-12 15:12:49 -04:00
array_property_edit.cpp
Makes all Godot API's methods Lower Case
2017-08-07 18:24:35 +07:00
array_property_edit.h
asset_library_editor_plugin.cpp
fixed loading old theme styleboxes
2017-08-08 18:36:35 +02:00
asset_library_editor_plugin.h
Merge pull request #10307 from Rubonnek/update-argument-names
2017-08-16 17:17:56 +02:00
call_dialog.cpp
Replace GUI anchor type by a float between 0 and 1
2017-08-13 21:20:13 +02:00
call_dialog.h
code_editor.cpp
Fixes to label and code editor to make editing code hopefully fast again.
2017-08-19 10:51:56 -03:00
code_editor.h
connections_dialog.cpp
Makes all Godot API's methods Lower Case
2017-08-07 18:24:35 +07:00
connections_dialog.h
Update script signals in real-time when script changes. Fixes #8980
2017-08-18 16:44:03 -03:00
create_dialog.cpp
create_dialog.h
dependency_editor.cpp
dependency_editor.h
Updated function argument names
2017-08-12 15:12:49 -04:00
doc_code_font.h
doc_font.h
doc_title_font.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_audio_buses.cpp
-Volume sliders, mute, solo and fx bypass are functional, closes #9021
2017-08-18 18:21:53 -03:00
editor_audio_buses.h
Fixes to buses editor
2017-08-10 18:07:24 -05:00
editor_autoload_settings.cpp
-Volume sliders, mute, solo and fx bypass are functional, closes #9021
2017-08-18 18:21:53 -03:00
editor_autoload_settings.h
Updated function argument names
2017-08-12 15:12:49 -04:00
editor_data.cpp
Updated function argument names
2017-08-12 15:12:49 -04:00
editor_data.h
editor_dir_dialog.cpp
Updated function argument names
2017-08-12 15:12:49 -04:00
editor_dir_dialog.h
editor_export.cpp
Fixes for new two-dash long command line arguments
2017-08-19 16:48:11 +02:00
editor_export.h
Merge pull request #10307 from Rubonnek/update-argument-names
2017-08-16 17:17:56 +02:00
editor_file_dialog.cpp
Removes type information from method binds
2017-08-10 07:17:50 +02:00
editor_file_dialog.h
editor_file_system.cpp
Several improvements and fixes to import system. Might fix many issues opened, but have to check in detail..
2017-08-17 17:18:50 -03:00
editor_file_system.h
Several improvements and fixes to import system. Might fix many issues opened, but have to check in detail..
2017-08-17 17:18:50 -03:00
editor_fonts.cpp
editor_fonts.h
editor_help.cpp
fixed loading old theme styleboxes
2017-08-08 18:36:35 +02:00
editor_help.h
Updated function argument names
2017-08-12 15:12:49 -04:00
editor_icons.h
editor_initialize_ssl.cpp
editor_initialize_ssl.h
editor_log.cpp
Merge pull request #10164 from djrm/pr_theme_fixes
2017-08-10 10:46:05 +02:00
editor_log.h
editor_name_dialog.cpp
Replace GUI anchor type by a float between 0 and 1
2017-08-13 21:20:13 +02:00
editor_name_dialog.h
editor_node.cpp
Fixes for new two-dash long command line arguments
2017-08-19 16:48:11 +02:00
editor_node.h
Merge pull request #10307 from Rubonnek/update-argument-names
2017-08-16 17:17:56 +02:00
editor_path.cpp
Makes all Godot API's methods Lower Case
2017-08-07 18:24:35 +07:00
editor_path.h
editor_plugin_settings.cpp
Several ui improvements (mostly margins)
2017-08-08 11:44:37 -05:00
editor_plugin_settings.h
editor_plugin.cpp
EditorPlugin: Renames virtual method hiding inherited method
2017-08-16 18:05:10 +02:00
editor_plugin.h
Updated function argument names
2017-08-12 15:12:49 -04:00
editor_profiler.cpp
Several ui improvements (mostly margins)
2017-08-08 11:44:37 -05:00
editor_profiler.h
editor_reimport_dialog.cpp
editor_reimport_dialog.h
editor_resource_preview.cpp
Removes type information from method binds
2017-08-10 07:17:50 +02:00
editor_resource_preview.h
Updated function argument names
2017-08-12 15:12:49 -04:00
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
Removes type information from method binds
2017-08-10 07:17:50 +02:00
editor_run_script.h
editor_run.cpp
Fixes for new two-dash long command line arguments
2017-08-19 16:48:11 +02:00
editor_run.h
editor_scale.cpp
editor_scale.h
editor_settings.cpp
Updated function argument names
2017-08-12 15:12:49 -04:00
editor_settings.h
Updated function argument names
2017-08-12 15:12:49 -04:00
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp
Merge pull request #8899 from toger5/BetterFlatStylebox
2017-08-16 18:15:04 +02:00
editor_themes.h
export_template_manager.cpp
export_template_manager.h
file_type_cache.cpp
file_type_cache.h
filesystem_dock.cpp
Merge pull request #10164 from djrm/pr_theme_fixes
2017-08-10 10:46:05 +02:00
filesystem_dock.h
Updated function argument names
2017-08-12 15:12:49 -04:00
groups_editor.cpp
groups_editor.h
import_dock.cpp
import_dock.h
inspector_dock.cpp
inspector_dock.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
Update script signals in real-time when script changes. Fixes #8980
2017-08-18 16:44:03 -03:00
node_dock.h
Update script signals in real-time when script changes. Fixes #8980
2017-08-18 16:44:03 -03:00
output_strings.cpp
Replace GUI anchor type by a float between 0 and 1
2017-08-13 21:20:13 +02:00
output_strings.h
pane_drag.cpp
pane_drag.h
progress_dialog.cpp
Fix progress dialog's bars overflowing.
2017-08-17 10:59:21 +02:00
progress_dialog.h
project_export.cpp
project_export.h
project_manager.cpp
Tweak command-line arguments to make them more UNIX-like
2017-08-19 16:48:11 +02:00
project_manager.h
ProjectManager: Show error dialog if unable to run project.
2017-08-07 23:47:43 +02:00
project_settings_editor.cpp
Several ui improvements (mostly margins)
2017-08-08 11:44:37 -05:00
project_settings_editor.h
property_editor.cpp
-Properly check limits to objects sent (regarding to size), fixes #9034
2017-08-18 10:59:31 -03:00
property_editor.h
Updated function argument names
2017-08-12 15:12:49 -04:00
property_selector.cpp
Makes all Godot API's methods Lower Case
2017-08-07 18:24:35 +07:00
property_selector.h
pvrtc_compress.cpp
pvrtc_compress.h
quick_open.cpp
quick_open.h
register_exporters.h
reparent_dialog.cpp
reparent_dialog.h
resources_dock.cpp
Makes all Godot API's methods Lower Case
2017-08-07 18:24:35 +07:00
resources_dock.h
Updated function argument names
2017-08-12 15:12:49 -04:00
run_settings_dialog.cpp
Fixes for new two-dash long command line arguments
2017-08-19 16:48:11 +02:00
run_settings_dialog.h
scene_tree_dock.cpp
Properly manage drawing of primitives when they lack an area, fixes #8930
2017-08-18 15:12:48 -03:00
scene_tree_dock.h
Updated function argument names
2017-08-12 15:12:49 -04:00
scene_tree_editor.cpp
Several ui improvements (mostly margins)
2017-08-08 11:44:37 -05:00
scene_tree_editor.h
Updated function argument names
2017-08-12 15:12:49 -04:00
script_create_dialog.cpp
script_create_dialog.h
Updated function argument names
2017-08-12 15:12:49 -04:00
script_editor_debugger.cpp
-Properly check limits to objects sent (regarding to size), fixes #9034
2017-08-18 10:59:31 -03:00
script_editor_debugger.h
Several ui improvements (mostly margins)
2017-08-08 11:44:37 -05:00
SCsub
settings_config_dialog.cpp
settings_config_dialog.h
spatial_editor_gizmos.cpp
Fix primitive mesh selection, closes #9210
2017-08-18 19:25:18 -03:00
spatial_editor_gizmos.h
Updated function argument names
2017-08-12 15:12:49 -04:00