godot/scene/2d
2022-05-05 14:36:35 +08:00
..
animated_sprite_2d.cpp Add autocompletion for AnimatedSprite.play() 2022-05-05 14:36:35 +08:00
animated_sprite_2d.h Add autocompletion for AnimatedSprite.play() 2022-05-05 14:36:35 +08:00
area_2d.cpp
area_2d.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
audio_listener_2d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
audio_listener_2d.h
audio_stream_player_2d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
audio_stream_player_2d.h
back_buffer_copy.cpp
back_buffer_copy.h
camera_2d.cpp Merge pull request #57392 from madmiraal/implement-3888 2022-03-14 08:31:58 +01:00
camera_2d.h
canvas_group.cpp
canvas_group.h
canvas_modulate.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
canvas_modulate.h
collision_object_2d.cpp Revert "Fix that collision objects ignore canvas transform" 2022-04-04 18:08:05 +02:00
collision_object_2d.h
collision_polygon_2d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
collision_polygon_2d.h
collision_shape_2d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
collision_shape_2d.h
cpu_particles_2d.cpp Rename Basis get_axis to get_column, remove redundant methods 2022-05-03 09:37:47 -05:00
cpu_particles_2d.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
gpu_particles_2d.cpp Rename Basis get_axis to get_column, remove redundant methods 2022-05-03 09:37:47 -05:00
gpu_particles_2d.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
joint_2d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
joint_2d.h
light_2d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
light_2d.h
light_occluder_2d.cpp Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
light_occluder_2d.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
line_2d.cpp Merge pull request #57436 from AnilBK/change-scopes 2022-03-13 22:10:16 +01:00
line_2d.h
line_builder.cpp
line_builder.h
mesh_instance_2d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
mesh_instance_2d.h
multimesh_instance_2d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
multimesh_instance_2d.h
navigation_agent_2d.cpp Merge pull request #59331 from bartekd97/navigation-agent-layers 2022-04-01 13:35:51 +02:00
navigation_agent_2d.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
navigation_obstacle_2d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
navigation_obstacle_2d.h
navigation_region_2d.cpp Add get_region_rid() NavigationRegion2D and NavigationRegion3D 2022-04-30 13:27:30 +02:00
navigation_region_2d.h Add get_region_rid() NavigationRegion2D and NavigationRegion3D 2022-04-30 13:27:30 +02:00
node_2d.cpp Rename Transform2D "elements" to "columns" 2022-04-29 08:02:39 -05:00
node_2d.h
parallax_background.cpp Rename theme properties to include underscores 2022-04-23 11:16:18 -05:00
parallax_background.h
parallax_layer.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
parallax_layer.h
path_2d.cpp PathFollow2D and PathFollow3D: don't set offset to NaN 2022-04-17 17:26:05 +02:00
path_2d.h
physical_bone_2d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
physical_bone_2d.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
physics_body_2d.cpp Merge pull request #60627 from aaronfranke/rename-elements 2022-05-03 14:40:01 +02:00
physics_body_2d.h Fix 2D jitter on slight slope 2022-03-21 09:08:52 +01:00
polygon_2d.cpp Merge pull request #57436 from AnilBK/change-scopes 2022-03-13 22:10:16 +01:00
polygon_2d.h
position_2d.cpp Change gizmo_extents to property 2022-04-05 16:16:28 +02:00
position_2d.h Change gizmo_extents to property 2022-04-05 16:16:28 +02:00
ray_cast_2d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
ray_cast_2d.h
remote_transform_2d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
remote_transform_2d.h
SCsub
shape_cast_2d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
shape_cast_2d.h
skeleton_2d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
skeleton_2d.h
sprite_2d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
sprite_2d.h
tile_map.cpp Merge pull request #59979 from bruvzg/cpp_check2 2022-04-27 10:08:26 +02:00
tile_map.h Changed TileMap::set_cell alternative_tile default value to 0 2022-03-02 12:13:45 +01:00
touch_screen_button.cpp Fix TouchScreenButton error spam 2022-04-04 01:47:40 +02:00
touch_screen_button.h
visible_on_screen_notifier_2d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
visible_on_screen_notifier_2d.h